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PC: Cheats, Codes and Walkthroughs: The Thing
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The Thing (Thing, The) PS2 FAQ/Walkthrough Written by Chris Morgan - C.Morgan
USA>  The Thing Official Strategy Guide
Europe>  Thing, The: Official Strategy Guide
Canada>  The Thing- Official Strategy Guide


Start Regedit and use the [Registry/Export Registry File] menu option to create a backup copy of your original registry. Go to the following entry:

HKEY_LOCAL_MACHINE/Software/Computer Artworks/TheThing/1.0

Create a string value by selecting [Edit/New/String Value] menu option. Name it one of the following [String Value] names and press [Enter].
Right click on the [String Value] name entry that you just created, click [Modify] then type 1 at the [Value Data] field and press [Enter] to activate that code. Replace 1 with a 0 to disable an activated code. Exit and save the modified registry. You must start a new level for the cheat to work.

Effect                                       -.- Registry String Value

Unlimited health for player - PlayerInvulnerable

Unlimited health NPCs - NPCInvulnerable

Level select - DoLevelSelect

All weapons - FullWeaponEquip

Hidden trailer - Wait about one minute at the main menu to view a longer, uncut television trailer for the game.

Being watchful - Pay very close attention to your team. If you see someone doing odd things, such as not shooting at enemies when they appear, or moving rather far away from you when your walking, be on alert as this could be a sign of infection. However, do not waste a Blood Test Kit on him to see if you are correct. Just be on alert because they could mutate at any second. This also goes for you as well if your team sees you doing the same things, they will question your trust and may attack you.

Keeping your team together - Listen to your team. They will tell you how they feel. If you hear someone say something similar to [We're gonna die], check the team menu and see how he is doing. If there is an X across his face while he is shaking uncontrollably, bring out the Tazer and shock him. Wait for him to calm down, move out of the area, and give him back his gun. He might be bitter, but after you kill a few more things he will be fine. Otherwise, he might start shooting you and your team, ending with himself in the head.

Unlimited flares - Highlight [Flare], enable it, but do not throw it down. When it is low, press Left or Right and highlight another object. Then, highlight [Flare] again. It will have restarted and you will not lose another.
Sent in by Kenny

Hints:

Blood Test Kits - Save Blood Test Kits for showing your team that you are not infected to gain trust. Using them on a team member is useless because they get infected randomly, and usually break out within a minute of infection.

Medics & Medi Packs - Always try to keep medics alive because medical packs can be few and far between. If you want your medic to heal a member of the team, tell your team to stay, then push your medic into the wounded team member. If he is hurt enough, the medic will heal him.

Saving ammunition - Try not to give all your team members the same weapon because your ammo will go quickly. A good combination is you with a Shotgun or Machine gun, your second man with the one you are not using, then a Pistol. The rest depends on your ammunition supply.
Send in by Roland Jenkins

Always close the door behind you when you enter a room. This will prevent any enemy from getting inside and attack you.

First Boss: Skip battle - When you encounter the first Thing Boss, hold Up/Left and you should run under it before it can hit you. This will also aim you directly at the junction box. Immediately start fixing it, as soon as it is almost fixed, hold Right to run through the door. He will still keep fixing it as long as you release the button. With any luck it will be fixed before the boss attack you the third time. At the intermission sequence you tend to take off in a random direction, so this may take a few attempts. Save immediately before trying this. If successfully completed, you will only lose only about half a bar of health and no ammunition.

Second Thing: How to defeat it - Go into to his garage and fix the electrical panel that operates the hoist. Step back towards the middle of the big door. There is an opening between two of the crates. Using your grenade launcher in first person targeting, send in a grenade. If the Thing turns its head toward you, then you have him targeted. Continue sending in grenades until he begins to burn. You can send in a few more if desired for extra fun. Run into the Thing's room and on the far wall from the big door is a switch. Throw the switch and watch as
the Thing dies.
Send by Gallium16

Get a doctor to follow you into a fight with the Thing:-  Use the following trick to get a doctor in the same room with you during your battle with the second giant Thing. Walk to the large garage door. Get the doctor close to the door as well. Then, tell him to not follow you anymore. Push him as close to the door as possible; and close enough to you that when you flip the switch to open the door he will not move. Before you flip the switch, tell him to follow you again. Flip the switch and when you are shown in the locked room with the second giant Thing, he should be beside you. Use him to heal you during the fight with the Thing.
Sent in by Jason Heath

Persuade a person - When someone's trust is in the orange and they will not do anything for you, enter first person mode and aim the gun at their head for three seconds. They will now do things for you without good trust.
Sent in by Hero One

Road Tunnel - In the level where you first enter the road tunnel, go right to the truck. Blow up the barrel to kill all the little things. You can now either have an engineer fix the lights or not. Follow the left wall back to the door you came in and stop near it. There is a Walker locked up in some boxes. Throw a grenade to blow up the box and let the Walker out. Run back to the truck, or better yet, stand there and watch [if the lights are on]. The guards not only get slaughtered, but really wear the Walker down. After he kills the guards, get him to walk around to you (not leaving the general area) then blow up the barrel. If you done correctly, you will kill the walker with ease. Otherwise, torch him.
Send in by Timothy

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