Unlimited books and Elixir potions - U have
to just buy a book of any kind of magic [eg:book of
firebolt,etc],once you have bought just duplicate it and
you would get the same book same time and you would gain
a spell level up after reading every book.It is a real
profit because a more level up, the more that spell
level will increase and will take less mana and more
damage.NOTE:This code will need a high nos of magic.
This cheat could effectively work with Sorcerer
Just do the same thing with the Exilirs potions [eg:elixir
of strength etc].Buy the Exilir potions from Andria or
pepin for 5000 gold and duplicate the item and use it.
Only buying one Exilir potion could waste money and will
increase only one attribute ,so i think this is a very
helpful hint.
Duplicate items: Drop any item on the ground and
walk back about five spaces. Make sure you have room in
your inventory for two of the items. Click on the item
and right when you are picking it up click on any of the
items in your belt (the belt is the area that has 8
spaces for potions and scrolls.) If you did it right the
box where it names the thing your clicker is on should
name the thing you are trying to duplicate. Press the
hotkey for inventory (I) and put it in your inventory.
The original item should already be in your inventory.
Make sure your inventory is closed while duplicating
until you put the item in.
Abandoned Shrine: Go for it, +2 dex, no penalty.
Creepy Shrine: Go for it, +2 str, no penalty.
Cryptic: Full mana ball, useful. If you're
surrounded in a corridor and you have telekinesis, you
can also wipe out a ton of enemies that way from the
Nova.
Divine: Gives you free potions, use it :)
Eerie: Despite the message, it's +2 to Magic with
no penalities.
Eldritch: Before using it, go to town and buy as
many regular/full healing potions as you can. Then use
the shrine. They'll all become Rejuvenation potions. If
you don't want to use them, you can sell them for 70
gold profit on the regular, and 100 (I think) gold
profit on the fulls.
Enchanted: Unless you've only got one or two
spells, use it. It's easy to recover one spell level for
one particular spell, it's hard to gain a level for 10+
spells. Very nice for Sorcerers and Rogues.
Fascinating Shrine: Avoid like the Plague. The +2
spell level isn't worth the permanent Mana loss.
Glimmering Shrine: Use, but beforehand, have
everyone in your party give all their unidentified
equipment to you.
Gloomy: Have everyone give you their armor, but
drop all weapons before use.
Hidden: Unless you've got very low durability
equipment you don't want to accidentally weaken, use it.
Also, if you want to make a specific item stronger, drop
everything but that item and a generic item found on the
floor. 50/50 chance you'll get lucky (very useful with a
Thinking Cap).
Holy: Your choice, it really doesn't matter (it's
only like casting phasing).
Magical: If you're a warrior or a rogue with low
magic, it may not be worth it. If you're a high level
Rogue or Sorcerer, go for it.
Mysterious: It's your choice. Personally, I avoid
all the shrines that lower stats, even if they do raise
one or more.
Ornate: Avoid. Holy Bolt's easy enough to raise
levels, but the mana loss is permanent.
Quiet: Unless someone else in your party needs it
badly, use it. +2 to vitality, no penalities.
Religious: Before using it, have everyone give you
their weapons to repair.
Sacred: Avoid as well, as the spell levels aren't
worth the mana loss.
Secluded: Sure, a full map's always worth having
(even if you can't tell where you haven't been yet
anymore).
Spiritual: If you're low on money, empty your
pockets before using. If you're rich enough, you can
just ignore it (it's usually only around 700 gold).
Spooky: If you can, have someone else use the
shrine so you get potions ;) Always worth using.
Stone: Useless unless you have staves. If more
than one person has them, empty the staff before using,
and give all of them to one person, who uses the shrine.
Tainted: From my experience, people hate it when
their stats change without their prior approval, and
this shrine'll do that. Ask before using (I usually
avoid using it).
Weird: Have everyone give the user of the shrine
their weapons before using it.
Blood Fountain/Purifying Spring: Sure, use it all
you want. It's unlimited use, free Health/Mana recovery.
Fountain of Tears: It's your choice, but I always
avoid the shrines/objects that lower my stats and raise
others.
Goat Shrine/Cauldron: Once again, personal choice.
I think it's too risky, although 9 out of 10 times I use
a Goat Shrine, I got Mana Shield. Choose for yourself.
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