Easy money - Note: This trick requires Dead Or
Alive 3. Play Dead Or Alive 3 and select a character
that also appears in Dead Or Alive: Xtreme Beach
Volleyball in survival mode. The more wins you have in
survival mode, the more money you will start with in
Dead Or Alive: Xtreme Beach Volleyball. For instance,
if you have 50 wins, you will start with $50,000. If
you have 100 wins, you will start with $100,000.
Free Items - To enable this
cheat, you must first start a game and give heaps of
gifts to the same person. Now finish the game you are in
and begin a fresh one using your old saved game file and
choose the person you gave the gifts. As this person,
you should now have all of the gifts you gave
previously, for free!
Ending bonus: Successfully complete the game. When
you start a new game, you can immediately advance to the
end. Select the "Leave Tomorrow" option at the hotel or
pool menu to skip to the ending.
Ending sequence: Wait for the credits to end to
see a extra FMV sequence featuring Zack and the remains
of his island.
Bonus music tracks: You can unlock two hidden
music tracks in the game: "How Crazy Are You" (by Meja)
and "Is This Love" (by Bob Marley). To obtain them, play
through the game once. When you resume that saved game
file, these two hidden songs will be available in the
Radio Station.
Extra items: Give a lot of gifts to one character
and complete that game. Start a new game on that saved
game file and choose to play as the character that
received the gifts in the previous game. Those items
will be available in your inventory in the new game.
In a volleyball match, the less points the opposing team
scores, the more money you will end up getting.
Start the game with any character. The first game of
volleyball is the easiest. Make sure you choose "Yes"
when Lisa offers to show you around the island. Play the
hopping game until you reach the first volleyball match.
Play the match, making sure you time your spikes and
your blocks perfectly to add extra points. Once you win,
wait until the next day at the hotel. Choose "Leave
Tomorrow" and start the game again with the same
character. Repeat the same steps to get 80,000 to
149,000 credits every time.
Winning a volleyball game 7 to 0 will earn you 150,000
credits. To ensure you never miss, only use the
underhand serve as it is guaranteed to go in. This is a
great way to earn money quickly, but requires a lot of
effort and a good partner.
Use the following trick to win money without winning
points. Play as a character that has over one star for
her power. While playing volleyball in story mode, have
your partner set you up for a spike, wait until the ball
is directly above your head, then aim straight for an
opponent (preferably the one that is the furthest away).
Hit it to the opponent, pressing Attack firmly. If you
manage to make then struggle, your partner will award
you 1,000 points, and you can usually finish the point
off after this spike, or you can reset yourself to
perform the spike as many times as desired.
When you do not have a partner, play the hopping game or
go to the casino.
Swimsuits in exhibition mode: Earn or buy
swimsuits in story mode (Zack's Island). The swimsuits
that you acquire in that mode will also be available in
exhibition mode.
Disable commentary: Enter to the options menu,
then change Zack's language to Japanese.
Disable commentary: Enter to the options menu,
then change Zack's language to Japanese.
Swimsuits in exhibition mode: Earn or buy
swimsuits in story mode (Zack's Island). The swimsuits
that you acquire in that mode will also be available in
exhibition mode.
Selecting a partner: Choose your partners wisely.
Try to partner up with girls that have a lot of power;
for example, Tina or Hitomi. Then, when you are
receiving the ball during game play, try to have them
make the first hit upon return, in which case you set
them up for a spike using B. Very often, the other
players, even if they are blocking, will be knocked down
by their enormous spikes.
Moving your partner: If you do not like the
position in which your partner is standing during a
match, you can move them by using the Right Analog-stick.
Soundtrack change: You can change the music
playing at anytime by pressing Black (advance to next
track) or White (repeat current track).
Force replay: Hold L immediately after someone
scores.
Lock view: When viewing a "Gravure" movie or
another camera-controlled angle, click the Right Analog-stick
to lock and unlock the desired angle.
Click the Left Analog-stick to lock the view controlled
by it in its current position. Zoom to a desired
magnification then press X to lock it at that setting.
Good serve: In order to receive 1000 points for
each serve, make sure that your calibration is adjusted
so that it is about 30% (one third of the way from the
left of the bar), then press A firmly to throw the ball
in the air. Press A firmly again just before the player
is about to make contact with the ball. This is very
helpful during game play, as you can still get some
points even if you lose your match.
Scoring: When your partner sets you up for a
spike, there is an easier way to score. Hold Left Analog-stick
Left to make the ball fly closer to the net, so it is
harder for the other team to recover. If they try to
block your spike, use the same method only use Tap and
they will almost never get it.
Toss wisely: While playing the a volleyball game,
it is often useful to toss the ball to your partner who
may spike it and score a point. However, if you toss the
ball to your partner while she is back half way or more
from the net, she may try and spike the ball hard and
hit the net, causing the other team to get a point.
Control ball during spike: Press Left during the
spike to spike it short; Right to spike it deep; Up to
spike it high (to the top of the screen); or Down to
spike it low (to the bottom of the screen). You can do
this in a combo (for example, press Down/Right to spike
it low and deep.
Preventing cheap shots: When you are playing a
match, and the opposing team spikes the ball so hard
that your player receives the ball but hits the ground
and the ball flies back over the net, about 90% of the
time the opposing team is going to spike that ball at
where you are laying. Use the Right Analog-stick to move
your partner to the spot where you were standing, so
they can bounce it to you while you are getting up, or
hit the ball back over the net.
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