Reset the count:- While batting with a runner on any base, have the
runner attempt a steal. Either go through with the steal or send
him back. Quickly press Y before the view returns to your batter to reset
the count to no balls or strikes.
Extra hit:- Do the "Reset the count" trick multiple times and your batter
will have an extra hit. For example, with a man on first that steals, use
the trick. The hitter will now have an extra hit.
Easy homerun:- When you are up to bat with a decent power hitter, move
the top of the batting cursor to where the ball is being
pitched. You will hit a homerun about 90% of the time.
Hints:
Easy hit:- Press R trigger before the pitcher makes his selection.
When the pitch is thrown, your cursor will become small. If you
hit the ball it will either be a home run, or a very hard hit.
Easy strike out:- When pitching, paint the corners and the batters will
not swing, making a easy strike out. It does not matter if it is their hot
or cold zone, but you should still pitch it in their cold zone.
If you have two strikes already, pitch a fastball as the first pitch
followed by any other pitch. On then the last pitch, throw a curveball low
and away.
Bean the batter:- After you select your pitch, move your cursor towards
the batter and press Y.
Intentional walk:- After you select your pitch, move your cursor away
from the batter and press Y.
Pick runners off the bases:- After a CPU runner reaches a base, very
quickly press A to select the pitch type, then press B and the Analog-stick
in the direction of the base to try a pickoff play. The pitcher will throw
it to the base. After the throw gets to the base,
run towards the base to get the runner called out. For example, if there
is a CPU runner on first base, immediately after the pitcher-hitter screen
appears, throw over to first base. Then, after the first basemen catches
it, run to the right of first base or run in circles around the baserunner. It
may not work at first, but keep repeating it.
Large batting target:- Hold R while hitting, before the pitcher starts
his windup. The batting target will appear later than usual, and will
be larger. The target will return to normal as the ball crosses the plate.
Change computer pitched shutouts:- Go to your schedule screen. Press X to
get the list of games and start times. When you simulate computer played
games, and one of the teams pitches a shutout, you can simulate it again,
until both teams score. You can also play games over when you or your
opponent are shut out.
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