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PC: Cheats, Codes and Walkthroughs: Emperor: Battle for Dune |
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Trainer: Unlimited money |
Trainer 2: For Ver 1.06 |
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Infantry Defence - Atreides Only:
Atreides have to be one of the strongest defenders, with
the Machine Gun Tower and the Missle Turret. It is
simple to defend with simple Infantry, First find
the entrance. If possible find the main one. Build 10 Kindjal
Units and 10 Snipers. Place 5 Kindjal and 5 Snipers on
either side of the entrance. Deploy the Kindjal and
bingo, you've got the kindjal to take out tanks and the
snipers to take out infantry.
Infantry Offence - Atreides Only:
This works just like the Defence but it can invlove
other units. First off, you'll need 10 Kindjal, 10
Snipers and four APCs. Group the Snipers into one group
and the Kindjal in another. Load them all into the APCs
and find your way to the opponent's base entrance. If
there is Infantry Rock near by; the APCs are not needed.
First Unload the Kindjal and the Snipers, Line up the
Kindjal and deploy them, line the snipers behind them,
note this will take place at the end of the rock ramp
(ON OPEN SAND) WORMS!!..Okay this is where the APCs come
in handy, scatter them around the Map not to far by a
fair distance from the infantry..Have them drive around
in circles to attract worms, since they are tracked they
should to nicely.(Should work 98% of the time..a good
waste of money if a worm gets hungry for infantry.) Now
any thing coming out of the base should be paste.
Sniper Offence:
Atreides Only First off, build 6 snipers, If there are
barrels around the builds of the base and such..thats
all you'll need. If not, add 6 Mongooses and and 8 Bikes
to the list. That should do fair, add stronger units as
the diff. goes up. This should work when there are two
entrances, bring the snipers around rear, and start
picking off Infantry{ Or barrels }. All their units
should come after the snipers then fly the bikes into
the middle of the base to take out defences and the
units from behind. Then have the Mongooses paste the
base.
Creeper Tank - Atreides Only:
First build 5 Engineers and an APC, Pile the Engineers
into the APC, park the APC infront of the opponent's
base. Once it cloaks, creep it slowly an inch at a time,
keeping it cloaked. Once the APC is deep enough without
being seen, unload it and take over 5 buildings. Sell
them, you'll get infantry and money.
Infantry Offence - Counter - Ordos Only:
A simple way to take out any offence of infantry, is
just a few Mortor infantry, just deploy them at the top
of the ramp. Out of ranges of the Kindjal and snipers.
They'll get a height advantage and take them out in a
few seconds.
Infantry Offence/defence - Ordos Style:
The same can be done with ordos, all you need is a
mortors instead and The Freman Subhouse. The Freman warriors
have same range as snipers and can cloak..
Infernal Offence - Harkonnan Only:
For a nice attack force from Harkonnan, not that a few
tanks can't take out half an opponents force. First 4-10
Inkvine Tanks and about 25 Flame troopers. With the
Inkvines fireing away, and the flamers igniteing the
remaining waste from the Inkvine's attacks. Your sure
that any Infantry will be ash and you'll be turning
tanks into microwaves..
Overwhelming Forces - Ix Sub-House:
With any House and the Ix Subhouse, Build a duplicator
and one of your strongest units (Ordos:Deviator,
Harkonnan:Devisator, Atredies:Sonic Tank ). Build two
Adv. Carryalls, and drop them near a base, On rock..I've
made that mistake...Deploy the Duplicator, and simply
duplicate the unit you brought with it, and just send
the units in, not the real one..so you get a free supply
of strong units that build in seconds. Another trick to
use on the Ordos is to duplicate the enmies laser
tanks..The duplicate laser tank will shoot the sheilds
will refract and blow both of them up. You didnt pay for
you tank so no shead tears. The Laser tank is also great
to mass produce..as it is fast and will move away so you
can make more. |
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