Level select - Press X, Y, B, Left, Up, Right, L, R at
the main menu.
Level skip with Silent Assassin rank and special
weapons - Press R, L, Up, Down, X, A , click Left-Analog
stick, press B, A, B, A during game play when a level
first starts.Cheat and debug
menus: Note: This requires a modded Xbox. Copy the
game to the hard drive then open the ini file in the
main folder. There will be two lines commented out:
//Debugging
//EnableCheats
Remove the comment slashes and you will now be able
access an in-game cheat menu by pressing L + Left
Analog-stick Down. You can access the debug menu by
pressing the L + R.
Second chance: When you are killed, the screen
will turn black and white briefly. Try to shoot four
people in the head while this is happening to resume
playing with barely any health.
Bonus weapons: Successfully complete the indicated
mission with a "Silent Assassin" rank to unlock the
corresponding weapon.
CZ 2000 Dual Pistols: Mission 1
Micro Uzi Dual Submachine Guns: Mission 2
Silverballer Silenced Dual Pistols: Mission 3
Magnum 500 Dual Pistols: Mission 4
Sawed-Off Shotgun Dual: Mission 5
M4 Carbine Silenced Assault Rifle: Mission 6
SG220 .S Dual Pistols: Mission 7
MP5 Silenced Submachine Gun: Mission 8
AK 74 Silenced Assault Rifle: Mission 9
GK 17 Dual Pistols: Mission 10
Micro Uzi Silenced Dual Submachine Guns: Mission 11
PGM Silenced Sniper Rifle: Mission 12
All weapons in training level: Start the training
level, then enable the "Level skip" code. You will
complete it with a "Silent Assassin" rank. Choose the
training level again, and all the weapons in the game
will be unlocked in the weapons storage area. This also
will unlock the Cardboard Tube weapon.
Asylum Aftermath: Future targets in tubes: After
you have completed the game and also collected
Orthmeyer's Keycard from The Wang Fou Incident mission,
go to the Asylum Aftermath mission. Proceed as normal
until you reach the hallway with the mirror-window going
along the right wall. Proceed into the next room, go
down the short staircase, then go through the double
doors. You should be in a room with cryo -tubes of
clones inside. Go further into the next room. Labeled on
each of the tubes are names of some targets that will be
found in later levels (except for one, Otto Ort-Meyer).
They also all look the same.
In the room where you find the Dual Golden Desert
Eagles, look on the tanks with the men in them. They are
all future targets for 47. In the second room, there are
even more names, including Lee Hong and Franz Fuchs.
Asylum Aftermath: Enforcer sniper rifle: Go along
your normal route all the way to the end of the level.
Do not go outside. When you get paced the for SWATs,
turn left and go through the door. Go up the stairs and
kill the SWAT. There is a cabinet with glass doors. Open
it and get the sniper rifle. Finish the level and you
will have unlocked the Enforcer sniper rifle.
Asylum Aftermath: Mini-gun: Get a guard suit and
take the elevator up to the mansion in The Wang Fou
Incident mission. Get the key card (this will also get
you the Desert Eagle). As soon as you complete the
mission, go to the Asylum Aftermath mission. Go through
the first set of double doors and there will be a red
light in the hallway. Look to your right and there will
be glass doors that you cannot break. This is where your
key card is used to open up the doors. Kill the man and
pick up the gun. You will walk very slow, and it is a
mini gun. To unlock it at the gun selection screen, kill
everyone in your way and escape while having the mini
gun in your possession.
The mini-gun holds 1,000 rounds. It cannot be concealed.
Note: It makes you very slow and stalls for about two
seconds before firing.
Asylum Aftermath: Ammunition: Go to the second
floor. There is a patient that when you walk up to him
will give you an action command to give a syringe to
him. Give him the syringe and he will give you some
ammunition.
Asylum Aftermath: Gold Desert Eagle dual guns: If
you have the card from The Wang Fou Incident mission, go
through your regular route until you get to a place
where you see double doors in front of you or if you
look to the right you see a man and a door down by the
stairs. Go down by the stairs and open up the door with
the card obtained from The Wang Fou Incident mission.
The Gold Desert Eagles will be directly in front of you.
Pick them up and finish the mission. When you go to the
mission selection screen, you will find two Desert Eagle
Magnum guns.
The Gold Desert Eagle Dual holds 87 rounds. It can be
concealed. It is same as regular handgunsm but with less
ammuntion and more powerful.
Asylum Aftermath: Easy Silent Assassin rank: Pick
up the car key from the dead scientist that is directly
in front of you when the level starts. Next, follow the
map in the basement. Once you are on the first floor,
wait for the guards to pass. Make sure to not have any
weapons out. It also helps to get the patient's garb
behind the elevator in the room with a circled "!".
Approach the dead guard by a door on your left. Look at
the opening almost directly across from the door you are
at to make sure the guards have already gone through the
door in that opening, so that they will not see you.
Next, drag the dead guard through the door he is near.
Go into the door directly ahead and to the right. Once
inside, take his clothes, walk back out to where the
guard was sitting, then go through the opening to your
left. Walk past the group of guards. Use the door to
your right, go out of the building, approach the car to
your right (next to the building), and escape.
The Bjarkhov Bomb: Humorous translations: Go
inside of the submarine. There are some Russians wearing
radiation suits working on the dirty bomb. The
translation of what they are saying are the following
four phrases:
"I hate this frozen wasteland."
"Careful! Are you trying to kill us?"
"Thank God there were 2 boxes of vodka on the plane this
morning."
"Help me a little."
The Meat King's Party: Easy Silent Assassin rank:
You will start in a truck. Drop every gun you have
except the Fiber Wire, Syringe, NVG, Lockpick,
Binoculars, and Meat Hook. Take the butcher's clothes
and close the truck doors. Then, walk to the main gate.
A guard will check you, then tell you to go in. Next,
turn left, open the door, and turn right. Walk straight
and you will find a staircase. Go upstairs and turn
right. Open the door and check your map. Make sure that
the enemy is not in the room which has the point of
interest. Then, open the door, turn to your right, and
pick up the murder proof. Then, quickly get out of the
room before the enemy enters it. Next, go downstairs and
find the locker room (a big room which is the point of
interest).Quickly take the clothes and wait for the "The
lawyer is waiting for an opium pipe" message. Then, go
to the room where the lawyer is located (before the real
opium waiter shows up). Give the lawyer the opium pipe
which is at the last bed. He will give you a VIP
invitation and a Silverballer SD. Quickly take the
Silverballer and give the lawyer a headshot. Then, drop
it. Next, go back to the locker room and change your
clothes. After that, talk to the bartender in the party
room. He will tell you to bring Meat King some chicken.
Go to the kitchen where the two chefs are working. One
of them is a point of interest. That chef will prepare
the meal for Meat King and will tell you to give it to
him. After that, drop your Meat Hook and take the plate.
Then, go upstairs from the party room. Another guard
will check you. After that, take the kitchen knife from
the room to your right. Holster it. Take the meal to
Meat King, but first activate the switch in front of
Meat King's bed. It will pull all the curtains down.
Wait for the whores to go out, then give the chicken to
Meat King. While he is eating the chicken, quickly take
the knife out and kill him. Make sure he does not burp.
Holster the knife. Go downstairs where the kitchen is
located. Stand in front of the kitchen door and turn
behind. Then, open that door and go near the truck. You
should complete the mission with a "Silent Assassin"
rank.
The Seafood Massacre: Phantom chef: Once the
mission starts, run to the restaurant's basement where
you cut the gas off. Grab the restaurant outfit and
quickly run to kill the Red Dragon Negotiator. Dump him
in the sewer, grab his amulet, and climb out. Next, head
back to the basement. The guards will not know that you
are not a restaurant employee. Cut the gas. Hide in the
room where you got the outfit from and wait for the chef
to go over to the gas thing. Quickly, yet quietly, exit
the room and get behind the Chef. Note: Make sure you
have the syringe out before you walk out the room. Just
when he turns his head and spots you, stab him with the
syringe. If done correctly, he should stand up and
slowly walk away, leaving you in the motion as if you
stabbed him. He will walk out the door, and get knocked
out there.
Traditions Of The Trade: Ghosts: Once you enter
the hotel, turn right to the double doors. Go through
them and there will be another set of double doors. Pick
them, as they are locked. After that, go down past two
doors and look quickly because the ghost goes into the
wall.
Follow the same instructions to see the ghost in the
hallway for this level, then go into the room that the
ghost enters. Kill the guard in the bathroom and look in
the mirror. The reflection will show the ghost, but if
you turn around nothing is there.
Look for the ghost in the hall where the murder took
place. Go into a room and look into the mirror. You see
the ghost floating behind you. You can see him in any
room of that hall, and not just the one he walks into.
Traditions Of The Trade: Kill the Ghost: Go down
to the hallway at the bottom floor of the hotel. You
will see the ghost that walks through into a wall. Move
to a dead plant in the corner of the hallway near to a
locked door. Then, go back towards the hallway where you
saw the ghost. Make sure you have your Fibre Wire out
before continuing. Heading down the corridor, you will
see the ghost who walks into the wall. Get your Fibre
Wire ready then get behind the ghost before it
disappears into the wall. If you are quick, you can
strangle the ghost with your Fibre Wire, which now
flickers on the ground. You can now drag the ghost
around the hotel.
Traditions Of The Trade: Bleeding ghost: In the
part where the ghost appears and goes into the room in
the dark hallway, enter that room and go back into the
shower. The ghost will appear by the back wall. If you
shoot it, blood with splatter on the wall. If you missed
him the first time, just leave the room then return and
he will reappear. You can do this as many times as
desired. When you shoot him, it will seem as if time
slowed down and speeds back up.
Traditions Of The Trade: See murder: Go to your
map in the level. There is a point of interest in the
corner of the second or third floor. There is police
tape and a guard there. Kill the guard, sneak in, and
you will find a dead man on the bed. Go into the
bathroom to see a bathtub full of blood. There is a
sawedoff shotgun in front of it that can help you if you
do not have any guns.
Traditions Of The Trade: Walk around hotel with sniper
rifle: Normally, it is impossible to get a sniper
rifle into a hotel without getting it taken away.
However, there is a simple way to avoid this. After you
show the guard your conference ID, walk up to the metal
detector and stop directly in front of it. Then, drop
the suitcase. Walk through the metal detector, then turn
around and pick up the suitcase. It will not set off the
detector, and you will be able to walk around with it.
Note: Do the same trick to get past the other metal
detectors.
Traditions Of The Trade: Showering: In room 202 on
the second floor, there is a fat guard wearing black and
sunglasses. Shoot him, then picklock the door he is
securing. Sneak in without a gun and sneak silently. You
will see a man in red Speedos taking a shower.
Traditions Of The Trade: Unstoppable by police officers:
Get any gun that is out of ammunition. Start off the
level normally, and pick the three guards in the front
with your sniper rifle. Once you are inside, go to the
far right near the elevator into the hall, where it says
that the next hall is closed off. Wait there until a cop
enters the room. Kill him, take his clothes, then pick
the lock. Then, run to the third floor, where the
security office with the metal detector switch is
located. Walk past them and push the button. Then, run
back down to the first floor and get your clothes back.
Walk around the halls and find a cop. When no one is
nearby except for the cop, take out your gun with no
ammunition and hit him until he is unconscious. Take his
gun and clothes. Then, switch back into your old
clothes. When he wakes up, he will run to another guard.
You will notice on your screen that the guards are now
looking for a suspicious officer. However, you are in
your original clothes so they will not suspect you. It
might say that they suspect a bald person, but you can
ignore this. Next, go to the elevators and knock out the
nearby guards. Again, the notice for a suspicious police
officer will appear. If desired, you can also do this
with the bellboys. Then, do this to the bodyguards. Do
not attempt to do this on the second floor with all the
bodyguards. They have magnums and will kill you. They
police officers' guns are weak, and they will hurt, but
not kill you. Once you have knocked out and stole the
guns from every cop, you will notice there is nothing
remaining in the hotel to stop you. You will also notice
that the cops are not around anymore. Look at the third
floor in the security office to see every cop that you
knocked out is just lined up in the corner. When you
appear they do not do anything. Of course the hotel will
be in chaos and everyone will be running around.
Faster reload: To reload a weapon faster, before
it runs out of bullets completely (for example, with one
bullet remaining), holster it then pull it back out
again. The clip will be full, and you can kill enemies
faster.
Bullet time: When you die and can shoot people in
slow motion, enable the "God mode" code. You will be in
bullet time until you headshoot four people. |