Goldman costume:
Successfully complete the game in original mode. The
Goldman costume will appear in the trunk of the car in
the next original mode game.
Goldman zombie:
Enable the "Infinite credits" bonus. Play through the
game and shoot every hostage and try to get the lowest
score possible. Towards the end of the game, when the
last door is opened, Goldman will appear like a zombie.
Rogan costume:
Begin game play in original mode and select the 2.0
Bullets and the Double Score items from the trunk.
Rescue all civilians except for the second person on
level 4. Complete the game and enter the bonus room at
the end. A Rogan Costume and an Infinite Credits item
will be in the room.
Bruno costume:
Accumulate over 70,000 points and play on the "Sin"
level in original mode. You can get the Bruno costume
when a maid comes out of a secret room, hands it to you,
and wishes you good luck. Note: It is a good idea to
have the Double power-up when you are attempting to
get the costume.
Bonus room:
Successfully complete the game in original mode without
losing any civilians and with a score of at least
1000,000 points to reach a bonus room full of items at
the end of the game.
Extra $ point credits:
For more points added to your score when you complete a
level, simply shoot various other items during game
play. Shoot lamp post lights, lanterns, stacks of books,
jars, tires on boats, windows on cars, chairs, and other
furniture. Shooting barrels and drums, however, will not
give you extra points, but may reveal items.
Hint: Darkness: Different pathway civilian:
During the level, a man will be attacked by an Ebitan on
his boat. If you shoot the Ebitan down, the man will
reward you by opening the water gate. Let the Ebitan
overcome the man, and you will continue on your current
course.
Hints:
Despair: Different pathway civilian:
During the level, a man will get pulled down by a Kageo.
Shoot the Kageo, and you will continue through the level
from your current area. Let the Kageo pull him down, and
you will go down after him, taking you to a lower level
in the area.
Darkness: Rotten Meat:
In Darkness level in original mode, make sure you fight
the Tower in the sand. When you get to the fourth level,
save the man that is going be pulled down by a zombie.
After you do, you will look back up and in front of you
will be a small square metal gate. Shoot it open and
inside will be either Rotten Meat item or other items.
Rotten Meat makes all of the zombies heads big. so it is
easy to get a head shot.
Muddy: Advance to Magician:
Play to the point in the "Muddy" level in original mode
where the key is laying next to the dead man. Shoot the
key, and get to the point where the boy asks you to save
his father. Do not open the lock to proceed through the
other door on the opposite side. Shoot the black phone
on the couch to advance directly to the Magician.
Muddy: items:
Begin game play in the "Muddy" level in original mode.
Save the fat man that is under attack that comes into
view right after turning a corner. He will give you a
+10 credit. Note: This is same the man that says "What
is this city coming to?" when the game is played in
arcade mode.
Begin game play in the "Muddy" level in original mode.
After you shoot the owl there are two Mickeys that throw
knives at you. After you kill them , note the crates
that are directly behind them. Shoot the creates to get
the diamond that is hidden in one of them.
Start a game in original mode with 1.2 bullets and play
to point the "Muddy" level where zombies climbing the
blue van are encountered. After walking up the stairs, a
zombie jumps down from atop the buildings. Then, two
other zombies that throw knives will appear. There is a
door directly behind them. Shoot it until it opens. A
man will give you a many different items each time that
it is opened.
In the beginning of the Muddy chapter, there is a David
on a red car. Shoot the David off and you will see a
blue car, Shoot it open. The man will say something and
then you will be able to see into the blue car. There
will be something in there to shoot.
Muddy: Different pathway civilian:
In the beginning of the level, a man is driving a car
and has a David on the windshield. Shoot the David off,
and you will go up some stairs. Leave the David, and the
man will crash into a building. You will then go into
the building and continue the level from there.
Original Sin: Items:
Begin game play in the "Sin" level in original mode with
over 70,000 points. Start aiming for the lower right
corner just before entering the elevator. There is a
bullet power-up or a death bullet power-up at that
location. The bullets kill any zombie with one hit
anywhere on the body.
In original mode, after you go up the elevator and pass
the first two doors, kill the zombie that has the laser
swords. Just when you are about to turn to the next
door, there will be a crate. Shoot it and inside will
either be a Custom Air Gun or a Chamber Infinite. Also,
directly next to the door will be another crate with an
extra life inside.
Prelude: Items:
Get to the point in the first level in original mode,
where the boy runs out the door with the Johnnys chasing
him. After that, there are Davids that jump down from
the bridge. Use a grenade (only) to blow open the door
behind the David to the left. A grandmother will come
out and give you a Bullet Blow, Grenade and other items
(depending on how many times original mode has been
completed).
In the beginning of the game after the women tells you
to save the man, there will be a bucket behind him.
Shoot the bucket and a Credit +2 will be sitting in the
well.
Prelude: Different pathway civilian:
The first woman civilian you see is being chased by a
zombie. Save her, and she will tell you to save the man
civilian, who will get attacked by three zombies. If you
succeed, he will lead you in a different direction --
not a significantly different pathway, but it cuts
through another pathway where a Max zombie will appear.
If you take the different path, he will not appear.
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