|
PSone: Cheats, Codes and Walkthroughs: Darkseed 2 |
Request Game Cheat Codes or Guide |
Add Game Cheat Codes or Guides |
End this game - Yum,yum how tasty game it was! And pretty easy...
but some moments were awful.
Talk to Sheriff. Go right. Talk to Mom. Take a magnet from a refrigerator
door. Go right. Watch TV. Open a cabinet door to the left of the TV. get a
camera. Open front door - you get a ticket. Go and examine your bathroom -
nothing here througout a game - bleagh! Exit house. Click on bench and
wait for Jack - talk with him about everything. Exit to the bottom of the
screen - you get to the map of your city. Go to the location of Dr.Sims
office (I know that its hard for you to know which one is that but after a
while you'll get it). Try his door - he is out. Go right. Talk with Paul
Cooper. Go right. Talk to Deputy Brown. Return back to map. Go to Hank's
Diner. Chat inside it with Hank. Exit. Enter Pool Hall. Talk with Johnny
and Melissa. Go to the backyard and search a trashcan for a hanger. Exit
to the map.
Go to the location of Sheriff's and morgue. Go to Sheriff's and chat with
him. Exit to map. Now go to the Carnival location. Go left. Knock door and
talk with Mrs.Ramirez. Go right twice. Click on the bushes and you will
locate a guy named Slim. Talk with him. He gives you a reunion ticket. Go
to the map. Go to the Dr.Sims'. He'll hypnotize you. After that go back to
carnival and use carnival ticket on clown and chat with him after that. Go
to the back- stage of the carnival and try to lift an anvil. No way! Now
go to the Side Show of the carnival. Talk to Minnie&Daisy. Go left. Talk
to Gargan. Go left. Chat with Pandora. Now go to the pool' backyard and
into the tent. Talk with Slim. Go to your house and sit on the bench in
the yard to chat with Jack. Now go to the sheriff's and talk with him
about his & Rita's affair. Go to the morgue. Talk with Doc Larsen -
your goal is to talk with him about hospital - here he escapes and you can
deal with corpses.
In his lab you can open freezer and examine Rita's body, look for 2
documents (I am not sure about that one) to the left of the corpse in the
center of the lab. And finally, if you cant pick up a key from the corpse
in the center of the room you should 1) go and talk with Pandora about
everybody you saw at the carnival (but its essential only about Minnie &
Daisy as I recall) or 2) make sure you read a tag on the corpse because
that's a man Minnie & Daisy should tell you about. Anyway, with a key go
to the Hall Of Mirrors at the carnival and find a way to the only door
with a keyhole in it - unlock it with the key and head for ornate room.
And there go through a portal to the Dark World (I will call it DW since
this and Normal World - NW).
When you go through you will talk with a Keeper Of The Light. She dies and
you go to right and navigate a maze to one of available exits. Here you
can go to the left (but not inside the skull) - here you'll meet with 2 bioguards
who guard a prison. Try to solve their riddle - you will fail because you
have no correct answer option. Back to the skull and go inside the mouth.
Examine pillar. Go north. Go into the tomb. Examine behemoth. Back to the
pillar. Here go left and talk with a face on the wall. Use magnet on it.
Go left, examine everything. Go left. Examine everything. Back to the
pillar. Go south twice. Go to the Hall Of Justice location. Enter
the central door. Talk with a guard and you'll be sentenced to death (thats
OK). After a ride, pickup a card on a corpse. Touch the emitters. Talk to
the Keeper Of Souls. Talk again. You will exit back into DW. Now go to
the civic centre (thats a location with a weapon- smith's office). Go into
the weaponsmith's office. talk with him. Exit shop. Go right. Enter the
temple and talk to the Pri- estless. Exit. Go right. Here talk to the
guard about prison guards's riddle and dont talk with him after he tells
you answer because you will die (though its not fatal its not right). Go
to map.
Here go to the recreational center & bar location. Go to the bar and talk
with a bartender. After that take a food. Also there's a DW jukebox here
with a malfunction but I doubt it can be fixed. Exit. Go inside a center nearby.
Try opening a door, look at the device. Now go back to the pillar (near
that use a card on a barrier to get through). Here go to the prison and
solve the riddle of 2 biofreaks. (In my case the right answer was
the upper one). Enter prison and use alien food on a guard. Go past him.
Talk to the Keeper Of Scrolls. Return to map. Now go to the Hall Of
Justice but enter the rightmost passage. Talk to droid and show him your
card and talk to get rid of his presence. After that grab a Light from the
table. Return to NW. Go to the carnival. Go and play the Wheel Of Fortune
and you will succeed. Again go to the DW. Here go to the location where
you used a magnet on the face. So use your creature from wheel contest on
the panel at the right side of the screen. Go to the recreational centre
and take an ego-massager and enter a door which you can unlock easily now.
Go to the Goth and talk with him. Return to NW and go to Gargan to give
him ego-massager. He will present you a pillbox.
Back to Goth and give him pills. Talk with him again. Take a crossbow near
the entrance. Back to NW. Go to sheriff's and you'll meet Mayor. Use
hanger to open his car and get a case with a coin and photos. Back to
your house and sit on bench to meet Jack. Discuss new evidences. Now go
again to sheriff's and use coin on the phone and dial sheriff. Report a
robbery just outside the town and he'll leave. Enter his office and take a
photo and a newspaper. Go home and show this stuff to Jack as usual. Go to
pool and talk again with Johnny and Melissa.
After that go to the morgue and look in the drawer to the left of the
corpse for Larsen's black book. Return homa and share news with Jack. Go
to Mrs.Ramirez house and talk with her about Rita. After chat reenter to
her house and you'll see Johnny entering her mansion and being paid. Go to
the window and film them with your trusty camera. When you'll be back to
map you'll get a message to visit Dr.Sims so you do. After next hypnosis
and chat go back to your house and again share secrets with Jack. Go to
the pool. After incident go to Slim's hut and talk with him. he gives you
a letter and a gun. Return to DW & go to the weaponsmith. Give him a gun
and he'll give you an arm- gun. Go to the NW's carnival and use this
armgun at the Shooting Gallery. Sheriff will come and warn you. Exit to
the map and you are agin prompted to visit Dr.Sims. After a seance you'll
beat a Fed (wow!). Again go aqnd chat with Jack at your house. Then go to
DW and use the creature you won on the panel near the thing that looks
like Shooting Gallery (that's a screen to the left of the pillar).
Now go to the weaponsmith's location and enter a previously locked door to
the left of weapons shop. Take a tool there. Back to the NW and go to the
carnival there. Go to the Ring Toss contest and use a crossbow on a
cylinder, you win the contest. Go to the DW and to the very left from
pillar. Use the last creature on panel. Go to the Hall Of Jus- tice now
and unlock a cabinet and take Scrolls. Back to NW. Now go to the Paul
Cooper's house and use a tool on the faucet. Enter his house and go left
there. Examine marks on the floor and click on the closet to move it.
Enter passage behind it. Examine everything here. When you take keys Paul
will enter and you will kill Paul, but chat with him before he dies.
Now go to his Hardware Store and unlock it with keys. Use crossbow on the
alarm on the wall. Go to the house of Rita now and enter it. Read letter
on the desk and enter her bedroom. Take a card for Pandora's special
reading.
Visit Pandora on carnival and use the card on her. After this go to your
bedroom and open a door. Here examine a box of shoes and take a Sword.
Exit from your bedroom and go to the kitchen (its to the right, really!).
Talk to your Mom and after he dies talk with Rita's image. Go right. Go to
the portal from DW to NW. Your goal here is to get to the ornate room
before behemoth (Hint: at your first move go to the left of entrance). You
kill behemoth. Now go back via maze to DW - go right from the portal and
you need to reach the rightmost exit so it will be a long way. Go to the
pillar. Here use scolls and light on the slots in the panel to the left of
it and finally use sword on the wire. You appear at the Dr.Sims's office
and talking to Jack. When you'll die click on the door to end this game. |
Game Shop: Console - Games - Software: PC | GBA |
NGC | NR | PS2 | PS3 | Xbox | X360 |
|
|