Cheat mode:
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use
a hex editor to edit the "persist.dat" file in the game
folder. Go to hexadecimal offset $44. Change the $02 or
$06 value at that location to $07. Save the file and
start the game. Press [F1] to display the diary screen,
then enter one of the following codes to activate the
corresponding cheat function. Repeat code entry to
disable the code.
Effect Code
Press [F8] to change characters shapeshifter
Invincibility liveforever
One hit kills touchofdeath
Cannot be knocked down canttouchthis
Ammunition and health fatloot
Breakable objects glassworld
Win level winlevel
Lose level loselevel
Super ammunition superammo
AI controlled characters fight each other reservoirdogs
Gatling guns mode roughjustice
Daodan power mode, more damage chenille
Godzilla mode, become giant behemoth
Fists Of Legend mode fistsoflegend
Ultra mode, tougher enemies killmequick
Slow motion mode carousel
Big head mode bighead
Mini mode minime
Regenerate health elderrune
Phase cloak moonshadow
Weapons locker munitionfrenzy
Enable developer mode thedayismine
Developer mode:- Use the thedayismine code, then press ~
to display the console window. Enter one of the
following codes to activate the corresponding command.
Effect Code
Cycle through all possible weapons [F7]
Change character [F8]
Start recording [F9]
Stop recording [F10]
Playback recording [F11]
Toggle slow motion [Ctrl] + [Shift] + G
Toggles textures [Ctrl] + [Shift] + S
Display opponent logic [Ctrl] + [Shift] + B
Display frame rate [Crtl] + [Shift] + Y
View console commands dump_docs
All doors unlocked door_ignore_locks = 1
Kill all nearby AI ai2_kill
No clipping mode chr_nocollision 1
No clipping mode disabled chr_nocollision 0
Hints:
Defeating the computer:
It is easier to defeat the computer if you run
counter-clockwise around the room. Just run in a circle
since Konoko can move faster than the laser beams.
Defeating the Boss after the brain computer:
The Boss after the brain computer has the Wave Motion
Cannon. When you start, run at him at an angle and jump
kick the gun out of his hands -- he will fall down. Once
he is on the ground, run over to the gate with the two
fallen guards on each side. Go to the right and pick up
the Hypo. Use it, and when you are super charged go
after the Boss. This should make quick work of his
health. If he has any health remaining, just use combos
on him. Note: Do not let him get the gun. It is easier
to defeat the computer if you run counter-clockwise
around the room. Just run in a circle since Konoko can
move faster than the laser beams.
Defeating the second Deadly Brain:
On Level 13, hold onto a mercury bow that you get in the
stage. Make sure to have some ammunition. When you are
fighting Shinitama, go up to Griffan's force field. If
he is not standing near the force field, hit one of the
switches and return. After he is near the force field,
shoot him. If done correctly, he will get hit and come
through the force field at you. Simply hit him a few
times to win. Note: You cannot get the "Didn't kill
Griffan" last Boss battle if this trick is used.
Hint: An Innocent Life: Easy robot target:
On level 8, "An Innocent Life", one save point is within
a room with three or four robots, deadly green ooze
below, and large sparking arcs of electricity that you
must avoid to get to the other side. From the save
point, run up the stairs and take care of the robot up
there. Then, hop down at the outcropping to the Terminal
below. You should have just avoided the first half of
the first arc of electricity. After you drop down, the
robot guarding the terminal to temporarily shut down the
arcs of electricity will not usually "see" you, since
you arrived the wrong way. He now should be an easy
kill.
Bio Lab: Force Shield:
On the Bio Lab level, immediately after you defeat the
Boss, go to the door to the second save point. After
saving the game and you have made it up to the second
floor, save the scientist in the back of the left-side
room. After doing so, he will give you a Force Shield
which will stop all bullets that are shot at you. Note:
Even with the shield active, hand to hand combat still
can hurt you.
Rooftops: Defeating the ninja:
Use the following trick to easily defeat the ninja at
the end of the level. Get and keep the Screaming Cannon.
While fighting the ninja, stand with your back to the
elevator door that you came through. The ninja will
teleport and get stuck in the elevator behind you. Walk
forward, turn around, and you will be able to see him
trying to run through the door. Shoot him with the
Screaming Cannon and he will die instantly. Note:
Sometimes he will teleport beside you. If this happens,
hit him until he has to teleport and try standing in
front of the door again.
Truth And Consequences: Walk outside:
On level 9, "Truth And Consequences" you will start in a
small room with a man you can talk to. He will tell you
he has a wife and kids. Leave this room and go into the
front atrium. In here you will see the locked front
door, dual staircases, and a lot of glass. Shoot out a
full square pane of glass (not just a triangular
section), then run and hop through. You are now outside
on the streets. The programmers anticipated this and
placed roadblocks outside, as well as invisible
barriers, at the end of each street. You cannot run
around too much. Note: At each roadblock are two
enemies, with at least one carrying a Mercury Bow. If
you are fast enough you can see them pop into existence.
If you are careful and quick enough, you can grab a
Mercury Bow from one of the opponents and it will still
have one shot remaining. When you want to reenter the
building, run up to the front door and it will open, and
lock behind you. If you do not kill any of the opponents
that see you while outside, they may come stalking after
you throughout the building. Finally, going outside and
then reentering the building sometimes causes a glitch
in the game where it will stutter every second or so.
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