Cheat mode:
Press ~ to display the console window.
Then, enter one of the following codes to activate the
corresponding cheat function.
Effect - Code
God mode - god_mode_count=1
All weapons - give_all_weapons=1
Ammunition - give_all_ammo=1
Save game at this point - \save_game
Developer mode - Start the game with the -DEVMODE
command line parameter. Then, press one of the following
keys during game play to activate the corresponding
cheat function. Note: When in developer mode, all levels
will also be unlocked.
Effect - Key
Spawn point [F3]
All weapons P
999 ammunition O
Toggle no clipping [F4]
Move to next checkpoint [F2]
Save current position [F9]
Load current position [F10]
Toggle extra information [F11]
Toggle first and third person view [F1]
Toggle God mode [Backspace]
Increase speed [Equals]
Decrease speed [Minus]
Return to Default speed [F5]
God mode - Before [Backspace] will toggle God mode, open
the "devmode.lua" file with a text editor. Scroll to the
very bottom, and paste the following if it is not
present:
function ToggleGod()
if (not god) then
god=1;
else
god=1-god;
end
if (god==1) then
System:LogToConsole("God-Mode ON");
else
System:LogToConsole("God-Mode OFF");
end
end
Input:BindCommandToKey("#ToggleGod()","backspace",1);
[Backspace] should now work. When God mode is enabled,
the number next to the God command in the upper right
hand side of the screen tells you how many times you
"actually" died, meaning how many times your health
reached 0.
Add color to name: Enter one of the following color
codes when entering a name at the character selection
screen. The letter(s) that follow that code will be
displayed in the corresponding color. You can use
multiple color codes in your name, if desired.
Black: $0
White: $1
Blue: $2
Green: $3
Red: $4
Light Blue: $5
Yellow: $6
Pink: $7
Orange: $8
Gray: $9
Cheat mode (demo version):
Press ~ during game play to display the console window.
Press [Tab] to cycle through the available cheat
options.
No damage (demo version):
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use
a text editor to edit the "gamerules.lua" file in the "/farcrydemo/scripts/default"
folder. Find the following line.
"ai_to_player_damage = 1, 1, 1, 0.5, 0.5, 0.5"
and change it to :
"ai_to_player_damage = 0, 0, 0, 0.0, 0.0, 0.0"
Sent in by Carl P.
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