Lots of easy points - Attack a monster near a wall and
simultaneously attack them up against the wall with "X"
and the points will rack up, because when you attack ,
the monster will hit the wall and when the monster comes
back you'll just hit him again and each time you hit him
you'll get points.
Invincibility - Go to the cheats menu under "Options"
and put in the code XXEVMOOZGNAB ~.~ XXEVEDOMDOG
Level Select - Go to the cheats menu under "Options" and
put in the code XXEVERUTUF ~.~ XXEVPIKS
Super Jumps - Go to the cheats menu under "Options" and
put in the code XXEVOGOP ~.~ XXEVTOOFYTFIF
Moves:
Blade Punch: Hold X to repeatedly hit with your blade.
Claw Slam: Press X, L to jump and slam your claw into
the ground.
Super move - Use combos to increase the super move meter
in the top right corner. After it is flashing, press R
to execute a super move.
Infinite combo - Keep tapping X for as long as desired
to perform an infinite hit combo. Note: Your enemy
cannot fall off a cliff or hill or the combo will stop.
Alternate ending: Go to Timberdale.
Go to the sundial. Set it to either of the golden dots
(sunrise or sunset). Quickly get back to the hub and
enter the Shadowrealm. The ending sequence will be
different, with Vexx will flipping off Yabu.
Extra lives: On occasion, if you knock an enemy
off into a bottomless pit or well, the combo counter in
the right hand corner will continue to grow. If this
happens, go around and do a half-decent air juggle to
receive extra lives. It is possible to score 2,500 and
get over 10 extra lives.
Quick save: If you found a diary page or an extra
life and need a quick way to save but cannot find a new
heart, do not collect a heart you previously acquired.
Instead, go to Darby's house on Timberdale. Teleport
into the picture and pick up the Crimson Key. This works
with the Air Suit, but Timberdale is quicker.
Cow Suit: In Timber Dale, there is a hut hidden
behind trees. The trees are metallic, and if you
uppercut them, they will clang. if you go behind them
and into the hut, there will be a cow. Uppercut it and
you will have the Cow Suit. Note: When you uppercut the
five metal trees, you will also have a choice of either
the Cow Suit, Fly Suit, or Rock Suit.
Fly Suit: In Dragons Reach (level 2), climb up the
dragon's tail. Continue climbing until you reach the
yellow poles on the slippery ground. Climb the first and
jump to the others. On the last one, turn to your left
and try to do a long jump to a small platform with a
jump pad on it. You will be rocketed over to the
plateau. Walk around it. The fly suit is on the other
side. Note that the jump to the jump pad may require
some adjustments on your part.
Rock Suit: After the Talon's tutorial, when the
blind guy wakes you up, jump to the column in the middle
that has fire on it, but do not touch the fire. After
that, arrange yourself so that you are on the left side
facing the exit. Hop into the fire, and rocket yourself
out to the left. Proceed towards the blue rings. You
will be teleported to the red tapestry. Climb to the top
of it and grab the red disk. Afterwards, jump off either
side to exit the tapestry.
Pirate ship game in the below: In the pirate ship
game with the three pirates from the belly of the large
beast, it is easier to not try to change the colors of
the squares yourself. Instead, watch the board and let
the cannonballs do the work for you.
In the below when you let the big fish swallow you,
there will be three pirates that want you to open their
treasure. The password is: A, B, X.
Sundial portal in Daggercrag: In Daggercrag, once
you adjust the sundial, go to the base with the ring
full of enemies. Climb the second pole to the right and
you should find a sundial portal. Go through it if you
see another world in it. Note: Be careful, as this stage
is extremely tricky.
Extra life in Tempest Peak Manor: Go to the table
with the goblets of red and green goo. Get on top of the
one with the red goo and wooden spoon. Climb up the
handle of the wooden spoon. Jump up and down a few times
on the end of the spoon and red goo will pop out,
revealing an extra life.
In Tempest Peak Manor, go to the sofa/couch. Note: Kill
everything on the couch first. Climb the right side and
go to the left over the top of the couch and down to the
left arm. There is a Hobbletrod there. Let it attach to
you and move it towards the left edge of the arm. Shake
him loose and he should fall to the cushions below.
Quickly jump to it and perform Ground Pound (jump, then
press L in mid air). Keep this up and do not use your
talons to attack. Your attack points will continue to
climb, and each hit gives you more each time. During
this, extra lives will start to appear every ten to
fifteen hits.
Enter Dragonreach Sandcastle: Inside of the castle
in Timberdale, get to the part with the long narrow
pathways in the air. Once you get to the jumping part,
drop off the edge to land on a small platform. Jump to
the other platform and do a pulse-jump below the shiny
spot. You should hit a button that will open a door
underneath the normal path. You can dangle from the
bottom of the path and climb through the door. You will
then be inside the Dragonreach Sandcastle.
Defeating Sumo: Do jump moves or wait for Sumo to
do a racer crash and dodge it, Slice his back and he
will fall off the circle to his doom.
Defeating Yabu: After you enter the Shadow Realm
and defeat the Shadow wraiths. Yabu will transform into
a spider demon. He is very dangerous in this form. After
he does the double punch, his face will be at the
ground. Slash your talons at his face, then run under
his legs while he is dizzy. Then, do an uppercut to his
rear. He will flip over on his back. Go to his rear
again and do a ground smash, then rapidly circle his
body doing the long jump. Repeat this until he is
defeated.
When you enter the Shadow Realm, Yabu will send a wave
of Shadow Wraiths. These Shadow Wraiths are stronger
than normal and will require four or five hits to kill.
Not all of them have balls of health. Charge at them,
then do an uppercut. While in the air, do a ground
smash. When you continue falling, do a flare kick before
you hit the ground. You will not get hurt if Wraiths
jump at you while you are doing a flare kick. Note: Yabu
will send two waves of normal Wraiths. If you defeat all
of them, Yabu will send four waves of fireballs. There
will be rings of fire on the ground where the fireballs
will hit. If you act quickly, the fireballs will miss.
Yabu will put the challenges together so that you must
dodge the fireballs and defeat the shadow wraiths at the
same time.
After you defeat Yabu in his spider form, you will take
the power of his red amlet on his chest. He will send
his last wave of Shadow Wraiths. The Wraiths will heal
your wounds after the spider battle after you kill them.
After you defeat all the Wraiths, Yabu will shoot
fireballs toward you, instead of shooting them in the
sky. Use your talons to fire them back toward the tower
and break it down. Note: The ground in front of the
tower will collapse along with the tower. Yabu will keep
building towers until he runs out of ground, then he
will be on the ground to shoot fireballs. Note: He may
teleport behind you and hit you once. If timed
correctly, you will hit the fireball toward Yabu and hit
him. An ending sequence will automatically begin after
you hit him, and Yabu will say his last words.
Avoid falling damage: When falling from a great
height and about to take damage, perform the Ground
Pound attack just before you hit the ground. If timed
correctly, it will break your fall and you will not
sustain any damage. |