Cheat Menu for the European Version - Pause the game,
hold L2 and press Down, Up, Square, Triangle, Triangle,
Circle, Down, Up, Square, Triangle (DUST TO DUST).
IMPORTANT: This code will only work with the
European-PAL version of MediEvil.
Cup of Souls - The cup of souls for the first pumpkin
level is sort of hard to find. Go through the tunnel at
the beginning of the level. Right of the merchant
gargoyle is a shaded wall. Use your hammer, club, or
daring dash to break it down. Then go down the tunnel.
The shaded area takes keen eyes to find.
Defeat the First boss - To defeat the first boss you
need the crossbow. When his heart starts beating and he
is about to attack shoot at his heart.
Defeating Zarok - First Zarok will pit his army of
skeletons against your own. To maintain your army you
must use Good Lightining (which is to the right as you
enter Zarok's chambers). Note that this will drain your
life meter, but don't worry - for each of your skeleton
warriors that survives the first battle, you will
receive a life vial.
Next, Zarok will bring out a warrior on a horse-like
skeleton. Get out your magic arrows, and run around the
room and shoot whenever the horseman is vulnerable.
Finally Zarok himself will take matters into his own
hands and transform himself into the form of a
lizard-like monster. He's invincible when he is glowing,
so attack whenever he's vulnerable.
Dragon Armour - To get the dragon armor you must first
have the dragon gems. The first one is given to you by
the pumpkin witch. The second one is given to you by the
mayor in the Asylum. Then go to the crystal caves (after
the lake level) and go under the water fall that is
after the green door.
Go to the face of the dragon on the wall and you will
awaken the dragon. He will then start to attack you by
starting you on fire. You must use the hammer to
collapse the roof on his head. To do this simply hit the
platforms you stand on. The platform you first start on
drops rocks on the tallest platform and the rest you can
figure out.
Easy Cash - Enter the level called Sleeping Village
and go into the room with the blue rune, then go to the
pillow shop DO NOT HIT THE INNOCENT VICTIMS. When you
see all the rats, club them or hit them with a Hammer
and for each one you hit you get 2 or 3 pieces of gold.
Easy Gold - See those pesky hands that follow you in
the graveyard levels? Every time you smash one with a
hammer or club, you get two pieces of gold! Happy
smashing!
Expanded Ending - To get the expanded ending get all
the cups (19) in all 19 boards and then go back to the
Enchanted Earth and use the rune to summon the witch at
the pot. Become small an go into the ant hill. Rescue
all the faires and get at least seven pieces of amber.
Kill the ant queen and once you leave, the witch will
give you a drumstick and the fairy will grant you
passage to the hall of heroes. You will see your statue
solidified. Then beat the game to see the extra part at
the end.
Get the Chalice in "Time Machine" - To get the chalice
in "Time Machine", first fill the chalice. Then at the
place where you got the Earth Rune, spin the electric
things so they form a square like this:
e-----c------e
| |
| |
| |
e------------e
With the
lines showing where the electricity is. After this is
completed the crystal around it will break and you can
get the chalice.
Jack the Green - Jack the green's first riddle is
pretty easy. Hit the star shaped bushes with a weapon
and they tell you how many more you have left.
His next one is easy, but hard to pull off. Go to the
place you couldn't before. There is a clown there and
you have to hit the faces so they smile at him. Hit them
all so they're one away from smiling then hit them all
quickly. Try it until it works.
For the third riddle get the red key from the octopus
thingy and go open the red door. A mouse will come out
and fallow you. Lead it past all the cats to the
elephant at the end of the new path. The elephant gets
scared and breaks the wall behind it.
For the last riddle go down the new path until you reach
a big hole. Jump into the hole and go out a door that is
in the chamber. push the fire thingies to face the
window things on the wall (if you do it right you will
hear a sound that tells you that you did it right.) Once
this is done go back in the chamber until you are
transported out.
Jack the green will tell you to find your own way out.
Do so. You'll know you've reached the end when you get
to a giant chess board. Those of you who know how to
play chess can figure it out. Those of you who don't
here it is Queen can move anywhere king can do the same
except he can only move one space. Rook can move
straight as many spaces as possible. And the Bishop can
move diagonally. Match the color with the color box and
a small box will open in the middle of chess board.
Life
Bottle Locations
Bottle 1: Dan's Crypt
Bottle 2: The Graveyard
Bottle 3: Hall Of Heroes
Bottle 4: Hall Of Heroes
Bottle 5: Scarecrow Fields
Bottle 6: Pools Of Ancient Dead
Bottle 7: Hall Of Heroes
Bottle 8: Time Machine
Missing Cog
- To get the missing cog and start the corn harvester
go through the level and kill whoever you want until you
have enough for the cup of souls. Then go all the way to
the last mechanical grinding device thing right before
the end. Go all the way around and there is a small
space go through it. There should be a gourd and the
cog. then go back to the barn and use it on the
harvester. You can now get the cup of souls for this
level.
Powerful Attack - Instead of using the crossbow on
bosses, try using the dagger. Charge it up with SQUARE
and fire, while the enemy is attacking or doing his
little moves. It does a fair amount of damage, and uses
very little ammo and money.
Secret Area - After you have received the club,
hammer, or Daring Dash attack return to Dan's crypt. If
you look carefully at the wall in the room in which you
start, you should find a weak wall. Break it to discover
a secret area.
Secret Area 2 - As you enter the graveyard, you would
cross a bridge which collapses. If you look at the river
you'll notice some coffins floating downstream. Jump on
one and it will carry you to a secret area.
Secret Area 3 - This area is found at the pools of the
ancient dead. Go to the level, and when you come to the
gate with the red hand beside it, where you would put
the chaos rune, look to the side. You will see a little
island off to the side. It has gold, a life bottle and a
few energy vials.
Shadow Demon Talisman - Go to the enchanted forest and
get the green key. (It's in the bird's nest.) Then go to
the green door and open it. Go across the mushrooms and
kill everything. Go up to the door and use the Shadow
Artifact. Go down into the place. Once there the
combination for the doors is: fire, spiral, water, tree.
You'll get the talisman and let the Shadow Demons out.
Now go to the place that electricutes you every time you
try to go through. Go to the sign next to it, and use
the talsmain. Go through and kill the flying things that
attack you. Then you can end the level.
Super Cheat Menu for the European Version - Pause the
game, then hold L2 and press Triangle, Circle, Triangle,
Circle, Circle, Triangle, Left, Circle, Up, Down, Right,
Circle, Left, Left, Triangle, Right, Circle, Left, Left,
Triangle, Circle, Down, Circle, Circle, Right (TO TOOT
LOUD ROLL TROLL TO DOOR.)
Weapons
and Who Has Them
Canny Tim: Crossbow and Life Bottle
Stanyer: Hammer and 3 Gold Chests
Woden: Broad Sword and Some Gold Chests
Warrior Queen: Spear and 2 vials
Ravenhooves: Longbow, Flaming Longbow, Magic Longbow
and Life Bottle
Sturnguard: Magic Shield
Bloodmonath: Axe and 3 gold chests
Dirk: Magic Sword
Dame Fortune: Lightning Blots
Witch's
Talisman - To get the witch's talsmain go to the level
before the hilltop Moseleum. get on the hill and fall
into the spot that's blocked off. Kill the zombie's and
open the box in it is a club break a rock with it and
make for the other place with a rock blocking the door
use your sword to kill the zombie's and break the rock
with the club. Go in. A gargoyle will talk to you,
listen if you want. Go into the next room and kill the
zombies, break the book case with the club and read the
book inside if you want. Star your club on fire and run
up the stairs. Go to the middle of the next room and
light the thing in the middle on fire by pressing the
square button. The gates should open after killing all
the zombies you can go in there cage places and get the
stuff inside. Inside one is the witch's Talsmain. you
can call the pumpkin witch and the witch in the
enchanted woods with this. |