N64: Cheats, Codes and Walkthroughs: Command And
Conquer 64 |
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Tip:
For Misson9[NOD]:
After you start your base up make a line of sand bags going to the top of
the hill and build turrets around the edges than sell the chain of sand
bags. Now since thats done build one hand of NOD which makes men for you.
Now you will have assume defence when they come to attack plus you can
build men faster because the more hands of Nods that you make will
increase the speed of the men your building, in other words when you build
your men the men build a lot faster than before.
Send in by Marilyn Goldenberg
Cheat mode:- Press B, A, R(2), A, C-Right, Up, Down, A at the title
screen. Select the "Replay Mission" option at the main menu, then press L
to display all missions and R to select your team.
Start battle after enabling the code. Press L + R to display programming
debug information. Press R + L + Up to automatically win or R + L + Down
to automatically lose.
Adjust battle screen:- Hold R press C-Up or C-Down to magnify and reduce
the battle screen.
Easier building:- Highlight a unit to be created from the toolbar, then
press A. Hold Z and press A after receiving the "Unit Ready" or
"Construction Complete" message to build the same unit again without
returning to the toolbar.
Hints:
Easier Tiberium harvesting:- To make the harvesting job quicker, run sand
bags to the Tiberium and place a Refinery there. Then, sell the bags.
Hidden message:- Remove all controllers, then turn on the Nintendo 64.
Watch the opening images and text until it reaches the controller screen.
Build away from base:- To build away from your base, simply create a chain
of sandbags to the desired location.
To take over the enemy base, you can simply build sand bags directly into
the enemy's base. Once you have you the sandbags in place, build Obelisks
and destroy anything in the base that may be a threat to your engineers.
After it is safe, simply make some engineers and send them into the enemy
base.
Use opponent's structures and men: - Use an engineer to get into your
opponent's Mobile Construction Unit. This will allow use of your
opponent's structures, men, and more.
Faster training:- Build more than one Barrack or Hand Of NOD to increase
the training speed of a unit.
Selling vehicles:- Place a vehicle in the repair bay to sell it.
Selling troops:- Place troops next to or inside the items that are being
sold. For example, when playing as the GDI, build a transport and repair
pad and place five soldiers in the transport. Place the transport on the
pad and sell it to get full price for the item and the men.
Killing multiple grenadiers/flamethrowers:- When attacked by a group of
flamethrowers or grenadiers, just kill a few of them to set off a chain
reaction that will kill the rest.
Gold NOD weapons:- Play as the GDI and capture a NOD airstrip. The GDI
forces there will continue to build NOD weapons with a gold tint.
Finding money:- Destroy the churches in the villages to find $1000.
Scouting:- If you are trying to scout land the best way is to use Stealth
Tanks playing as the NOD or Suicidal Humvees as the
GDI.
Minigunners for less money:- If you need money and you want to make
minigunners, do not train them. Make a Tiberium Silo and sell it . You
will get three minigunners and a small amount of money. For the same
construction time and three times less money you will get the same result:
three minigunners. This strategy will work with any structure other than
walls, but the Tiberium Silo is the cheapest building.
Build NOD attack chopper:- To build an attack chopper for the Brotherhood
of NOD, simply take over their main base and the option for an attack
chopper will become available.
APC bomb:- Steal or make an APC, and fill it with flamethrower men. Send
it to the enemy base and place it next to a building. When it is
destroyed, the flamethrower men will explode. Two such APC bombs can be
used to destry a Construction Yard.
Faster Ion Cannon and Nuclear Weapon charge:- Build more power plants to
get a faster Ion Cannon and Nuclear weapon charge.
Taking out Lasers:- The fastest and easiest way to take out Lasers is to
use three Flame Tanks -- you will barely get damaged.
Taking out Guard Towers and Advanced Guard Towers:- Build Artillery and
send them to attack those structures. They shoot from such a long distance
that the Towers can not shoot back.
Tiberium Factories:- When you destroy all your opponent's Tiberium
Factories, you can shoot one of their structures a few times for them will
sell to it. However, make sure you take out their main base first or they
will not be able to rebuild the Tiberium
Factories.
Keep tanks from getting destroyed:- Get some men and put them in the front
of your tank. When the enemy opens fire, they will shoot at the men
instead of the tank.
Build a repair bay fairly close to the entrance to your base and place a
tank on it. When ever an enemy fires at it, the tank's health will be
restored.
Enemy shoot each other:- Take a quick unit and speed it through two enemy
units to get them to shoot each other.
Distracting the enemy:- You can use units such as mini-gunners to distract
the enemy and overwhelm them. They will not attack until the gunner dies.
Selling out before enemy attack:- When the enemy is attacking your
buildings, quickly sell them before they be destroyed. You will get money
back, plus three mini-gunners and a technician with a shotgun.
Using walls:- Enemies will not attack walls. To use this to your
advantage, build them to block enemies from getting to Tiberium Fields and
your base.
Destroying tanks:- Do not waste a lot of men on an enemy tank. Use two
rocket launcher men. A tank will not crush them and cannot kill both of
them before they destroy the tank.
Winning as NOD:- Build a remote construction site. Then, build a laser
turret but do not place it. Send the construction yard truck close to your
opponent's base, then make it into the yard. Quickly get the laser turret
and place it next to the yard. Note: Make sure you have enough power
before you start building.
When playing as NOD in missions where GDI has the Ion Cannon, for example
Nod Spec Ops 2, build a SAM site. While the SAM site is up, GDI will not
strike any buildings (Turrets, Airstrips, Construction Yards, Etc.),
except the SAM site. However, if you build an Obelisk Light, they will hit
it. The GDI favors hitting in this order: Obelisk, ADV. Guard Towers (GDI),
SAMs, Turrets, Tiberium Refineries, then Airstrips. They then attack the
other buildings at what appears to be a random manner.
Winning as GDI:- In missions that you have the Ion Cannon but NOD does not
have its nukes, build as many Guard Towers and Advanced Guard Towers as
possible in the path that Nod attacks. Then, use the Ion Cannon and air
strikes to destroy the NOD Refinery, Silos, Construction Yard, Airstrip,
Hand of Nod, etc. If you have to destroy SAM Sites to get your Air
Strikes, send Orcas one by one and destroy them with a Ion Cannon. Hit
while it is above ground.
Gameshark Codes
Brotherhood of NOD Codes
Infinite Money - 800C50AE 00FF
Max Money - 810C50AE FFFF 810C50B0 0001
Max Power - 810C50CE FFFF 810C50D0 0001
Instant Build Buildings - 810C50C6 FFFF
Instant Build Units - 810C50BE FFFF
Instant Build Vehicles - 810C50C2 FFFF
Instant Build Aircraft - 810C50BA FFFF
GDI Codes
Infinite Money - 800C4F06 00FF
Max Money - 810C4F06 FFFF 810C4F08 0001
Max Power - 810C4F26 FFFF 810C4F28 0001
Instant Build Buildings - 810C4F1E FFFF
Instant Build Units - 810C4F16 FFFF
Instant Build Vehicles - 810C4F1A FFFF
Instant Build Aircraft - 810C4F12 FFFF
GDI Mission 4 Codes
Infinite Health Hum-Vee - 800ABE99 0096
Infinite Health APC #1 - 800ABFB1 00C8
Infinite Health APC #2 - 800AC03D 00C8
GDI Mission 6 Codes
Infinite Health Commando - 800B56CD 0050
Infinite Health Transportational Helicopter - 800BFC95 005A |
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