Enter codes quickly during game play:
All objects unlocked - Enable the [Cheat gnome] code.
Then, pause time, then Press Down, Z, Up, Up, R.
All visit locations unlocked - Enable the [Cheat gnome]
code. Pause time, then Press Left, Z, R, L, Z.
[Cheat gnome] - Pause time, then Press Down, L, Z, R,
Left, Right. A gnome should appear near the house that
your Sim is at. Select it for 10,000 Simoleons.
Sent in by Marcella San
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Boosting a low budget - At Mom's house, Mimi's place, or
Dudley's trailer, buy things until your budget drops
below $100. Wait about an hour. When the phone rings,
answer it. You will get free money. Repeat this as
necessary.
Dead plants - When a plant is dead, do not throw it
away. You can sell the dead plant for as much as a new
plant costs.
Easy money - When you go to a house and do not have much
money, trade in all the wallpaper and buy the cheap
version. You can get a good amount of money. You can do
the same thing with the tile.
Fishin' For Profit book - To get the Fishin' For Profit
book go to Nikki Nack's store (open from 9 a.m. to 5
p.m.). After you buy it, find O'Phil Mclean. Give it to
him and he will give you a job. Note - You must get the
goals from him first. To do this, talk to Salty. Later
in the game, you will be offered by Nikki Nack to buy
the Waterfront Villa for 3,000 Simoleons.
Get a bigger room - When at Dudley's trailer, go to the
master bedroom. Then, sell the door that leads to the
smaller room so that there is just a wall. Next, make a
door at the top right corner so that there is a place
you could walk into the smaller room. Then, decorate
both rooms' wallpaper and carpet to be the same and you
will have a bigger room.
Jock career - To successfully complete the Jock career,
you need to have all Body points, 4 Cooking points, and
5 Charisma points. You will also need six friends. A
quick way to complete this is go to Mom's house and buy
something to work your body (for example, a treadmill,
pool, a bookshelf or something similar to the gourmet
cooking stove; and something for your charisma (for
example, a microphone or a mirror). Do that, then build
your skills and move to the different houses so you can
complete a goal and unlock something. You will
eventually get to Malcolm's mansion.
Never work - In Bustin' Out mode, the people who you
live with cannot get fired. If you want them to stay
home, just let them. This can be very useful if you need
them to clean up, or need them to do some other things.
Raising a baby - When you have a baby, do not play with
it ever, as it does nothing. If you feed it then sing,
it will stop crying for a couple of hours.
Raise motives - To help raise motives in later levels,
move back to Mom's house. The Artificial Love will make
raising motives easier.
Raising skills - While living with Mom, do not run out
and get a job after you have completed the first few
goals. Instead, stay around awhile and use that time to
build skills. Mom will nag you, but just select "Okay"
and keep doing everything else. Make sure to keep
yourself happy and entertain/talk/joke with Mom to keep
your relationship up to par. When you have your skills
where you want them, move out. This will make things
much easier. You will then be able to concentrate on
your job and relationships, rather than skill building.
Skipping work - In Bustin' Out mode, you can skip work
by moving back into Mom's house. While you live with
Mom, the bus will not arrive, and you do not have to
work. This is useful if things are not going so well and
you need some time to "restore" your Sim.
Throw an art opening - When you move to Studio 8, one of
the goals is to throw an art opening. In order for the
art opening to be successful, you have to purchase a
Sculpting Block and sculpt it first. Then, have the
party and it will be successful. However, before you can
purchase the Sculpting Block, you must complete the goal
that will give you access to it.
While living with Mom, do not run out and get a job
after you have completed the first few goals. Instead,
stay around awhile and use that time to build skills.
Mom will nag you, but just select 'Okay' and keep doing
everything else. Make sure to keep yourself happy and
entertain/talk/joke with Mom to keep your relationship
up to par. When you have your skills where you want
them, move out. This will make things much easier. You
will then be able to concentrate on your job and
relationships, rather than skill building.
Sent in by Peter Wade / Molokai Sells
All socials unlocked: Enable the "Cheat gnome"
code. Then quickly press L, R, Down, A, Y during game
play. A Sim voice will say something to confirm correct
code entry. More hair styles, accessories, and outfits
will be unlocked. Repeat this code to disable its
effect.
All skins unlocked: Enable the "Cheat gnome" code.
Then quickly press L, Y, A, R, Left during game play. A
Sim voice will say something to confirm correct code
entry. Repeat this code to disable its effect.
Team picture: Enable the "Cheat gnome" code.
Quickly press R, Z, Down during the credits. A Sim voice
will say something to confirm correct code entry. A
picture of the developers will appear in the background.
Repeat this code to disable its effect.
Two player mode: Go into freeplay mode (if there
are two or more people in the house) or into the levels.
Have the second player press Start and a bus appear if
you are in the levels; or the second player will become
one of the family members in freeplay mode. Note: In
freeplay mode you need at least two Sims in the house to
make this work.
Boosting a low budget: At Mom's house, Mimi's
place, or Dudley's trailer, buy things until your budget
drops below $100. Wait about an hour. When the phone
rings, answer it. You will get free money. Repeat this
as necessary.
Raise motives: To help raise motives in later
levels, move back to Mom's house. The Artificial Love
will make raising motives easier.
Go to work one day then skip work the next day to fill
your motives. Note: Be careful; if you skip work two
times in a row you can get fired.
Buy the Aromaster Windpuffer Gold aroma machine.
Peppermint and Juniper increases Comfort. Lavender and
Marjoram increases Fun. Juniper and Rosemary increases
Energy. Rosemary and Peppermint increases Room.
Notice that when you are at your Mom's house at the
beginning, your Sim's energy and social do not go down,
and will remain at the halfway point. Using this, you
can raise your skills faster. First, have breakfast,
lunch, or dinner. Then, use the toilet, take a bath,
watch television for fun and comfort, then finally work
on whatever skill you want. After repeating this routine
before having breakfast, lunch, or dinner, clean up the
plates. Do not call a maid or anything else, as it is a
waste of money. For extra money, do creative skills on
your paint set and sell your paintings when done. This
will give you a lot of money when you are done with your
skills. Do all goals except getting a job. Do not sleep
or talk to your mom while doing this. When done with
Cooking, Mechanical, Creative, and Charisma, buy a chess
table for Logic. When you are done with those skills,
sell the chess set (whole refund). Then, buy the weight
lifting machine for the Body. When done with all skills,
get a job and move out.
While waiting for your baby to become a child, you are
not allowed to leave your house. This is a great time
for building your skills up, improving your
relationships for your career, and doing whatever needs
done around the house.
To raise your Body skills much faster, work out on the
Rock Climbing Wall. Your Sim will get Body points going
up the wall and also when going down the wall.
To successfully gain skills, put fun in between your
tasks, such as Study, Read, Study, Dance, Paint. Note:
Do not them do dancing and watching television very long
before going on to the next task.
If you have a lot of stats to improve (for example, 5
Body and 4 Mech), move to your Mom's house and stay
there for a while. The bus will not come for work, and
you will not get fired. You now have time to raise your
stats. Also invite your friends over and keep your
relations up if needed. If you get your stats up, keep
friends, and stay connected, you can move out in a week
(Sim time) or later and continue with your life.
In free play mode, create the Sim(s) you are going to
use, but only as kids. Move them into any lot. Enter the
house, then press Start to save and quit. Next, go back
to Free street where you have the family you are going
to use and evict them. Then, go to "Edit Family" and
edit the kids you created. You can now raise all of
their personality points. Make them adults and dress
them however desired. Then, move them into a lot where
you want them to live. If you look at their skills, they
will already have some.
Completing all goals: If you want to complete all
the goals (the goals besides getting promoted to) do not
fill up all your stats(Body, Cooking, etc.) at the
start. This is because you will go through the levels
very quickly and will not have time to do the other
goals. Instead, at the start just fill Body, because
your energy only goes halfway down; and Creative, so you
can throw a great party.
Fun rating: To always have a good Fun rating, buy
the Aromaster and place it in your Sims bedroom. Each
time your Sim goes to bed, turn it onto the second
selection, "Lavendar & Marjoram". This will boost your
Fun meter while your Sim sleeps. You need to have at
least 150 Simoleans in order to run the Aromaster. Also,
if you get robbed, the Aromaster will be one of the
first things stolen; have a burglar alarm in place.
Unlock social options: To unlock most social
options, become friends with the Sims. For example, when
you be friends with Randy you will unlock "French Kiss"
and with Paisly you could unlock "Spank Booty". Each Sim
has there own social option to unlock when you become
their family friend.
Making friends: Invite a friend over, then get
into a hot tub, preferably the Love Tub. Then, ask a
friend to join you. When he or she gets in, place items
around the Love Tub. The Sims will not be able to leave,
and will keep talking to each other.
Keeping friends: Get married when possible, then
instead of getting the friends you need to get a
promotion with your Sim, get the friends with the Sim
you are married to. The relationship that the Sim you
are married to has with other Sims never decreases. You
can get friends and not have to worry about keeping
them.
Ditch baby: After getting a baby, select the car
and pick "Move Out".
Career for completing the game faster: To complete
the game much faster and easier, start it with the Mad
Scientist career. Work on your Mechanical and some Body
skills, then after completing that career, get a new job
in the Counter Culture career. Work on your Cooking and
Charisma skills. While doing these careers, you can
stock up on the "important" skills. For example, you
must work on your Mechanical and some body Skills in the
Mad Scientist career so you can get full bars for those,
full bars of Cooking for the Counter Culture career, and
Charisma for both.
Promotions: Find a job at Mom's house. The pop up
box will say something similar to The bus will pick you
up at Mimi's house at 8:00". You must move there on the
scooter. Go to work in a good mood. You should get
promoted the first time you go to work. Next, check on
the job box at the bottom of the screen (press the right
arrow). Complete the skill points overnight, then get
them into a good mood ready for work the next day. If
you really want them to be promoted for the next day,
then try taking a day off work (do not bother going).
Keep doing this for every promotion. Eventually you
should move from one home to another. Note: This may not
always work -- you might need family friends as well.
Never sleep: Enable the "Cheat Gnome" and "Raise
motives" codes. Select the Cheat Gnome and choose the
"Fill all motives" cheat. Repeat as needed. You will
then never actually "have" to sleep.
Live alone: Use the following trick if you want to
take the day off and control another Sim, and do not
want to mess with it. When your roommates go to work,
leave and return after the time they come back from
work. You will be able to live alone. Alternately, you
can build a small room in the back yard, with a door. Go
into it, call the other person over, and leave once they
get there. Then, go to build mode and delete the door.
Catch a robber: Enable the "All objects unlocked"
code. Buy a motion sensor alarm and place at your front
door on the wall. If you have a backdoor, do same thing
there. This security costs only 300 Simoleons, instead
of buying walls at the corner of your street and putting
burglar alarms there.
Build a wall at each corner of the map that a burglar
can approach from and place a burglar alarm at every
wall. The burglar will be caught before entering the
house.
When you first move in to someone's house, buy the Sims
home alarm systems and put them on both sides of the
doors, outside. This will stop the robbers from getting
anywhere near your possessions.
Get rid of annoying Mom: At the beginning of
Busting' Out mode, you will start out living with Mom.
She will keep talking and say things like "What did I do
to deserve this?" or "When are you going to find a job?"
She will keep saying things and will not allow you to
play without interruptions. To avoid this, Enable the
"All socials unlocked" code, then take your Mom to the
back of her house. Hypnotize her, walk away, then put a
wall around her. That will take care of her. However,
when you move out she will wake up. You must take her
somewhere quiet so that if you make noise with a radio
or television she will not wake up.
Getting married: Make a meal, then call your
potential mate over. Sit down and eat with them. When
you are done, let him or her use the bathroom. While
they are doing that, watch TV then have him or her join
you. When they get up, propose.
Eat dinner with someone. They will use the bathroom.
While they are in there, watch television. When they
leave, highlight them and the "Propose" option should
appear. You can also have a baby with this person by
getting the Love Tub. Mimi or Dudley are the best
choices, because they will pay all the bills.
When you get the "Propose" social, serve a meal. Invite
your lover over and have them get a plate of food. They
will go to the restroom then go swimming. When they get
out, propose. Note: You must have a pool before they get
to your house.
Alien abduction: Buy the telescope and use it
until you get two skill points. Your Sim will be
abducted and disappear. It will reappear some hours
later, with different stats.
Aromaster: Use the following trick to never have
to fix a broken Aromaster. Save the game before you turn
it on. If it breaks, quit the game without saving and
resume from your saved game. Instead of turning it on
again, sell it then buy it again.
Limo: To unlock the limo easily, buy 3 of the 9
screen television. You will unlock the rare limo.
Rocket Gnomes: To be able to make Rocket Gnomes,
you must have an Inventor's Workbench and Mech skills at
8 or higher.
Anti-War Protesters: While living at the Pentagon,
you must stop the protesters. Go to Club Rubb and wait
until Mona or Bing call and invite everyone to the
party. After Mona or Bing says, "Let's get this party
started. We need to raise funds for the antiwar fund",
attack either Mona or Bing. This should unlock the Toy
Parrot.
Contaminating sports at Shiny Things Labs: To find
out where contaminating spores are coming from when
living at Shiny Things Labs, visit the Goth Manor and
steal a fern. This will unlock the Giant Fern.
Daydream Sequence: At the beginning of the game,
you will be standing in a place where people are dancing
and music is playing. All of a sudden, a puff of smoke
will appear. A Sim of the opposite sex will appear from
the smoke. A message will appear, stating something
about kissing the Sim that just appeared on the cheek.
The Sim you are supposed to kiss will whistle at you,
trying to get you to kiss him or her. Your Sim does not
kiss the other Sim automatically. If you do not want to
kiss the Sim, press R to speed up time. More messages
will appear about kissing the sim or stating that the
daydream will be over soon. After a few quick minutes in
the game, another puff of smoke appears. This time, your
mom appears from the smoke. She will ask you to stop
daydreaming and say that Malcolm is taking your scooter.
After that happens, the daydream ends and you begin the
game. Also, during the "Daydream Sequence" if you do not
want to be near the Sim you have to kiss, move away by
using the "Go Here" queue. However, when you move, the
other Sim will just follow you. Note: When you are in
the "Daydream Sequence", you cannot interact with
anything. The only thing you can interact with is the
Sim you must kiss.
Eliminating Senator Landgrabb: To eliminate
Malcolm, you invite him over while you are raising a
child. Keep him around until your baby cries.
Buy a wall or fence and trap him until he gives up.
Finding the Goth's fern: In order to get the
Goth's fern back, you must be living in the Goth's
house. Then, visit Dudley's house. When you go to the
very back of his house you will see and old broken down
car, and a fern that is close to it. Select the fern and
choose the "Steal Fern" option. A window will appear,
and Dudley will tell you that he was just borrowing the
fern. Go back to the Goth's house and a window will
appear, with Bella saying something about how it figures
that it was Dudley who took the fern.
Finding the Sci-Fi script: Go to the Shiny Things
lab and talk to the brain in the jar.
Finding a neighbor with candelabras: To find the
candelabras, enable all the social options. Do Romantic
Kiss on Mortimer if your Sim is female or your wife if
your Sim is male.
Framing Malcolm at Pixel Acres: You first need to
unlock the Synthesizer and the Pixel Booty Song. Then,
move into Pixel Acres. Buy a Synthesizer, make food,
throw a party, and invite Malcolm over. Then, play the
Pixel Booty Song on the Synthesizer. A cop should appear
from the bushes and arrest Malcolm.
Note: When playing the Pixel Booty song on the
Synthesizer with full creative points, all Sims on the
screen will take off their clothes.
Getting the Pixel Booty Song: Go to Goth Manor and
play the synthesizer. You accomplish two goals, which
are "Find out the Ghost problem" and "Getting the Pixel
Booty Song".
Score a red pool table: When you are living at
Tinsel Bluffs, visit Club Rubb and play pool with Bing.
This will unlock the pool table.
Play air hockey with pizza man: If you have an Air
Hockey Table and a child, have the child play air hockey
then get a different Sim to order a pizza. Switch back
to the child and when the pizza arrives, select the
pizza deliveryman. The option "Join" will appear. Select
it and he will come over and play air hockey.
Pet repair man: To get a pet repair man you must
have unlocked the last television with nine screens. Buy
it and the most expensive three seater couch. Turn the
television on and then hire a repairman. When he
arrives, he should fix the lights and things, then steal
a snack and sit down to watch television. He will not go
away until you turn off the television. Note: This will
keep boosting his bill.
Find and shut down the hackers: At The Octagon,
visit the Shiny Things Lab and select the first computer
at the front of the lab. Select "Steal Computer" and it
will confirm that the mission is complete.
Find and destroy bio-weapons: While living at the
Octagon, visit Goth Manor and select the incubator.
Then, choose "Destroy Bio-Weapons".
Find someone interested in Chase's secret formula:
While living at Pixel Acres, visit Shiny Things Lab and
use the "Tell Secrets" interaction on Makino or Vaughn.
Making sure Mimi's OK: Go to Mimi's house. She
will tell you that she has made a mess around the house
and for you to clean up. Then she will tell you a
secret. Once you have picked up all the mess you should
be rewarded with a car.
When you live with Mimi, make sure to hire the maid to
come everyday before you move out. When you are living
at Studio 8, skip work one day and visit Mimi to clean
up her mess. Normally, this would seem nearly impossible
to do in one visit. However if the maid is there, she
will clean most of it for you, and you will still get
the car as a reward.
Get through Dudley's party: When you are staying
at the gym your roommates will want you to go over
Dudley's Trailer to party. Move out of the gym and move
in with Dudley. While you are there, serve
breakfast/lunch/dinner and have Dudley order pizza.
Then, move out of his house and back into the gym. When
you visit Dudley's Trailer, food will be already laid
out on the table. Before you move out of Dudley's
Trailer, buy a bigger table and lots of chairs to seat
the guests. Then when you visit Dudley's Trailer for the
party, eat and talk to at least five party guests to
make your relationship with them above five points. If
this does not work, talk to more guest or see if your
relationship went down by some points.
Get through the Rocket Gnome party: At Shiny
Things Lab, you will need all Mechanical skills. Then,
make five Rocket Gnomes. Put them all outside then
launch all five.
Throw the ultimate DJ dance party: All you need is
the dance floor. Have one person spin on the DJ Booth
and another person dance on the floor. Then, have that
person ask everyone, but the person who is spinning, to
join in the dancing. It will take about fifteen minutes
in Sim time. You will unlock the Q3 Recliner.
To throw the ultimate DJ dance Party at Club Rubb,
select the phone and go all the way to the bottom to
"Throw Party". When your guests arrive, in about thirty
seconds, one of the Sims will say something. After that,
choose the DJ Booth and "Spin". Then the Sim who said
something before will say, "Club Rubb is Da
Booommmmbbbbbb!". It will confirm that the goal is
complete.
To throw the ultimate DJ dance party while living at
Club Rubb, you must have somebody with 8 or more
Creativity. "Spin" on the DJ stand and get five people
dancing at the same time. To do this, raise your
Creativity skill, "spin" at the DJ stand, then switch to
Mona or Bing and have them dance at the dance floor.
Then, select all the guests and choose "Join". After
about ten minutes Sim time, somebody will say, "Club
Rubb Is Da Booooooooooommmmmmbbbbbb!!", which indicates
that the mission is complete.
Find out what is going on at Toane's Gym: When you
are at Tinsel Bluffs you must complete this goal. Go to
Toane's Gym and do three triple back flips on the diving
board. You will unlock the Wicked Breeze Outdoor Shower.
Muscle the Muscle at the Gym: While you are living
at Tinsel Bluffs, go to Toane's gym and attack someone.
Seduce someone at Casa Caliente: When living at
Pixel Acres, visit Casa Caliente and select the love rug
"Relax". Then make a Sim of the opposite sex join. Talk
for awhile on the rug, and you will soon kiss. Note: You
need to like the person 100% or else it will not work.
Show off some Club Rubb moves at Studio 8: Enable
the "Raise motives" code, then go to the car and select
"Visit". Then, select "Studio 8". When you are at Studio
8 go to someone and select "Breakdance". If this is not
unlocked, then use the "All socials unlocked" code. You
will then get awarded the light. This will work
regardless of whether they turn their back and do not
like you.
Change minds at Studio 8: When you have to go to
Studio 8 to change their minds about scientist, go to
Artie and hypnotize him. The mission will now be
complete.
Solve the ghost problem at Goth Manor: You must be
living at Pixel Acres. Then, go to Goth Manor and play
the TumulTech "Sim-Phony" Synthesizer. Once you do this,
your goal is now complete. Also when you do this, you
will get the Pixel Booty Song.
Stop protesters at The Octagon: Go to Club Rubb
and attack Mona or Bing. This will unlock the Parrot.
Throw an art opening: When you move to Studio 8,
one of the goals is to throw an art opening. In order
for the art opening to be successful, you have to
purchase a Sculpting Block and sculpt it first. Then,
have the party and it will be successful. However,
before you can purchase the Sculpting Block, you must
complete the goal that will give you access to it.
Bring all the art and sculptures from out back into the
studio. Arrange them however desired, then buy a cooler
in buy mode (miscellaneous). Go to phone and throw a
party.
A very easy way to make the art opening successful at
"Studio 8" is to delete one section (square) of the wall
that separates the art room from the kitchen. You will
even made a few Simoleons in the process.
In order to throw an art opening in Studio 8 you need to
let Charity sculpt either before or during the party.
Enable the "All objects" code. Buy a dance floor and put
a stereo by it. Then, buy a sculpting block and put it
in the art room. Next, have your Sims throw a party.
This should be an easy and successful way to throw an
art opening.
Help with outsider art: This is a Casa Caliente
mission. Just go to Studio 8 and use the easel to paint
a picture.
Mission Classified: Eliminate Senator Landgrabb:
First, you need to be at The Octagon. Make sure you have
the Miss Gyrotic (obtained after you unlock it at the
skill building menu at the buy/build menu). Go to the
phone and call Malcolm over. Once he is there, go to the
Miss Gyrotic and program it for defense. The robot will
appear and go after Malcolm.
Dead plants: When a plant is dead, do not throw it
away. You can sell the dead plant for as much as a new
plant costs.
Plants in house: If you want plants in your house,
keep the wall open in build mode and put the plants in.
Then, close up the wall.
Hot tub in house: Delete one wall in your room
then put in a hot tub. Then, close up the wall.
Kinetic Gnome and Flamingo limit: When your
Creativity bar has reached its peak, use the workbench
with the tank on it to build Kinetic Gnome and
Flamingos. However, after you have built a certain
amount, you will not be able to select it again. Either
sell or launch them to build more.
Easy money: When you go to a house and do not have
much money, trade in all the wallpaper and buy the cheap
version. You can get a good amount of money. You can do
the same thing with the tile.
When you move into a house, sell all the wallpaper and
tiles. Then, change the tiles to grass and the wallpaper
to nothing.
Instead of working, you can get a workbench from the
"Building Skills" section in buy mode. When your
Mechanical skill is at its best, you will get 100
Simoleons for each gnome you make. It only takes about
five seconds to make each gnome, and you can make about
thirteen gnomes at once. Note: Your Sim will only make
gnomes when in a good mood.
To get lots of money, enter buy mode and sell the
paintings. Some of them are worth a couple thousand
Simoleons.
When you get the Tesla Coil, go on it and wait until it
gives off an electric bolt. Then, go to the Build/Buy
menu. Select and sell the electric bolt for 50 Simoleons.
When you move out of a house (for example, Dudley's
Trailer) sell all of his stuff except the toilet,
shower, bed, and refrigerator. The Sim will survive, and
you will make a lot of money.
When at Mom's House, Mimi's Place, or Dudley's Trailer,
buy things until your profit goes below 100 Simoleons.
Wait about an hour. You will get a phone call and
receive free money. Repeat this as necessary. Then,
before you move out, sell everything that you bought.
You will then end up leaving with more money than you
started with.
Note: This trick requires a Game Boy Advance and a link
cable. During game play, plug the Game Boy Advance into
the Gamecube and turn it on. You will unlock the game
cabinet. With the Game Boy Advance still linked and on,
click on the game cabinet and play one of the games. The
game that gives you the most money is Petri Dish. Note:
While playing the game do not fast forward time or press
Start on the Game Boy Advanced; also, after you have
finished the game do not turn off the Game Boy Advance.
After you finish the game, your Sim will act as if he or
she just won, and you will gain the number of Simoleons
you acquired. You can get more money doing by this
rather than going to work.
Buy the mechanical object that costs the most money.
When you produce a ball of Blue Lightning, pause game
play and go to buy mode. Then, sell it for 50 Simoleons.
When you move into a new house, Malcolm always comes in
and steals his items back and you can do the same thing.
Once moved into the house, press Start and go to the
"Buy" section. Flick the C-stick and the game will allow
you to move items that are already within the house.
Once you select an item, an icon that reads "Sell" will
appear. Select "Sell" and the selling price will be
added to your account. You can sell everything in the
house and the tenants will not get mad. Make sure you
leave essential things such as bed, bathroom, kitchen
items ,etc. or the tenants will get mad. When you leave,
the people will not ask for money back. Continue to sell
all your friend's items for free money. Note: When you
get to Malcolm's Mansion, he runs off, and you own the
mansion, sell all his items and you will have a little
over 70,000 Simoleons in your account.
If you want to buy things without actually losing money,
go to buy mode, buy whatever desired, place what you
bought wherever you want it to be, then select your
vehicle and choose "Move out".T he residents of the
place you are at will pay you back for whatever you
bought. Move to any random place, then move back to
where you originally were. You can keep doing this many
times as desired. Note: You still need enough money to
buy the item -- this trick just lets you get your money
back while keeping the item. This of course does not
work on other expenditures, such as food, money, and
bills.
Build up your logic skills and then buy a Gene Genie
Incubator and create a mutant. Feed the mutant until it
gets bigger, then sell the mutant for 500 Simoleons.
In free play mode, evict the Tutti or Frutti family,
then and go to "Edit Family". Select one of the families
and customize it. You will have 36,000 Simoleons.
When using the Tesla Coil, pause game play, You can sell
the lighting balls for 50 Simoleons each.
Easy house improvements: When you are trying to
improve a house, upgrade everything to the highest
possible level. If you run out of money, move out (they
will repay you), then move back in. This will upgrade
the house so that your Sim can live comfortably and you
will not lose any money.
Mirror reaction: When creating your Sim in a new
game (Bustin' Out mode) or creating a family (Free Play
mode), rotate your Sim until he or she is facing
directly at the mirror behind them. Once done, your Sim
(if a male) will bend down to the mirror, take his hand,
and rub his chin smiling. If it is a female, she will
turn her body sideways and look at herself in the
mirror.
Triple time: To make time go by faster than
"double time" (from pressing R) when sleeping, control
another Sim in the house and make them go to sleep. If
both Sims are sleeping, time will go by much quicker.
Changing personality when creating your Sim: When
your changing your Sims personality, they will give you
a little demonstration of how they would react to other
Sims. For example, if you change their personality of a
girl Sim and you select "Active", she will jump and
dance as Mimi does on a "Bounce My Booty Dance Floor" at
a party.
Quickly kill Sims: Purchase a high diving board in
free play mode. You do not have to place it over the
pool. Position it over the patio. The Sims will jump
onto the tile and smack their face into the ground. If
you purchase a glass coffee table, you can place it
under the diving board. When the Sim jumps from the
diving board, they will do a face plant into the glass
table and immediately die. The Grim Reaper will not even
appear; they will just turn into a tombstone.
Kill Sims with mutant plant: Buy an Incubator from
the skill point raising items in buy mode. Then, have
your Sim incubate a mutant plant. Next, feed and water
the mutant plant until it grows then stop watering it.
If you watch it, the plant will eventually get hungry
and thirsty (a thought bubble will appear above it).
Wait about a day longer then have your Sim stand in
front of the plant. If the plant is hungry enough, it
will either attack your Sim or eat your Sim whole.
To feed the mutant plant with friends or a Maid, you
will need an incubator and fully grown mutant. When you
have a fully grown mutant, do not water it for four days
or until it attacks people. Make sure you have hired a
maid or invited a friend to your house. The maid or
friend should go over and get eaten by the mutant. A
grave and message will appear.
Kill mutants: To kill mutants instantly, you need
an incubator and a grave or news paper. Buy an
incubator. Once you have a paper or grave, put it on the
incubator where the mutants are. Then have your Sim
select the incubator and make them incubate. A mutant
should start forming. When the mutant is made, it should
fuse with the paper or grave, then disappear.
Kill Sims with fire: In free play mode, when you
have a grill, place wooden chairs and a wooden table
near it. Then, have one of the Sims cook on the grill
(or more if it does not work). A fire will start. Have
your Sim move toward the flames. If you want to see a
show, do not call the fire department or extinguish the
fire. Your Sim will then start to burn with the other
Sims around watching screaming and crying in terror. The
body will collapse to the ground. The grim reaper will
appear and walk to the body. The body will turn into a
tomb stone and remains there until you sell it.
Buy a fireplace and place it in an empty room. Buy some
of the crates in buy mode and surround the fireplace
with them, but leave a path way leading to the
fireplace. Tell a Sim to light the fire. Once they get
in the room, sell the door. After the fire is lit, tell
the Sim to go to a location in the corner where there
are no crates. Then, put more crates in the pathway and
in a few seconds the crates will catch fire, and so will
the Sim. Also, if you have a fireplace in your living
room that you do not want to catch on fire, do not put a
rug or a table next to it.
Kill Chase: When living at Pixel Acres, it is
possible to kill Chase. It is very similar to killing
maids and friends, though it only rarely works.
Ghost maid: Kill the maid in any way possible,
then select the phone and hire another maid. The new
maid will be a ghost, and can now walk through walls and
clean your house faster.
Avoiding fires: Sell the range and buy a
microwave.
Moving objects other than furniture: Use the
following trick when newspapers, or sometimes empty
plates are in your way. Press Start, then choose "Buy"
or "Build". Select the newspaper or plate and move it
instead of waiting for your Sim to put it inside, or
throw it away. This does not always work on every plate,
and only rarely works with pizza boxes.
Avoiding death: When in free play mode, study
cooking before you try to cook.
Cheap fire alarm: If you do not have the time to
study Cooking and do not want to buy a Fire Alarm, do
the following. When your Sim is hungry and needs to
cook, save the game before doing so. If a fire starts,
press Start and quit without saving. The fire will not
be saved and it will be as if it had never happened. You
can also do this with other things such as burglars,
getting fired, etc.
Change scooter color: If you do not like the color
of the scooter that is given to you, select the scooter
and choose "Repaint". Your scooter color will change.
Stupid Sim behavior: Start spinning on the
Abdominator and your Sim will begin barking like a dog.
This trick requires an Invention Work Bench and a Teppan
Yaki Table (the most expensive appliance). Have your Sim
go on the workbench and make a Rocket Gnome. Put the
gnome onto the frying part of the table and have your
Sim select "Kick" or "Launch". if you select "Kick",
your Sim will kick the table. If you select "Launch"
your Sim will stick their head into the frying part of
the table, and appears to try to kill itself.
Deleting object warning: You should not delete all
the objects such as wallpaper, flooring tiles and
paintings. When you get the two promotions you need for
your job, you must move to a new house and have to pay
back all the money for the things that you deleted.
Splinter Cell reference: When your making your Sim,
if you remain idle about five minutes, a character that
resembles Sam from the Splinter Cell will try to enter
your house, but ultimately smashes his head in the
window.
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