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PS2: Cheats, Codes and Walkthroughs: Silent Hill 2: Saigo no Uta |
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Silent Hill 2 FAQ / Walkthrough - Copyright Thomas and
Cheryl Rosado - by: Miss_Allie and Dark Schneider |
SILENT HILL 2 FAQ/WALKTHROUGH - BY: CVXFREAK |
Lethal + Tdeath's Silent 2 Hill FAQ BY: Jason Hurtada
aka. Lethal |
SILENT HILL 2: SPOILER-FREE FAQ/WALKTHROUGH - BY:
CVXFREAK |
SILENT HILL 2: SAIGO NO UTA
FAQ/WALKTHROUGH JAPANESE - WRITTEN BY: CVXFREAK AND
Minesweeper (Nathan Norris) |
Silent Hill 2 A FAQ/Walkthrough - written
by CVXFREAK and Minesweeper (Nathan Norris) |
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Extra Options - At the Options screen, press L1 + R1
Complete the game. Start another game and enter the
extra options menu to access new features.
Unlock all 5 endings and start a new game. All signs
will now be revealed.
Hang man puzzle - In the labyrinth area, there is a hang
man puzzle. You must pull down the top left rope, then
return to the room with the hanging men. The top left
one will be gone (in his place will be a key and a
note).
Hyper Spray - Beat the game twice, then start a new
game. Enter the motor home on the southern side of the
town and nab the Hyper Spray.
Chainsaw - Once you beat the game on Normal with Normal
puzzle difficulty, start a new game and the chainsaw
will be hidden in the logs before the cemetery.
Extra Riddle Mode: Complete easy, normal, and hard
riddle modes. Then play hard riddle mode again and you
will unlock this mode.
While In Options Menu: Press L1 and R1 at the same time
a hidden options Menu will appear with a list. Then
After you clear the game once 2 new options wll be added
to the list. The first one lets you modify the number of
bullets you get each time you go and pick up ammo you
can double it or triple it. The second lets you remove
the analogue noise screen so the game picture is less
fuzzy.
Clock Puzzle Hard Riddle Mode: The answer is always 9:10
for any difficulty level.
Combination Safe Hard Riddle Mode: Convert any Roman
numerals and add them together. "X" equals ten, so "XX"
is 20. "V" sometimes replaces 5, so "VV" is equivalent
to 10. Any Arabic numbers to the right of the Roman
numerals should then be added to the total. For
instance, "VV5" will be equal to 15. or "X2" is equal to
12.
Three-Coin Puzzle Hard Riddle Mode: 1st Empty, 2nd Old
Man, 3rd Empty, 4th Snake, 5th Prisoner.
"Louise" Puzzle Hard Riddle Mode: Make a "T" on the
number pad by pressing 1328. The code written in blood
inside the padded cell 5752.
Trick or Treat Box Hard Riddle Mode: The answer is
always the same no matter what riddle level.
Roach Trap Hard Riddle Mode: Up to three random numbers
will be illuminated on the panel beside the locked door.
The code to get out is a random 3-digit combination of
illuminated numbers. Some times only 2 numbers will be
lit like 8 and 1 and the combination might be 818.
Rotating Cube Hard Riddle Mode: In Hard Riddle Mode,
this puzzle is completely Randomized so that the face
that correctly aligns the room is always different.
Examine the steel cube room using James' look command
(L2+Right stick). Search high up on the walls and try to
spot 2 doorways directly across from each other. Then
count the number of times and directions you need to
rotate the face cube, and return to the previous room to
do so.
Free the Innocent Man Puzzle Hard Riddle Mode: The
Counterfeit is innocent.
Three Music boxes Hard Riddl Mode: "Little Mermaid"
music box in front. "Snow White" music box on the East
side. "Cinderella" music box on the west side.
Several of the monuments with engravings on them that
you can't read, as well as some documents. These blue
boxes and blocked out portions of certain texts will be
gone once you have achieved all 5 endings of the game
and they are your memory card.
To get Maria Ending:
1.Immediately go where Maria says go. Do not go in
another direction or make her tell you twice.
2.Maria must not recieve much damage when she
accompanies James.
3.James must spend a large amount of time with Maria in
the South Vale and Hospital before he goes and leaves
her in room S3.
4.When Maria is in Hospital room S3, go and check on her
often.
5.After leaving Maria's cell in Labyrinth, try to go
back to the room and enter it.
6.In the last long corridor before you face the Final
Boss, don't stay and listen to the audio memory of Mary
in the sick bed. Leave this corridor before it
finishes.
7.This ending will occur if you've cleared the "In
Water" Ending, but haven't cleared the "Maria" Ending.
8.This ending will occur if you've cleared the "Rebirth"
Ending, but haven't cleared the "Maria" Ending.
These are good actions to take if you are attempting to
avoid the "Maria" Ending:
1.Hit Maria with the Wooden Plank, but don't kill her.
2.In Inventory screen, Examine the picture of Mary and
the Letter from Mary items.
3.After meeting Maria at Rosewater Park, go to room S3
of the Hospital as quick as possible. Look for other
ways to spend as little time with Maria as possible.
To get "In Water" Ending
1.In Inventory Screen, use Examine on the Knife that
Angela gives to James.
2.Read the Diary on the Hospital Rooftop.
3.Listen to conversation on the headphones in the
Reading Room of the "Nightmare" Hotel.
4.Listen to the whole conversation of Mary in her sick
bed, in the long last corridor before Final Boss.
5.Have James seriously Hurt so that his heart is racing
but do not use recovery items right away. Go through
several rooms in bad status, and do it 7 times in the
game.
6.This Ending will probably open if you've cleared the
"Rebirth" Ending, but not the "In Water" Ending.
If you do not hear the sick bed conversation in the last
corridor, you have done enough to get the "In Water"
Ending
May Want To Read The "Leave" Ending First
To get "Rebith" Ending
1.Replay the game and get the four new items that are
now available for the 1st time.
2.They are the White Chrism, Lost Memories, Obsidian
Goblet, and Crismon Ceremony.
3.White Chrism avaiable on the kitchen counter in Blue
Creek Apartment room 105, this is the room where you
solved the 3 coin puzzle.
4.Lost Memories Book available in the newly opened
newspaper stand outside of the Texxon Gas Station at the
corner of Nathan Avenue and Carrol Street.
5.Obsidian Goblet available in the Silent Hill
Historical Society museum, in the smashed display case.
6.Crismon Ceremony book Is a terrifying tome of power
written in the Voice of One who was forgotten long ago,
but whom still retains the powers of Darkness. Explains
how the White Chrism and Obsidian
Goblet are used.
7.After having these for items in your inventory you
will witness the "Rebirth" Ending.
To Get The "Leave" Ending:
Best achieved if you have not yet cleared the "Rebirth"
Ending.
1.Recover stamina as soon as it drops. Try to have Green
stamina throuhgout the entire game. Avoid as many,
"Melee-weapons that do not require ammunition" fights as
possible, try not to get hit either.
2.After you meet Maria in the Park, do not make Maria
tell James which way the Hotel lies.
3.In the last long corridor before you meet the Final
Boss, listen to the whole sick bed conversation until it
completey finishes.
4.Do everything that is recommened to not get the
"Maria" Ending.
5.This Ending will open if you've previously cleared the
"Maria" Ending, but not the "Rebirth" Ending.
6.This Ending will open if you've previosly cleared the
"In Water" Ending, but not the "Rebirth" Ending.
About Bonus Endings - In Replay Game, a clue about each
of the endings appears in Wood Side Apartment room 205.
Its beside the sewing machine near where James gets the
flashlight. The only exception is that there is no clue
about the "Rebirth" Ending.
Visible Signs - Reveal All Hidden Signs - Once you've
opened up all five of the game endings, you can begin a
new game and all the signs will be viewable.
Crimson Cermony Book - After you get to room 312 and
wacth the movie go back to the reading room and on the
top shelf on the side with the sick be conversation
their is the Crimson Ceremony book which you have to
have for the rebirth ending (replay game only).
Dog Tag Ending - After you have cleared the In water
ending, Leave ending and the Maria Ending or beaten the
Rebirth ending you can get a dog tag which is to the
west of Jack's Inn on Nathan Avenue. You can then open
up the Observation room in the Lake View Hotel on floor
3F!
Completion Bonuses - Beat the game. Start another game
and enter the extra options menu to access new
features.
-A "Bullet Adjust" option can be set, allowing the
normal amount of ammunition found at a location to be
doubled or tripled.
-A "Noise Effect" option can be set.
-Another new option can be set, allowing scenes to be
viewed without distortion.
Additional Puzzle Difficulty - Beat the game under the
easy, normal, and hard puzzle difficulty settings.
Select the hard puzzle difficulty again and begin a new
game with a new combination of puzzles.
Obsidian Goblet
Successfully complete the game. Start a new game and
enter the Historical Society building. The Obsidian
Goblet can be found on a shelf.
White Chrism - Successfully complete the game. Start a
new game to find White Chrism vial in the kitchen of
apartment 105 in Blue Creek Apartments.
Introduction FMV sequence audio - If you wait at the
title screen for awhile, the introduction FMV sequence
will begin. In some scenes, there will be no audio.
Successfully complete the game one time and the audio
will be restored to those scenes.
Hidden skulls in picture - Go to room 307 in "Wood Side
Apartments". On the third floor is a picture on the
wall. Press X and the message "There's a painting
hanging on the wall. It looks like a landscape of this
area." will appear. Look at the picture to see two
skulls on the side of the mountains.
Innocent Man riddle - One of the rooms you will enter in
the Labyrinth will include six men that have been hung
by the ceiling. Your job is to free the innocent man in
the group. In easy riddle mode, the innocent man will
always be, "The Kidnapper". In normal riddle mode, the
innocent man will always be, "The Arsonist". In hard
riddle mode, the innocent man will always be ,"The
Counterfeiter". Once you find out who the innocent man
is, pull the corresponding empty noose in the second
room to release the body. In his place, the Key Of The
Persecuted will be on the floor below.
Box combination - When you get almost to the end of the
hospital area and go down in the elevator, you will get
a call on the radio. It is game show which will ask
three questions. You must go to the third floor
storeroom to get your prize. The combination to the box
is 3 1 3.
Defeating Eddie - In the first battle, equip your rifle
and as soon as you get the chance, shoot him four times.
He will run away. Follow him into the next room. Get far
away from him and just keep shooting until he dies. If
he gets in close, run away and shoot him. If done
correctly, he should be locked in between shots and you
will not get hit.
Game shark code:
(M) Must Be On
EC8DBED014431F04
0 Saves Recorded
3DB5CC1E1456E7A5
Infinite Handgun Ammo
0D88709C1456E7A6 4D88709C1456E79F
Infinite Health
4CA9F29A145625DD 4CA9F2A2145625DD
Infinite Rifle Ammo
0D8870A41456E7A6 4D8870A41456E79F
Infinite Shotgun Ammo
0D8870A01456E7A6 4D8870A01456E79F
Low Total Time
4DB5CF2A1456E7A6
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