Squid - If a Squid tries to "sink" an Allied Robot Tank,
its tentacles will change color and it pops up without
traveling. After the Robot Tank is destroyed, the squid
changes back to normal.
Allied Battle Fortress Strategies - If five chrono
legionaires are put in a battle fortress it becomes the
awesome Chronotank. Use snipers, Tanyas, or Navy Seals
for infantry and Tesla troopers and Gaurdian GIs for
tanks or a combination of everything. Just don\'t use
the Legionares with other units because they will all
target one unit but only the Legionaire will shoot.
Triple Gattling Speed - Get a gattling cannon and set it
to attack ground, call it a number and leave it. When an
aircraft comes press its number and click on the
aircraft and it will fire at triple the speed.[Works
best on those Kirof Airships!!!]
Lots-a-Brutes: [Yuri side only!] - Get the genetic
Mutator ready. Turn super Weapons on and start a game.
Build about 5-10 slave miners and send them all to one
ore patch. Once all slave\'s are in range of the mutator
click and all slaves turn into brutes. The slaves will
be replaced and you could have 50 brutes!!(if u need
cash, grind em!).
Easy Win - First built cloning vats, than built a yuri
prime[you\'ll get 2] then built a flying disk, attack
with your flying disk power plant[it will drin its
power], then with yuri prime caputere barracks or war
factory, make some units to come out of the caputred
building, and then finally use your second yuri prime to
caputere the constuction yard.
Special Unit Cheat - If you can build cloning vats, use
them to make a second yuri prime, boris etc. Simply
build your cloning vats and then build your special
unit.
Very Easy Win - With Yuri's side build 7-10 flying disk,
attack your opponents power plant with 1 flying disk use
the rest to attack all the structures. With soviet
simply build 7-10 apocalypse and make sure they get
upgrated to elite. then you simpy fully raid the
opponents grade starting with power plants and
construction yard.
Throw vehicles - If u are playing for Yuri, Magnetrons
can lift enemy vehicles and drop them on walls, cliffs
and water.., they will instantly die.
Very Easy Win - With Yuri's side build 7-10 flying disk,
attack your opponents power plant with 1 flying disk use
the rest to attack all the structures. With soviet
simply build 7-10 apocalypse and make sure they get
upgrated to elite. then you simpy fully raid the
opponents grade starting with power plants and
construction yard.
Super Unit [nearly industructible] - When playing as
Yuri capture an allied construction yard and build
structures until you can build the fortress tank and
fill it with 1 Yuri clone,1 gaurdian GI,1 virus,1 seal,
and one chrono legionaire. If used right it will wreak
havoc on any base.
Invincible Kirov - When you are the Soviets, you must
find an Allied MCV. You build up the Chronosphere and
the Iron curtain Device. When they are charged up you
must build a kirov and when the roof of the War Factory
is open you click the chronosphere above the War Factory
and send it to the opponent [quickly]. When the Kirov is
teleported you must activate the iron curtain on the
Kirov Airship. And you have an invincible Kirov. Destroy
everything!.
Mastermind Plan - Play as Yuri in a team game and set
"Build off ally con yards" on. Then build all structures
required to produce the mastermind. Then build 1-2 and
send them into the base of one of your allys. Then build
a grinder in their base and the use the mastermind to
mind control some of his units and send them into the
grinder for easy money(be carful not to do more than 3
mind controlled units at a time) have fun, free money,
win the war!
Getting Throug Hard Defenses - If there are a lot of
enemy tanks gaurding their base, build about five cheap
tanks and a lot of heavy tanks. [Apocalypse, prism,
etc.] Order the cheap tanks to drive directly in the
base and then quickly use what's left of them to get the
heck out of there! All the enemy's should follow them
and then you just ride in with the heavy tanks and wipe
them out, all of them!
Yuri Prime Trick - If you capture a construction yard
with Yuri Prime in multiplayer or skirmish and then move
it and build it back up in your base it will now be
yours without the mind control of Yuri and you can use
him to mind control something else.
Anti Yuri Unit Strategies - Some of the allied units can
easily destroy Yuri's pathetic units. Here is a couple
of strategies of how to get rid of them:
Virus - Virus is easy, get a British Sniper and use him
to kill her [his range is longer than hers], if there is
a group of virus snipers, put a British sniper in an IFV
to make him fire faster and have a better range.
Brute - These guys just laugh at the face at almost any
Infantry and most Vehicles, a battle fortress full of
GI's should do the trick, but to make things easier
Tanya and a few Navy seals or British snipers should
take care of these hulk wannabes.
Magnetron - These things are a serious pain in the ass!
If they're in a group they will just mind control almost
any sea or ground forces you throw at them. But they
have a weakness to Air attacks. By building a group of
Harriers they get the Job done. Robot tanks are also
good since they can't be Mind-controlled.
Great Offensive - If your the Allies, to get a good
offensive, assault a chronosphere and shift like 6 or so
robot tanks into the opposing base to knock out the
power. This is useful since they cant be mind
controlled, and their gun is good against structures.
After the enemies power is down continue to knock out
the con yard, then send in a bunch of prism tanks to
knok out the men and rest of the buildings. If the enemy
has a big amount of tanks and junk, send in some tanks
with them.
The Old Switcharoo - If you play as Yuri get two allies
on "team alliance". Get the other Soviet and other
Allied. Start the game. Train Yuri Prime, then capture
the Allies con yard with it. Build Allied buildings to
get the service depot and build Allied con yard on your
war factory and do the same trick to the Soviets.
Fake Mastermind - Get one Yuri clone or prime and
capture battle fortress, then put five Yuri clones in
it. Now the battle fortress can take on control FIVE
units at same time.
Tricks With Flying Discs - To power down and entire base
just get a disc over any power source controlled by that
opponent. To make money get one of the disks over your
opponents refinery."If the Disk is generalised, you get
the cash quicker" If you cant get to a power source to
shut things down you still can shut down them singualy,
get a disk to attack a prism tower or the likes, and it
will stop working, allowing your units to move in for
the kill.
Sea-Ambush - When you're the Soviet's, build sub's and
some of those FLAK ships. Place the FLAK ship just out
of range of their coastal defenses and the sub a bit
farter. The enemy will send some of those shit-ass
destroyers out. When this happens, kill them, kill them
all!
Super-Demolition Track - Get about five FLAK-tracks and
fill them with Crazy Ivan's. But first let the Ivan's
put a bomb on themselves and on the FLAK-track. Just
drive in their base and watch them all explode. The
capitalistic pig's will be destroyed by your brave men
who sacrificed themselves to insure the future of the
great Soviet nation.
Sell Tanks for Allies and Soviets [This only works if
you have NO patches on yuri's revenge]
Build a repair depot and damage a tank a bit s it dose
not have full life then send him into the depot. Once
it's in there press the sell button and put it over the
tank, a little green sell icon will appear over the
tank, click and you sold the tank!
Service Depot With IFV - Build an IFV and then Train an
Engineer. Put the Engineer inside the IFV. Next Take an
Infintry, shoot one of your own tanks...BUT DONT DESTROY
IT... Now take your IFV with your Enginer in it. Click
on IFV & Engineer and click on your damaged tank... in a
minute your tank will be repaired.
Manipulating Time - This only works on the first mission
of the Soviet Campaign. After destroying the grand
cannon 3 Amph. Trans will be sent to you but be quick to
command one of them before they leave the map. Take it
on the time machine until you go back to the time of the
Dinosaur. After the time travel, quickly send the amph.
trans to the norhtwestern part of the map. You'll then
discover a trap T-rex. You can commnd T-rex but don't
put it inside the amph. trans. You can then use it after
you go to the future!
Double Time Paratroops - Start by being the Americans on
skirmish. Use the map "Bay of Pigs" they should work
well there. Build what you usually build. Once you've
got the airport command centre; afterwards capture the
tech airport in the middle of the map. Once in the
middle there should be two tech airports get an engineer
in one of the airports and guard it with five IFV's and
five Mirage tanks then once the 2 paradrops are ready
deploy them in a safe place where there is no base
defense.(Deploy the GI's in combat mode) That should
cripple part of their base.
Total Destruction [Yuri's Team Only] - Start a Skirmish
on battle mode have a 2-6 player map. Let your first
ally be a soviet, so you should be Yuri's team. Start
building everything you need. To begin with build a
cloning vat and put it next to your Yuri Barracks. Then
Train a Yuri Prime and you should have two by then. Use
one Yuri prime to control the Allied construction yard
by holding down Ctrl then start building the allied
things now build a Service Depot and build a M.C.V do
the same with the Soviet. Then build a Psychic
Dominator, Nuke Silo, Weather Device but don't worry
about the other ones. Once all the devices are ready use
the nuke missle first, weather device second then last
Psychic Dominator as fast as you can use all these on
one base. The effect should take up 75% or 85% damage to
the base. ENJOY THE LIGHT SHOW!
Get Money on Skirmish [yuri's team] - Build your
building's until you get the genetic mutator and the
grinder, then build a bunch of slave minor vehicle
things once you have lots put them all on one patch of
ore. when all the minors come out use the genetic
mutator on them. they will all turn into brutes. then
just order them all to go into the grinders, LOTS OF
MONEY or you can take all those brutes and put them into
the enemys base, either way works. and as for your
slaves they will be replaced after they are mutated.
Invincible Helicopters - To work this cheat you must be
Soviets. Then get an American or any allied country as
your allies. Steal your allies base by forcing an
enginere into it. Then build up both bases until you can
build the Cronosphere and the Iron Curtain. Build them!
Then get a Siege chopper and Black Hawk - make them
deploy on the ground. Put them together and Cronosphere
them as close to the enemy's base. As soon as they get
there put the Iron Curtain on them and then go after
there base. Have fun while you can, this only lasts a
little while.
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