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Xbox: Cheats, Codes and Walkthroughs: Deus Ex 2: Invisible War |
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Assassinate Mag Rail Scientist and get weapon - You may want to have quite
a bit of ammunition for this, as the scientist is remarkably difficult to
kill. The fastest melee way is to club him down, then finish with knife.
When traveling down corridor to lab entrance before or after talking to
the gun tech, get one of the boxes in the hall. Do not to threaten him and
he will unlock the control lock. However, before you press the button [but
after he enters the room], place the box in the way of the door so that it
cannot close. Press the "Containment Release" button, but do not take the
rifle yet. First, take care of the security bot, either by way of neural
interfacing the panel on the wall or EMP grenade, then the guard.
Carefully crouch and mount the box. Walk up the stairs, making sure not to
move the box out of the door's path, as you will not be able to get out.
Once at the control room, attack the scientist, and be praised by the
order. Next, clear the same treacherous doorway to claim your prize from
the WTO. By doing this, you will be reprimanded by Chen, but you will
still be able to claim your rewards from both factions: A Legal Biomod can
from Billie in the order Mosque in Cairo, and an additional helpful item
from Sparks upon reaching her in the Tarsus school above in Arcology.
Assassin Pistol - This is a pistol with a zoom function instead of a
flashlight, and also seems to be more powerful. It is a good substitute
for a sniper rifle. It is inside the Nine Worlds Tavern in Trier Germany.
Once inside, there is a part where you will see stairs that lead up to a
closed door and down into a bar. Go up, pick the lock, and enter. You will
meet the Omar here if you can find their contact. In one of the corners
under some junk [you must throw it around as it hides the stash], you will
find the weapon along with some other assorted items.
Beating most security systems - This trick involves a Baton and the Black
Market "EMP Burst" biomod. Strength also does not hurt, but try not to max
it out. Thermal Masking is a definite bonus. Cameras and turrets can be
disabled by pummeling them with the EMP enhancement doubled with the
Baton, thus disabling it without the risk of destroying it [and taking
damage and alerting guards with the noise]. Also, lasers can be disabled
without the use of multi-tools by striking the small diamond on the wall
from which each beam emanates. Gas [green] lasers do not hurt you, but
release gas in the surrounding area. However, by destroying the "Gas
Release Panels" that can be found nearby with grenades or other
explosions, you disable the danger altogether. Further manipulation is
possible with the "Neural Interface" biomod.
Dragon Tooth Sword - This is an energy sword that hurts very much. Go
inside JC's sanctuary. It is on top of a bookshelf when you enter the
first remembered area [Maggie Chow's apartment, Hong Kong, from the first
game].
Emerald Suites Penthouse - At the Greasel Pit bar in Lower Seattle, you
can talk to the man who owns the penthouse at Emerald Suites. Talk to him
and agree to be his "chamber boy". He will give you the key. He warns you
to stay in the kitchen "or the bot will take offense". However, it is just
a spider bot and can be taken out easily. From there, you can hack the
security terminal to turn off the laser grid, then go upstairs and hack
another to open his vault. From in there, you can find all sorts of items
, including an Energy Blade and the evidence the WTO wants you to find for
a secondary mission.
Explosive crates - Use explosive crates whenever you can to blow up
cameras, beams, turrets and almost anything else that gets in your way.
Free Biocanister - Find the mutant and get a sample before bartering with
the Omar in Seattle to get a 50% discount and a free Black Market
Biocanister. It is in the basement of Club Vox in Upper Seattle.
Free Pilot - You will need some Multitools and the Neural Interface Biomod
to do this trick. In Lower Seattle, there is a bar called the Greasel Pit.
Look around until you find an empty room with a Holocomm inside. A girl
named Ava Johnson will start talking to you, saying that the WTO is
holding her captive. She wants you to help her escape. Go to the WTO Air
Terminal and to that elevator that two guards are standing by [you will
have the keycode by now]. Wait until the bot is not looking then move
straight up the stairs. Go all the way down the walkway. To your right is
a building guarded by a camera. Sneak past the camera and unlock the door
with a Multitool. Go in, hack the security computer, turn off the turret,
then sneak back up the walkway. To the left there is a bot guarding
another building. When it is facing away from you, drop down and crouch
behind the boxes or the turret. Wait for the correct moment to make a dash
for the door. Once inside, deactivate the second turret, but do not leave
just yet. There is a vent in the room that you can use a Multitool on. Hop
in, move to the right, and get the other Multitool. Then, go back and head
up the vent. You can turn on the Pilot Beacon from inside this room. Head
back down the vent. There are now more guards outside looking for you. It
is slightly difficult to get to the helipad from here, Try waiting until
the bot is not looking and make a mad dash for it. Once you talk to Ava,
she will give you free transportation for the rest of the game. It is
difficult to do this, but is well worth it as you will have a lot more
money to spend on other things. Note: If you are working for the WTO they
will get mad at you for doing this, but will let it slide.
Hellfire Boltcaster - This is a boltcaster that makes enemies burst into
flames instead of being knocked out. Its inside the Nassif greenhouse and
is slightly difficult to get. Go through the warehouse and into the
office, then make a left in the hall [away from hydroponics control].
Then, save the game when you get to the balcony save [so you do not have
to run all the way around]. Carefully jump to the beams sticking out on
the other side of the rail. Then, jump to the ledge to your right. It is
small, but you can stand on it. Use the outcropping window as a foothold
to jump up onto the balcony above you, then go through the vent shaft. In
this room you will find the weapon in the corner amidst some junk.
Ladders - When climbing up a ladder you put away your weapon, but if you
hit b to pull it back out you can climb the ladder with your weapon out
and usable.
Lower Seattle Slums:
Trash multitool - When you are past the clean up the spill at the
incinerator, travel to the Lower Seattle Slums. Open the first trash
dumpster to find a multitool. It is very difficult, but not impossible, to
get back out.
Mega-Jump - Position yourself a few feet from a low lying object stairs
[recommended], seat of a couch, non-movable bench, or others about the
same height and start running towards it. Just as soon as you start to
walk over it, jump. You should jump 2-3x as high as usual.
Omar contact In Germany - In Trier, Germany instead of wasting your
"precious" multitools to find the Assassin Pistol, go to the Coffee Shop
near the Nine Worlds Tavern. Inside you will find a black man in a suit,
in the left corner near the snacks and drinks. Talk to him and you will
find out he is David Kurzac, the arms dealer. He will give you access to
the door of the Nine Worlds Tavern to make trade with the Omar and/or find
the Assassin Pistol.
Proximity mines You can use the alternate fire of the proximity mines to
set a timer. This is also useful for blowing up beams and turrets that are
not triggered regularly.
Save health and energy - Using the Active Black Market Biomod that allows
you to control an EMP Armed Spybot next to an Engineering Bot that refills
your Bioelectricity. This allows you to have an infinite range. You can
destroy all electrical equipment and bots in the vicinity without having
to use energy cells or risk health.
Red Greasel Hunter - This is a pistol with a red flashlight. In Lower
Seattle, you can find this under the sewer grate in front of the Greasel
Pit Bar. It is lying near or under an Omar corpse. Watch out; you will
have to kill two Karkians to get it. If you do not like close encounters,
once they start chasing you, climb out and drop a concussion grenade on
them.
Seattle:
Entering apartments - In the Emerald Suites in Seattle, there are several
ways to enter the penthouse, Dr. Nassif's apartment, and apartment 2226 in
which the lawyer who the owner of Club Vox asks you to kill, lives. If you
have several Multitools, use them to disable the power in the elevator
shaft. From there you can access a vent shaft that leads to the Minister
Of Culture's penthouse. At the end of the hall [not the penthouse], you
can find a Multitool under the staircase. Use it to disable the power to
the alarms of apartment 2226 and you can break the glass sunroof to gain
entry. You can also use the Glass Destabilizer and save your Multitool.
However, be sure to have an EMP or Scrambler Grenade for a Security Bot on
the roof. Elsewhere in the suites is an easy to find vent shaft that leads
into Dr. Nassif's apartment.
Secret Wrap Party Level - While you are in the UNATCO Ruins, the first
large room you come into, you will see a Flag. Pick up the Flag, and go to
the room where that used to be Joseph Manderly's office. Look around, and
you should see a bathroom. Put the UNATCO Flag on the floor so it stands
up, and flush the toilet. A message will come up, and you will be
transported to the Developement Team Wrap Party, which is set in Club Vox.
Take out weapon on ladder - When you climb a ladder, you will
automatically put away your weapon. Press B to take it out while still on
the ladder.
Party mission - Go to the underground UNATCO ruins on Liberty Island. Take
the U.N. flag from near the beginning of the ruins and find your way to to
James Manderley's office from the first Deus Ex. Hold the flag while
flushing the toilet inside the bathroom to play the programmer's party
mission.
Thief 3 preview - Successfully complete the game to unlock a preview of
Thief 3 in the "Extras" option.
Toxin Blade - This is a knife that does excellent damage and stuns your
opponents with the first hit. In Upper Seattle within the Emerald Suites
building, you can find the Toxin Blade. It is in the apartment next to Dr.
Nassif's under the pillow on the bed. There is one hostile in the
apartment.
Toxic gas - Shoot cylinders that contain toxic gas to fill a the room and
kill anyone within the blast radius. Also, if you have the strength
modification you can pick up these cylinders and throw them into a desired
room. This is a good way to kill guards without being seen.
Widowmaker - This is a SMG that fires Spider bots instead of flash
grenades at the expense of an entire ammo clip. It can be found in the
Cairo Archology on your second visit. From floor 107, near the Templar
recruiting booth and Tarsus academy, go down the ramp into the maintenance
area. Make a left and look on the right wall for an opening. Crawl in,
make a left, then look left for another opening. Push the junk out of your
way and enter the little hiding place. It is near a corpse.
Sent in by Vincent Olden |
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