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Rockman Complete Works FAQ - by Crono
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Defeating Quickman:- The enemy robot clones operate on
flat, uninterrupted rooms in the fifth Skull Castle
Stage. Quick Man was
specifically programmed for this room. His room in
his own stage has two 2-stage rises. Due to this, he
seems to run in place for about three seconds on the
upside of a step or wall. Use this as an opportunity to
deliver a few well-placed Arm Cannon shots.
Defeating level 4 Boss:- There are two ways to kill the
Dr. Willy level 4 Boss. One way is to use Clash/Crashman's
weapon on the walls and the Boss, but you will not have
enough left to defeat the Boss (you must keep getting
hit and die). When you start back at the check point,
find some more weapon energy to fill up Clash/Crashman's
weapon. Return to the Boss. The ones you destroyed are
gone, but the walls will remain. You now should be able
to defeat the Boss. The other way is make sure you have
some #1 and #3 remaining. Use #1 to fly up, shoot the
one on the right, jump down, shoot that one, use #3 on
the wall, go up, head to the
bottom right, use one on the wall and the Boss, shoot
the ones on the left, then use #1 and fly up. Use the
last bit of energy remaining on the last one.
Robot Masters' weaknesses:- As with all Megaman games,
each Robot Master can take a certain number of hits from
each weapon. Some are impervious to other weapons
(bullet, missile, Atomic Fire). In the fifth Skull
Castle stage (or throughout the game), learn what
weapons do the best damage to a specific Boss.
Metalman can be defeated with one hit from his own
Metal Blades (which only use half of an energy unit
each). Metalman is also easily defeated by about six to
fourteen Quick Boomerangs.
Crashman can be defeated by running in an infinity
symbol pattern (an elongated sideways figure 8) and
shooting him with either an Arm Cannon or Quick
Boomerang shot fourteen times or the Air Shooter twice.
Airman can only take two to three Leaf Shields into
his intake valves. Wait until he fires his salvo of 3
Air Shooter attacks. He then jumps to the other side of
the room to continue his assault. Hit him from behind.
His tornadoes are bulletproof.
Flashman can be fooled into walking into a Crash
Bomb placed into the left wall. Wait on the upside the
until he reaches you. Place the bomb when he is two
thirds of the way there. If he reaches you, stay there.
Even with the Time Stopper on, the damage you do to him
will more than make up for what he does to you. If it
works on time, it will only take one Bomb. Otherwise, It
may take
two or three attempts.
If you make a direct hit with Crash Bombs on
Woodman's orbiting Leaf Shield, you will take him out
faster than you would with the Metal Blades. One to two
hits on the shield itself will defeat him. If you hit
him through the leaves, it will take more hits and
weapon energy. If you use Metal Blades, it will take
more than two weapon units worth to blast an unshielded
Wood Man.
If you do not mind being birthday cake pink,
Quick Boomerangs will easily take out Metal Man and
Bubbleman. Bubbleman can also be taken out by Metal
Blades as he descends from his swim.
Heatman (the giant yellow flip-top lighter) can be
cooled off with the Air Shooter, Arm Cannon (P), or
Bubble Lead. Use him as a toreador or matador uses a
bull. After a direct hit, he flames up and turns into a
three-stage fire missile, aimed at your last spot before
his conversion. Leap over him and counter his attack
with an immediate direct hit, which forces him to
perform the same feat again. Continue this bullfighting
technique until this "heat wave" dies down.
Recommended order:
Bubbleman
Flashman: With two to three Bubble Lead (B) hits.
Quickman: With all of the Time Stopper (F)
and approximately seven Arm Cannon (P) shots.
Metalman: With approximately seven or so Quick
Boomerangs (Q).
Woodman: With approximately seven Metal Blades (M).
Airman: With two to three Launchable Leaf Shields (W).
Crashman: With two direct Air Shooter (A) hits.
Heatman: With about four to seven Bubble Lead (B) hits
or four Air Shooter (A) hits.
Gameshark Codes
Allows Game to Play in a Mod-Chip
System
D006CA82 1040 8006CA82 1000
Infinite Health
3005D090 001C
Kill Boss Fast (Press L2 + R2)
D0055C68 0003 3005D091 0000
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