Cheat mode:- Start the game with the "<drive and folder
path>\moh demo\mohaademo.exe" +set ui_console 1 +set
cheats 1 +set thereisnomonkey 1 command. Start a single
player game, then press ~ to display the console window.
Enter one of the following codes to activate the
corresponding cheat function.
Effect Code
God mode dog
Full health fullheal
All weapons and ammunition wuss
No clipping mode noclip
Remove target notarget
Third person view toggle cg_3rd_person
List inventory listinventory
Teleport to indicated location tele <x y z
coordinates>
Level select map <map name>
Display current coordinates coord
Set health health <number>
Suicide kill
List models for Allies playermodel
Spawn indicated weapon giveweapon
weapons/"<weapon_name>".tik
Weapon names:- Use one
of the following entries with the giveweapon weapons/"<weapon_name>".tik
code.
colt45
m2frag_grenade
p38
steilhandgranate
m1_garand
kar98
shotgun
bazooka
panzerschreck
bar
mp44
thompsonsmg
mp40
springfield
kar98sniper
Map names:- Use one of the following entries with the
map code. For a full list, load the "pak5.pk3" in the
"\main" folder.
m1l1
m1l2a
m1l2b
m1l3a
m1l3b
m1l3c
m2l1
m2l2a
m2l2b
m2l2c
m2l3
m3l1a
m3l1b
m6l3e
Secret Allied models:
Enable the playermodel code to list the models for the
Allied side, including the four secret ones named "american_avest_army",
"american_ranger_lifevest", "american_ranger_equipment",
and "american_ranger_lifevest2." Once you select one of
the four secret models from the list, they will
permanently be in your model selection in multi-player
mode.
Silly Nazis:- In the first disguise mission, enter the
room with the three Nazis playing cards. Look out the
window at the two other Germans below (you may need to
go to the left side of the window). Press [Use]and they
will start doing back-flips, dances, and head stands.
Command Post: Never ending Nazis:- In this level, you
will get off of a truck then make your way to the Nazi
houses. When you finish all of your objectives you will
need to exfiltrate. When you get past the front gates
near the end of the level (where you meet the French
woman), kill all the Nazis in that area. Then, sit in
between the two sand bag bunkers a few steps from the
gate. An unlimited amount of Nazis will appear two at a
time in intervals of about three seconds.
Command Post: Never ending dogs:- Follow the steps in
the "Command Post: Never ending Nazis" hint, except do
not wait in between the sand bag bunkers. Instead, go
further towards the end of the level where you see a
bridge. You will see a truck at the other end with the
French woman nearby. Wait directly before the bridge and
an unlimited amount of Nazi dogs will approach in your
direction. Get all
nine medals: Note: This procedure involves editing
a game file; create a backup copy of the file before
proceeding. Use a text editor to edit the "unnamedsoldier.cfg"
file in the "\main\configs" folder in the game folder.
Add the following lines to the file.
seta g_eogmedal0 "1"
seta g_eogmedal1 "1"
seta g_eogmedal2 "1"
seta g_medal0 "1"
seta g_medal1 "1"
seta g_medal2 "1"
seta g_medal3 "1"
seta g_medal4 "1"
seta g_medal5 "1"
Gamepad support: Enable the console within the
game advanced options. Display the console window during
game play and enable the following commands to activate
the gamepad.
in_joyballscale 0.02
in_joystick 1
in_joythreshold 0.295000
Silly Nazis: In the first disguise mission, enter
the room with the three Nazis playing cards. Look out
the window at the two other Germans below (you may need
to go to the left side of the window). Press [Use]and
they will start doing back-flips, dances, and head
stands.
Stupid scientist: Get discovered on the level
where you are in disguise. When you are going to see the
scientists, press Q to holster your weapon. The man who
speaks to you tries to draw his weapon, however it will
be glued to the clipboard and to his hand. Note: This is
easier to accomplish if the dog code has been enabled.
Command Post: Easy completion: At the end of the
mission where you have to meet Manon in the truck, you
have to deal with both dogs and guards from behind and
very accurate riflemen ahead of you to escape. To makes
things much easier, when you get to the gate stop and
crouch. While crouched, no guards will appear from
behind as long as you go along the road in that
position. Walk until you can snipe the guards up ahead
with your KAR98. Once they are all dead, take out your
MP40 and turn around. Guard dogs will still be sent from
this point onwards. Stay crouched and walk backwards
then gun them down as they come to you. This is
especially useful under the hard difficulty setting,
where one rifle hit takes off 30 health points.
Communications Blackout: Hear theme song: You can
hear the game's theme song during the mission where you
have to destroy the six communications targets. In the
house just next to the base is a room with a cello and
piano. Go up to either one of them and press [Use]. You
must press it several times to hear the entire theme.
Naxos Prototype: Asking scientists: Find the
disguise and go to the scientists. Enable the notarget
code and have your weapon holstered. Go directly into
the room and wait. One of the scientist will appear and
ask whether you are interested in prototypes. If you
want to understand him, turn on the subtitles in the
advanced options menu.
Omaha Beach: See glitches: Enable the walkspeed
1000 code and start walking on the level. Rush to the
beach before everyone to see a few glitches as well as
allies appearing suddenly.
Omaha Beach: Use MG42s without being shot: When
playing in multi-player mode as the Axis, go into the
pillbox, then take out a grenade. Hold [Fire] and kneel.
Crawl up two the MG42 and press E (use). You will be
unable to get hit unless from behind.
Sabotage the Motorpool: Stupid crateman: Enable
the notarget and dog codes. Proceed until you enter the
room with the munitions cache. There will be a Nazi
worker there. Do not kill him; just follow him. He will
go to the area guarded by two spotlights. He will pick
up a crate and go to the door, but he cannot possibly
get through.
Sniper's Last Stand: Bonus level: Complete the
mission where you have to escort the tank crew under the
hard difficulty setting with all three members of the
crew still alive. You will go to a bonus level called
The Void. In it, you have sixty seconds to find a hiding
spot before a bazooka carrying medic comes looking for
you.
Secret objectives: In order to receive medals, you
need to accomplish secret objectives.
In the first mission at the second level, where you have
to rescue the SAS agent, at the fort where the
explosives are located there is a ladder leading to a
walkway at the right side from the back of the parked
truck. Go up and follow the walkway, and eliminate the
Nazi soldiers on your way. In the end, you will find an
American POW. Keep him alive until the end of the level
to receive your medal.
In the second mission, acquire the manifest at one of
the ends of the U-boat you have to destroy.
To receive the third medal, you have to accomplish
multiple objectives. At Omaha Beach, survive the beach
with at least 80% of your life. In the Battle In The
Bocage, keep all the paratroopers that you find along
the way alive. Do the same thing in the next level.
In mission four, there are two King Tiger tanks parked
in the yard of the house. You must acquire explosives in
order to complete this task. You can find explosives at
the second level of one of the houses. Note: Search
every room. When you have the explosives, blow up the
Tiger tanks.
To acquire the medal for the fifth mission, keep every
squad member you find alive in both levels, especially
the tank crew.
In the final mission (Fort Schmerzen), at the loading
platform of the train which the level starts at, snipe
all the Nazi soldiers with less than five assault team
member casualties.
Leave level map: Enable the set sv_gravity code to
a negative value in any level. Start walking and at some
point you will begin flying above everything. From
there, move towards the white spots and enable the
sv_walkspeed 500 code. You will be in a white glitched
area.
Moving with changed gravity: To go off the ground,
enable the set sv_gravity code with a negative value. To
get back down, enable the set sv_gravity code with a
positive number. To remain where you currently are (leveled),
enable the set sv_gravity code 0 code. Note: Sometimes
you must keep trying because you may get stuck, cannot
move, or cannot escape from where you are. To ensure
that you fly up, go to a cliff and go off it. Fly off
the screen and it should wobble.
Switch sides: When in a multi-player game, go to a
any MG42 and use the gun. Then, press [Esc] to get to
the menu. Choose "Select Team" and pick the opposite
team. You will remain in the same place, but on the
other team. This is useful when playing with the Omaha
Beach map, as you will get a head start if you are on
Axis then change to Allies.
Music in multi-player games: Note: This procedure
involves changing game files; create a backup copy of
the files before proceeding. First, get a music file
that you would like to hear in the game and change it
into a .mp3 file. Either cut or copy it. Find the "main"
folder in the game directory. Enter the "sound" folder,
then enter the "amb_stereo" folder. Paste your sound
file in that folder. Find the sound file for the level
that you want to change. Then, switch the names of the
two sound files. You will now hear your favorite songs
during the game, but other players will not be able to
hear it.
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