Then, after you finish the first round on C&C_Under, it
will load Canyon. There will be no AI on the other maps,
but at least you can run around, explore, and get an
idea for rush tactics. You can see all the multimaps in
the appropriate directory, just have the .mix filename
as the map name. If you need a template, just make a
dedicated (or non-dedicated, I suppose) server
configuration and save the config. It will be an INI
file that you named for it when you saved it. It will
look exactly the same, and you can see how it manages
the maplist and other variables.
Dealing With Mutants - When you come up against those
tiberium mutated monsters, use either a laser-based
weapon or the flame thrower - shooting them with
tiberium guns like the chem sprayer only heals them.
Better Hum-Vees and Dune Buggies - To augment the
destructive ability of any vehicle, try becoming a
Technician or Hotwire and rig your ride with proximity
mines!
Buggy Rush from Berserker - Since the Nod Buggies are
only 300 credits, a couple guys can buy some and take a
passenger with them. The most effictive combinations
would be 2 Engineers, A Technician and an Engineer, 2
Technicians, or a Technician and someone to cover them.
Since GDI's Advanced Gaurd Tower doesn't destroy the
Buggies extremely fast they can usually get to a
building and drop off their passengers to make short
work of any building.
Burning Chem-Warriors - NOD Chem-Warriors are highly
vulnerable to fire. Flame on! Too bad the GDI can't get
flamethrowers in multiplay.
In this case, you would have 100 rounds in the gun and
255 rounds in the reserve, get it? Edit numbers to
whatever you wish, save and get back to game. Both the
current ammo and reserve ammo are saved as float (4
bytes), and
by replacing string before "1304" with "FFFFFFFF" you
get unlimited "clip" or reserve to your weapon. This can
be especially fun when combined with certain weapons,
example would be Personal ion cannon which produces
"Death Ray".
Unlimited skirmish mode time - Use a text editor to edit
the "svrcfg_skirmish.ini" file in the "\westwood\renegade\data"
directory. Change the "gametime" value to zero to remove
the time limit. You can also edit the amount of staring
money.
More multiplayer units - Press F8 and enter extras
fnkqrrm. In the Purchase terminal, hold down ALT when
you click on Vehicles or Characters to access the
extras.
Dealing With Mutants - When you come up against those
tiberium mutated monsters, use either a laser-based
weapon or the flame thrower - shooting them with
tiberium guns like the chem sprayer only heals them.
Better Hum-Vees and Dune Buggies - To augment the
destructive ability of any vehicle, try becoming a
Technician or Hotwire and rig your ride with proximity
mines!
Start the game with "console-cheatcc" parameter in the
command line, and you'll be able to bring up the console
with ~ key. Type the following cheat codes in the
console during the game:
Effect -.- Code
Enable extras cheat - extras fnkqrrm
Send admin message to all clients (host only) -.-
admin_message <message>
Sends chat message to all clients (host only) -.-
message <message>
Toggle framerate display -.- fps
View game in progress info in console window -.-
game_info
End current game (host only) -.- gameover
Kick and ban a user from the game (WOL server only) -.-
kick
Set max net update think rate (times per second) -.-
net_update_rate
View player info in console window -.- player_info
End game and quit to Desktop (dedicated server only) -.-
quit
Shutdown slave server (dedicated master server only) -.-
quit_slave slavename
Quit to desktop and restart process (dedicated server
only) - restart
Toggle half pixel bias in screen text -.- screen_uv_bias
Set total bandwidth budget out -.- set_bw_budget_out
<bps value>
Send in by Killer X "The Wild One"
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