Easy Shotgun. (Jill Only):- After Barry gives you the
Lock pick, go into the room with the dog's and run to
the other door. Follow the curving hallway until you get
to a spot that has a single door and a double door. Go
through the single door and go through the other door.
You will see that you are in a room with a Shotgun. Grab
the Shotgun off the wall, and go back out the door. You
will see that the ceiling is coming down and will squash
you, and you will notice that both the doors are locked.
But don't worry, because Barry will come and kick in the
door and save you from being squashed like a grape, and
now you have the shotgun.
Get the Bazookza QUICK!:- You go to the second floor in
the main hall, take The stairs that are on the right
then you will see A door on the left and right, take the
one on the Right. After you go in you will hear freaky
music And see blood on the wall. Go in the door. You
will be outside on a porch, and hear crows. You will see
Forest dead by the crows. Press _x_ at him, it will Say
something then press _x_ again. There's the bazooka!!!
Watch out for the crows!
Room Code:- When going to the room with the medicine to
make the v-jolt to kill the boss plant the code for the
keypad to get into the room is 345 .
Easy Kill:- I found an interesting tip for Resident
Evil: to kill the plant just go very close to it and USE
THE KNIFE to kill it!!! Do not waste tons of ammo.
Frogmen Trick:- When you re-enter the house you will
encounter some nasty frogmen who will tear you to pieces
when you try to kill them. A simple way to stop them
attacking you is to NOT point your gun at them as the
sight of your gun will trigger them to attack you. Stay
still until they walk right up to you then quickly draw
and fire.
Quick Finish:
Another way to finish this game
quickly is by using Jill. The difference is near the
end of story;
1) When you meet Barry behind the waterfall, say "No"
when he invites you to join or to wait for him
2) Do not bother to take the MO Disk. As soon as you
are in laboratory B3, just go right to the dark room
(one with ceiling creature), activate the power, and
then activate the elevator in the next room. Just run,
do not kill the creatures if not necessary. After the
elevator is activated, use it and you'll meet Wesker.
Kill the Tyrant, get the lab key from Wesker's body,
get into the lab B1, plug the battery, and use the
flare. YOU WON'T MEET TYRANT, the heli will take you
up. In consequence, you wont get the rocket launcher.
Kill Tyrant:- How to kill Tyrant with
1 shot at the helipad (last level) run around trying to
avoid the Tyrant, wait until you have 30 seconds left
and always stay by the door of the helicopter someone
will throw down a rocket launcher. pick it up and blow
him to tiny pieces!
Weapons Select:- NOTE: THIS CODE WILL ONLY WORK ON SOME
VERSIONS OF THE GAME
When the title screen pops up put in this code:
Triangle, Square, Square, Cross, Triangle - You should
hear a scream to tell you that you've done it
right. When you start playing press Start, then Cross,
Cross, Cross, Triangle then Start and you'll have all
the guns including a secret Flame-thrower gun.
Plant 42:- I killed Plant 42 using nothing but a box of
shells for the shotgun and about 30 or 40 shots from the
Beretta. Here's how: enter the room, keep running, stop
here and there and shoot the Plant with the shotgun.
Shoot once, and run. You will run out of shells before
it dies, so switch to the Beretta and keep shooting. The
Plant will die once, BUT IT WILL COME BACK! Only when it
comes back, it has only one or two tentacles. Walk REAL
close to the Plant (there are many places where it can't
reach you), aim high and never stop shooting. It will
die soon.
I found out away to kill plant 42 without using any
bullets or knives. First you go to the second typewriter
that has a crate, then next to the crate press X and it
will ask you if you want the herbicide say YES. Then go
to plant 42 and put the herbicide in the water pump by
going up to the water pump press start and go to the
herbicide and press X and go to use herbicide and the
plant will shrivel up and die.
Change Clothes:- Finish the game and (Rescue the
others) wait for the message "You have got the special
Key". Save and start the game. Go into the room that has
the big mirror in it and unlock the door at the back. On
entering the closet press CROSS and change clothes.
Doom Books:- To get the emblems from the Doom Books,
examine them and turn on the side with the pages facing
you. Press X and you can get the emblems.
Rocket Launcher in Whole Game:- Finish the game within
3 hours (don't bother to save anyone in order to
conserve time). The result is well worth the effort!
Only potential problem is that the rocket launcher
doesn't shoot upwards or downwards.
Secret Room:- Collect all the mansion keys. When the
keys become useless, do not discard them. When you beat
the game, you will get the closet key. With the closet
key you can get a new set of clothing for your character
plus you can access a secret room within the mansion.
Gameshark Codes:-
Infinte time: 800C867C 0000 Any item in pos.:(Chris
only) 1st pos.: 800C8784 FFxx (it's not xx) xx= 01 Knife
2nd pos.: 800C8786 FFxx 02 Normal gun 3rd: 800C8788 FFxx
03 Shot gun 4th: 800C878A FFxx 04 Colt python (red) 5th:
800C878C
FFxx 05 Colt python (green) 6th: 800C878E FFxx ( trust
me those Colt's rule!) 06 Flame thower Any item in
pos.:(Jill only)
0F Flame thrower ammo 1st: 800C8780 FFxx (it's not xx)
07 gernade gun (gernade) 2nd: 800C8782 FFxx 08 gernade
gun
(acid) 3rd: 800C8784 FFxx 09 gernade gun (flame) 4th:
800C8786 FFxx 0A Rocket launcher 5th: 800C8788 FFxx 0B
gun ammo (norm.) 6th: 800C878A FFxx 0C Shot gun ammo
7th: 800C878C FFxx 0D Colt ammo (red) 8th: 800C878E FFxx
0E
Colt ammo (green) 10 gernade gun ammo (gernade) Any item
in storage box: 11 ger. gun ammo (acid) (Jill&Chris) 12
ger.
gun ammo (Flame) 1st pos.: 800C8724 FFxx (it's not xx)
13 empty bottle 2nd: 800C8726 FFxx 14 bottle of water
3rd:
800C8728 FFxx 15 umb no.2 4th: 800C872A FFxx 16 umb no.4
5th: 800C872C FFxx 17 umb no.7 6th: 800C872E FFxx 18 umb
no.13 7th: 800C8730 FFxx 19 yellow-6 8th: 800C8732 FFxx
1A NP-003 9th: 800C8734 FFxx 1B V-JOLT 10th: 800C8736
FFxx 1C rusted shot gun 11th: 800C8738 FFxx 1D sqare
turner
Gameshark Codes
Unlimited health:
300C51AC 004C
Have rocket launcher at start:
D00C8784 0001
800C8784 630A
Unlimited bullets in handgun:
800C878A 0F02
Unlimited rockets for rocket launcher:
800C8784 630A
Unlimited ink ribbons:
800C8788 042F
Colt Python:
800C8786 6404
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