Get Dark garden - Use one of the 3 dark characters and
raise a dark chao. Feed and train your chao till it
evolves and you should see stairs in the main lobby that
go to the Dark garden
Get hero Garden - Use 1 of the 3 hero characters to
raise a Hero Chao. Feed and train your chao till it
evolves and you should see ascending stairs in the main
lobby that lead to the Garden
Get Boss Attack Mode - Finish either Hero or Dark
story modes 1 time. This allows you to fight bosses
Get 3D green hill Stage - Get all 180 emblems and the
stage appears on the world map
Get proper Last Stage - After finishing BOTH Hero and
Dark story modes you can go to story mode and a 'Last
Stage' option is there
Get Hyper Shadow and Super Sonic - Finish the Last
Stage described above
Alternate costume:- Finish all of one character's
(Sonic, Tails, Knuckles, etc.) missions to get an
alternate costume in two player mode.
Boss time attack mode:- Successfully complete either
side story to see all the scenes from the side of the
story that you chose or you can play the Bosses that you
fought in a time attack mode. To get both the Hero and
the Dark modes you have to complete both sides of the
game.
Last stage:- Successfully complete both Hero and Dark
side story modes. Enter story mode to access the "Last
Stage?" option.
Extra Island level:- To get an extra Island level, you
must get all the Emblems, including Kart, Timed Boss,
and the emblems for all A rating. Once you have them
all, which should total 180, the island next to
the Green Forest level will have the face of Sonic on
it. The new level
is a 3D version of the Green Hills Zone, from Sonic The
Hedgehog.
Kart Racing mini-game:- Catch the President with Tails,
or catch Tails with Rouge. If you do both, you will
unlock versus in two-player mode. Either way will work
-- it does not matter which you do first.
Super Sonic and Hyper Shadow:- Successfully complete
the Last Stage? Level in story mode to unlock Super
Sonic and Hyper Shadow.
Dr. Robotnik: Mystic Melody:- At the very beginning of
the Sand Ocean level, stay on the turnstile until it
rotates the entire way around. At that point you will
see a glow, which is the Mystic Melody. You must fly
over to a new platform to get it.
Eggman: Mystic Melody:- In Eggman's Sand Ocean level,
go onto one end of the turning platform and stay there
until view changes. You will see the Mystic Melody.
Knuckles or Rouge: Finding goals: - At any point if you
cannot seem to find what they are supposed to look for,
intentionally die. You will lose all your rings, but
in big stages you will find that it is to the most
benefit. Note: Make sure that you have plenty of lives.
Knuckles or Rogue: Extra lives:- Enter two player mode
and choose Knuckles or Rouge. Keep digging in the stage.
After you dig you might get a lot of coins or
lives. Keep digging for lives -- you can use them when
you try an adventure (Dark or Hero story line).
Knuckles: Mystic Melody:- Go to Wild Canyon as
Knuckles. Go straight into the windy gust throwing you
upward. Look to the left and you should see three small
buildings containing four boxes in each one. Ignore
them. Go straight past them to find the Lonely Statue.
Climb above the statue's head straight up and you should
see a strange painting. Dig through it to find the
Mystic Melody.
Knuckles: Sunglasses:- To get the sunglasses for
Knuckles, play through story mode until you get to the
Meteor Herd level. This occurs immediately
after fighting the "Egg Golem". Look around for a big
meteor on a separate floating rock island. Get on it,
then get in back of the huge meteor, as far as you can
go. Punch twice and then move forward for the
Mini-Spiral Upper. If this does not work, try running at
full speed and slam into the door in front of you. If
it opens, break the metal box located there, then hit
the button. Find a spring that takes you up to the top
(or climb up), then fall down the newly opened area. You
should see a rainbow-colored area with the Sunglasses
power-up.
Rogue: Treasure Scope:- Successfully complete the Dark
story line or get the Iron Boots in the Space level.
Then, return to the first level and look for
the Egyptian sign that was in Egg-Quaters. You will find
Mystic Melody here. Then, go to the Security Hall and
find the point of usage for Mystic Melody (there may be
two). Follow the bridge that appears and use the Iron
Boots on the crates to break them to find the Treasure Scope.
Sonic: Extra points:- When playing as Sonic, use the
special punch attack after hitting and destroying an
enemy to hit another and collect more points.
Sonic and Shadow: Mystic Melody: - The Mystic Melody
for sonic and shadow is in their final stages. For
Sonic, keep playing through the level until you see a
rocket on a platform while grinding on a rail. Jump to
it, and use it to go to a different route. Keep playing
through this route until you get to the Mystic Melody.
For Shadow, there is one part of the level where you can
keep spiraling up on magnetic tubes. Eventually you will
get to the Mystic Melody. The Mystic Melody is a tool
every character can get. To use it, you must find those
strange boxes that are in each level. Play the Mystic
Melody to unlock a secret passage. The secret passage
will usually lead you to the lost Chao
you need to find to complete mission 3.
Shadow vs. Sonic finale: Extra lives: - Get 100 Rings
by using Light Dashes.
Tails: Homing Laser upgrade:- A weapon not mentioned in
the manual is the upgrade for Tails' Homing Laser. After
completing the stage in which Tails earns the Volcan
Upgrade, go back to Prison Lane via the level
selection screen. At the end of the level, before
touching the goal, look for the cameras. Shoot them down
and break the iron boxes in front of the gate (if there
are any). The Laser upgrade will be behind two barred
doors afterwards.
Tails: Mystic Melody:- Get the Vulcan Cannon upgrade
(which is a mandatory item that you will eventually
get). Then, go to the Egyptian level and play through it
until you see a door blocked by iron boxes. Shoot
the boxes, go through the door, and collect the Mystic
Melody.
Tails or Eggman: Extra health:- To gain a little health
for Eggman or Tails, hit an enemy. When you see a Chaos
Driver, get it. Your power bar will rise
slightly higher.
Homing Laser upgrade:- To get the Homing Laser upgrade
for the Eggwalker, on the first stage of the Dark story
line, find a hall blocked by iron containers. Shoot them
with your Vulcan cannon (needs to be upgraded first).
You will find the homing laser upgrade at the end
of the hall.
Aquatic Mines: Air Necklace:- Go to the Aquatic Mines
level as Knuckles. Find the switch that changes the
water level to its third setting. (o do this, make
sure it is on the first setting and climb the pole in
the center of the room. Then, jump to the pulley taking
you above. Go to level 2 of the stage and find the a
caution sign. Jump in the pit and keep following the
path to the item. The Air Necklace allows you to breathe
under water for an infinite amount of time. This
is especially helpful in the very last level, where you
spend virtually the entire time underwater.
City Escape: Magic Gloves:- Once you get the Fire
Somersault Bracelet, return to the first level of
Sonic's adventure (City Escape). Go towards the end of
the level and look for a spot on the ground composed of
four steel crates. Perform the bounce attack on top of
them and you will fall into a secret room. Once there,
you can bounce and destroy more crates to find the Magic
Gloves. They will allow you to turn an enemy into a miniature throwable version. However, you
have to get very close, making it not all that useful.
City Escape: Run on foot:- At the start of the City
Escape level, instead of landing on the ground with the
board, scrape the roads on the board. When on foot run
full speed at a wall and get knocked down. Pause game
play if you fall after hitting the wall. Choose to
restart the level to run on foot and not on the board.
Cosmic Wall: Extra life:- As Dr. Robotnik. While trying
to get up one of the giant holes by jumping from
platform to platform, you will see two
platforms extremely close together. Shoot all the boxes
there to reveal a 1-up item which increases your life
bar, so you can sustain more
attacks before dying.
Crazy Gadget: End of level:- As Sonic, reach the last
sequence when you hit the switch before you get the goal
to launch the missile. Use the first switch then instead
of using the second switch. Use the bounce attack to
go higher to the red platform and move to your left. Hit
the switch to go down. Step off the purple platform to
find the switch. Use the bounce attack to get high
enough to reach the gravity switch. Once you do, just
jump to hit the switch. The next part is tricky. Use the
homing attack to hit the spring near the goal and do not
press anything. You should end up back where you started
use the first switch to go up. Repeat the procedure,
except use the switch that is straight ahead. When you
get down, fire the missile to get the goal.
Egg Quarters: A rank:- To get an A rank for Rouge in
Egg Quarters, get the three keys in 4:30. Usually you
have to get it in 1:30.
Final Rush: Extra lives:- As Sonic, after the first
grinding rail, land on the first platform. Take the
lower of the two rails. At the end of the rail, jump to
the platform and use the only rail, on the ground. At
the end of that rail, there is a platform with speed
panels. At the end of the platform there is a bomb robot
over another platform. Destroy it and use the rail off
of the platform it was over. At the end of that rail is
a check point with a small gap afterward. Jump the gap
and go all the way down the big drop. At the bottom is
a rail on the left side. It will take you to a platform
with a ring box and a life box. Get the life and then
choose "Exit" from the "Start" menu. Re-enter the level
and you should have the same number of lives you had
when you exited the level. Repeat this as many times as
needed.
Hidden Base: Interesting statue: - In the Hidden Base
level as Tails, go to the pulley where, at the top,
there are five to six Kiki's throwing bombs at you. In
that area is a headless statue of a nude woman, holding
her cleavage.
Hidden Base: Green sea monster Chao: - When playing as
Tails, there is a hidden green sea monster Chao in the
small maze. It makes your Chao's color turn green.
Iron Gate: Special Dragon Animal for your Chao:- To get
A Special Dragon for the Dark story line, get all three
Chao boxes in Iron Gate as Dr. Eggman. Be careful 00 one
of the boxes is near the goal,
Iron Gate: Laser Blast:- First, find the Cannon in the
Weapons Bed level, then play the Iron Gate level again.
Go to the location where you find the most coins and two
gas pipes. Blast those gas pipes. You will now see a
way leading to a hall. The Laser Blast is inside,
glowing green light. Take it. It makes it easier to
lock-on to more opponents.
Mad Space: Phantasy Star Online items:- In the Mad
Space level as Rouge, you can find items from Phantasy Star
Online lying around -- the boxes rather not items
themselves. For example, you can find green and blue
boxes from the game.
Metal Harbor: Shortcut:- Near the beginning as Sonic,
after doing the loop-de-loop there is a robot you can
home-attack, which will take you to a faster
route. After completing this much faster route, simply
finish the rest of the level as fast as you can without
taking detours. Also try to go straight all the way on
the street board at the end-- do not zig-zag.
Pumpkin Hill: Ghosts:- As Knuckles, from Pumpkin Hill
to the rest of the game you can find ghosts in certain
places. Note: They just pop out and knock you down.
Pumpkin Hill: Extra Skeleton Dogs: - As Knuckles, go to
Pumpkin Hill and get the extra life that is buried where
the Shovel Claw was located. Then, go to Church Mountain
and look around one of the graves closest to the wall.
You should find a Skeleton Dog there. Restart the Level
and do the same thing over again until you have as many
as needed. The last time you do that, find a Chao Key
and finish the level. It is easier to do this if you are
on the 100 Ring mission or the Find The Chao mission.
Pumpkin Hill: Safe from fall:- When you fall for a
while, glide then do the Spinning Dig move and hold it
down. You will bounce back up and be able to glide
to safety. If you do not make it, repeat until you do.
Pumpkin Hill: Early lives:- When starting Pumpkin Hill
as Knuckles, go to the left rocket that takes you to
Church Mountain. Then, take the rocket that leads
to Pumpkin Mountain, which is somewhere in the graveyard
area. While falling down from that rocket, quickly glide
forward to the flying "island" in front of you. If done
correctly, you should grip to the floating chunk of land
and be able to go forward to get the extra life. This
can be useful for people who are collecting Skel-dogs, because
you can get it in the graveyard place before you take
the rocket. There is also an extra life buried where the
digging claw things used to be -- so this can double as
an unlimited lives trick. Note: Skel-dogs are useful for
people who are raising running Chao because they remove
the boar's ugly features, and provide a running
improvement of up to 16, without subtracting from other
stats.
Radical Highway: Fire Ring:- As Shadow, after the
second highway you spring to, go backwards instead of
forwards. You will see a rollie object that you need
to somersault through to a new route. The new route
leads to the Fire Ring that allows you to break steel
crates. Note: You need the Light Shoes or you will not
be able to get it.
Radical Highway: Got Ring? Blimp: - There is a blimp
with the message "Got Ring?" in the level.
Security Hall: Fast completion:- In this stage you play
as Rouge the Bat and are given 5 minutes to complete it.
This can prove to be quite difficult. If you have enough
lives you can do this trick. If you cannot seem to find
the Emeralds, you should die. You will keep the existing
Emeralds that you have collected. You will begin at the
start of the level and the Emeralds will move to
different places. This is the fastest method for completing the level if you are having
trouble.
Security Hall: Cut through lasers without losing
rings:- As Rogue, get a running start and glide as fast
as you can. If you are quick enough, when you touch a
laser you will hear a spark but will not get hurt. You
can only do this on lasers that are high. This is best
done in the higher room with the switches.
Security Hall: Alternate shield color:- Play as Rouge
in the Security Hall under the hard difficulty setting.
The shield robots will be holding black shields instead
of red ones.
Sky Rail: Shortcut:- There are places in the level
where you can jump as Shadow from the rail you are on to
a rail you are going past that you normally would not
get to until later in the level. This method saves
time, and it is fairly easy. Be careful -- do not jump
to a rail that will take you back, adding time.
Additionally, on the last rail, take the rail on the
right versus the left. The one on the right slopes
straight down to the goal. Also, crouch at the
very beginning to go much faster.
Sky Rail: Find the lost Chao:- The Mystic Melody and
Light Speed Dash are required. At the second checkpoint
there will be rail. Do not go on it. Instead, turn
to the left and you should see the Mystic Block. Play
the Mystic Melody and rings will appear. Do the Light
Speed Dash and there will be a lot of bouncy things.
Bounce up a few and at the top you will see the lost
Chao. Go up a few more bouncy things to reach it.
Sky Rail: Ancient Light:- As Shadow, skip the rocket
and use the spring. Hit the bouncy propeller object
until you get to the limit. You will see an enemy robot
that you need to kill. Following him is a string of
robots that you attack until you get to the Ancient
Light for Shadow. It
does the same thing as the Ancient Light for Sonic.
White Jungle: Ancient Light:- To get the Ancient Light
from the original Sonic Adventure, go to the White
Jungle level as Sonic and keep playing until you
reach the part where you are in a tree with many enemy
robots. Jump up to the area with the box of rings. From
there, walk to the edge of the platform until you see an
enemy robot. Home attack it and keep going, attacking
item boxes until you get to an extra life at the end of
the line. There is also a 1-Up item which is the
Ancient Light.
White Jungle: Fourth mission Emblem: - There are no
shortcuts in this level. To get the Emblem as
Shadow, keep running and do not get hurt.
Hint: White Jungle: Easy points:- When playing as
Shadow there are two places where you get points for
easy things. At the very start of the level, after
swinging on your first vine, somersault under a fence
for 500 free points. Then, when you are in a grassy area
much like the area where Sonic gets his Ancient Light,
instead of going the short way which leads to
invincibility, somersault under a gate behind two
robots. Dodge the sparking robot and when you reach two
robots, one flying around one just standing, hit the
flying one. Stay in the air as long as you can and bash
the second one to get the usual 100 points, but you will
also get 400 bonus points.
Wild Canyon: Special Dragon Animal for your Chao:- Play
as Knuckles in the Wild Canyon level. Get all three Chao Boxes.
The first Chao Box will be the Chao key. When you get
the second Chao Box you can get 2, 3 or 4 animals. With
the third Chao Box, you can get the Dragon.
For an easier way to get a Dragon, start the Wild Canyon
level and go to the place where you get the power-up on
the wall you came out
of. Look to where it and the left wall intersects. Climb
up to find a Dragon. Go over there and play the Mystic
Melody. Go forward and get the extra life. Restart and
do it again.
Wild Canyon: Extra dragons and lives:- Use the
following trick to get a lot of dragons in about
ten minutes. At the start of the Wild Canyon level,
climb the tall pillar to your right. When you reach the
top, get the extra life and glide to the pillar on the
other side of the room. Then, glide onto the pillar
closest to it and get the Chao box. Enter the
"wind tunnel" and when you get to the top, go to your
left. Go to one of the first cubes blocked by boxes.
Punch the boxes for another extra life, then go to the
end of the path. Once there, hit the Chao box, but avoid
the animals. Once you get that, go to the path
across from the one you that are in. Go all the way down
and either kill or ignore the rhinos. Then, drop down
into the statue area. Get the Chao box and the dragon,
then exit and repeat this as many times as needed.
Defeating Sonic:- In the Dark storyline, instead of
trying to catch him off-guard, keep somersaulting at
him. This makes the battle easy.
Defeating Big Foot:- In the Hero storyline, you can
defeat Big Foot faster by jumping on the wooden boxes.
From here, you can attack him without having to wait
until he lands. After he shoots out all the boxes,
defeat him the standard way.
As Sonic, if you have the bounce attack, just bounce
around Big Foot.
Defeating Eggman:- In the Hero storyline, during both
battles with Eggman forget about the lock-on missile --
it is too slow. Instead, rapidly attack him with your
Vulcan cannon.
Defeating Egg Golem:- Beside climbing the stairs on
Golem's back, you can hit him another way. You can only
do this when he has two or less hits remaining. When he
uses his head butt of death, stay to the side of his
fists so the head misses. Then, get directly under the
head. He takes a few seconds to pick it up again -- use
a bounce attack to hit the "battery".
Defeating Shadow:- In the Hero storyline, during both
Shadow battles you can use the same strategies. Shadow
cannot defend against the bounce attack.
Instead of trying to catch him off-guard, keep
somersaulting at him. This makes the battle easy.
Defeating King Boom Boo:- In the Hero storyline, only
run fast enough so you can see his face. When he starts
breathing blue fire, you will have more than enough time
to punch the ghost holding the hour glass while he
is preoccupied making is wall.
King Boom Boo as one attack called the Chomp Attack. Be
careful, because he also speeds up when he does it. If
you slow down, quickly speed back up or he will speed up
and attack.
Make Omochao angry:- Pick him up and throw him around.
If you throw him at an enemy, he will explode. You can
even shoot him with Eggman or Tails while he is flying
around your head.
Big the Cat appearance:- Aquatic Mines level: You can
also find Big the Cat when the water is all the way up
and you look through the cage with the caution side.
Cannon's Core level (as Tails): When you take the first
elevator down, you will see Big below hanging on to the
wall to the right (or left).
Cannon's Core level (as Knuckles): Big can been found
inside of the wall near where you find a lot of lasers
close to the ending (next to the ground that is green on
the right side). He is waving to you.
City Escape level: Big the Cat appears after the last
corner in the G.U.N. truck vs. Sonic scene. look For him
at the right of the screen, running downhill on the
sidewalk away from the truck.
Colony's Core (as Sonic): Note: this is the last part.
When you are going down the slides, jump on the pillar
to your left (the one with the timestop switch). Look
across from you on the other pillar to see Big.
Crazy Gadget level: Reach the room with all the color
boxes. When you first get to the yellow one, jump down
to land on another yellow piece. Big will be jumping up
and down on it -- you can reach him.
Crazy Gadgets (hard difficulty): Big will be hanging on
to the blue block instead of on the yellow block. Cosmic
Wall level (as Dr. Eggman): When you are on the
second train-like rail car immediately after you reach
the top of the first hill, spin the camera angle around
to see behind Dr. Eggman.
Big will be sitting on the corner of the platform behind
you.
Death Chamber level (as Knuckles): Go in the middle,
where the big engine is located. Climb around it in one
location and you can see Big the Cat inside of it.
Dry Lagoon level (as Rouge): Go to the turtle and rescue
him. Then, go to the other place with the underwater
swimming turtle. Grab hold of him and on the way to the
under prison, look on the bottom right of the screen to
see the lower half of Big sticking out of the sand. Look
carefully and make sure you are entering the tunnel, and
not the exit.
Egg Quarters level: Go to the green room with the eight
pillars. In the middle of the room is a Mystic Melody
ruin. Stand on top of it and jump up. On the wall to the
left (or right), Big is holding on under a flower.
Green Forest level (as Sonic): Big can be seen (barely)
on a platform against a tree, immediately after the part
when you home attack two enemies that are floating above
platforms. Look to the left to see the large platform
against a tree. Big is a little difficult to see.
Hidden Base level (as Tails): When you reach the
entrance to the first pyramid, look to the right. Big
will be sitting on a metal girder that is around a large
statue against the wall.
Iron Gate level (as Dr. Eggman): When you reach the
first elevator, jump off and hover (or fall towards the
wall with the exit on it.). Keep falling to see Big
hanging onto the wall.
Last episode level (as Rogue): Go to the top, and when
you press the button, fly the same way that you got
there. Climb up on the wood thing and you should see Big
the Cat. You cannot go there -- he is just turning his
back at you.
Last? story level (as Dr. Eggman): As you fall down a
ravine with lasers, Big is sitting on the far left ledge
near the three water enemies.
Metal Harbor level (as Sonic): Big can be seen when you
reach the rocket that takes you to the big rocket. Look
around to see him sitting on a platform off to the side.
Meteor Herd level: Big can been seen below the light
screen window that is close to the lava. He is hanging
on the middle of the ledge. Note: It is located close to
the huge platform that has a sign that reads "0-2 0-3".
He is difficult to spot.
Prison Lane level (as Tails): Go to the room with the
"elevator".
In one of the cells you will see something sticking out
on the left side. Move the camera so its pointing to
that cell to see Big the Cat.
Pumpkin Hill level (as Knuckles): Go to the one of the
train gates.
You can see Big the Cat hiding behind the gate, waving
to you.
Pumpkin Hill/Mountain level (as Knuckles): Go to the
Ghost Train Turntable and drop down to the tracks. In
one of the barred tunnels, Big the Cat will be waving at
you.
Pyramid Cave level (as Sonic): You can see Big the Cat
on the far left side of the screen, behind the fence on
the first rail you grind on.
Radical Highway level (as Shadow): Go to the rocket that
takes you over the "Got Ring?" blimp. Big the Cat will
be looking down. When
playing under the hard difficulty setting, you will see
him hanging from the blimp instead of looking down.
Sand Ocean level (as Eggman): Big can be seen
immediately near the end ring. Turn the camera to see
Big sleeping on a platform off to
the side.
Security Hall level (as Rouge): Immediately when you
start the level, go to your right or left and reach the
ledge directly next to the hole with the A/C tubes in
it. Move the camera so you can see under Rouge, and you
should see Big hanging onto a wall. Note: You can use
Drill Drive to attack him and pass through him like
a ghost.
Sky Rail level (as Shadow): Immediately at the start of
the level, when Shadow is grinding down a pole, look at
the girder behind him.
You will see Big sitting on a girder in the background.
Note: You will only see his head unless you jump.
Weapons Bed level (as Eggman): Big is sitting on top of
the first garage with TNT packs on it.
White Jungle level (as Shadow): You can see Big at a
platform on the right of the screen when swinging on the
last vine with the waterfall. After seeing him, look up
to the top right-hand side to see Big sleeping on a
giant heavy looking leaf on a tree just before you reach
the goal ring.
White Jungle level: Big can be seen again at the end of
the level.
Before you hit the ring, turn the camera to the right to
see Big sitting on a tree to the left.
Wild Canyon level (as Knuckles): Go forward and up the
wind. Go over to the wall in between the two paths you
can go, and climb up.
Big the Cat will be hanging on for life.
You can also see him in the battle against Sonic while
playing as Shadow.
In the Tails level where you are running from the police
and you first get your hover ability, Big the Cat can be
seen again. There is a part in the level where you need
to knock a column over in order to use it as a step to
reach a higher level, from which you hover over to a
platform with a police barricade and two robots. If you
miss the platform and fall in the hole, you will see Big
the Cat sitting on the girders underneath the
platform. In the intermission when Sonic beats up the
Egg Golem (Dark storyline) look against the wall to see
Big behind one of the doors, jumping up and down, After
you complete Final Hazard, and Shadow and Sonic get
ready to use the Chaos Control, Big will sometimes be
seen floating around in the background.
Play as Rouge and do the battle against Knuckles. At the
end when you and Knuckles are saying "Whew", Big will
walk across the beam
behind you.
E102 appearance:- In Rouge's Inside the Pyramid level,
one of the robots you blow up is E-102.
Action Replay Codes
(m)
2ERM-87X5-1B6UU
6XGT-JBRG-Z6U2D
999 Rings
RNAQ-71JP-ZZHND
UA91-YP1Z-2UWAC
99 Lives
0QW3-2GGC-DNXUW
ZM1H-92JE-1NX72
Monster Score
ZTC4-H9A4-35EAE
NYXE-CMY9-QWRFW
L to reset timer to 0:00.00
Z5J1-G13M-00FBW
CJKK-DT62-K015W
AN1F-QCEN-TG3CJ
QUPV-BNNP-YVME1
Emblem codes...Complete any level so the game updates the number of
emblems held
Green forest
RTHB-C9KG-RFVA6
Y05M-6U15-Y49GJ
VCPB-CK6Y-REUXP
White jungle
FNA5-GY2F-W17CC
N3X7-CG9Y-XGJ05
J9Z8-4CXG-KV3DJ
Pumpkin hill
JZ3U-QZ8U-G5ADP
JQY9-4DV7-96J37
YTF1-0DCX-XPHYV
Sky rail
740H-XWTH-VE9CD
5WWF-R42J-KWRGG
UY5U-U80N-NE5HB
Aquatic mine
CHHG-8BNQ-H33TP
GXDW-YQG5-HFFXH
C6FY-8X6N-1CWD2
Security hall
9CEY-YQVE-9FHAC
WF91-17JA-GPHAR
RJBH-PBC6-HZ179
Prison lane
MMYA-AHY1-J2CWK
YZJ8-6E4J-NZG37
FG5H-5N8R-CG4AK
Metal harbor
DX5X-7UP8-2GHGX
UP05-Z1ZC-1FRTW
XJFX-T09P-5N7DD
Iron gate
FUM0-U2ZQ-AUQ29
8PHW-YZWE-PJP0M
DZMG-5F87-VXYGA
Weapons bed
UDMW-2BD6-G26W7
2732-N3MA-8J3KA
4RD2-PQM3-JNGJ3
City escape
8NCE-906U-7YQVZ
6CHU-5MYQ-KA93A
2XFA-KZ0V-X516C
Radical highway
ZFWM-HVWV-H81ZV
MHUB-RP8P-G3959
4YTQ-K2QY-EEB26
Wild canyon
RUUQ-WURE-QG59R
2551-49CK-AVJG8
BZND-XA5U-RGPAN
Mission street
DFRA-T9B3-Z6CC5
F0QT-96PZ-VW0VR
CJXX-9ZYT-N8NW6
Dry lagoon
W7MD-M0UW-F1QFF
EA3D-MEFX-JPVX0
CU7P-6PVE-10Z2X
Sand ocean
82H0-1M05-Z8UGZ
0QWD-B0ED-M5F79
HEKF-Y1WD-3RJ1Y
Crazy gadget
8YWH-1XMH-DXH5H
N5X7-6MUD-J8JUH
KBZ8-Z0PX-170WW
Hidden base
AVH5-HRAW-HTZ2Q
8NXE-F76Z-RR4BZ
PD7V-UJ9D-EJV2U
Eternal engine
BHA6-U6ZY-TD1YA
HKQX-4U8B-W25AE
0123-N3R3-JQXTR
Death chamber
K2D3-P49V-YM4GN
J7CV-3MRF-VXY37
NWUV-CTAK-CQ5G3
Egg quarters
HQ9F-AAA6-8P5UW
20F2-CT81-K89EF
RWGB-NYNE-KX7MQ
Lost colony
6D95-JC2G-5YD4D
FEN2-Q93N-JTQ23
Z9AR-BFWY-1DAE9
Pyramid cave
85FG-EQN1-UCTT9
1HG0-DN12-UVQFP
39ZF-1UMW-3B8ZU
Final rush
82NC-PH6Q-KX8KN
ZG6Q-9CPZ-BH8GZ
2BJV-PCTB-VE7HN
Green hills
CNZ5-DF8X-6ZKMQ
DCDX-HWKK-5W7YT
83AF-5RBB-ZNCW5
Meteor Head
XTER-UZDR-E2R5G
Y4JT-JFA5-9WAU9
2UWH-53ZD-DF9QJ
Cannon's core
92BA-9QHR-Q5WMD
882J-AD8V-E9DJW
1A2E-CU6P-AKRQR
Final chase
9NP4-9FM9-F5FNQ
TVQH-KT7T-4D023
RV3K-Z7XA-F22KF
Cosmic wall
0689-2YQR-5TVHT
P7EW-7AE7-Y7966
WTWE-RX6E-Y6DV3
Mad space
ZE2Q-4QY3-ZZTRK
G53G-4UJK-NAEY4
AUFH-W7RK-BX5XW
Route 101
NC74-4Y52-3R0B9
2REY-6WHE-6AXMA
B39Q-9ZPQ-GJZWH
Route 280
4N3X-W2PP-ZZ2DX
EJ24-2XYP-WZDQJ
KD8U-KNYT-19C81
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