Note:- This
game is also known as - Tom Clancy's Splinter Cell: Double Agent
Alternate endings - Successfully complete the following tasks to get
the corresponding ending:
Elite mode - Successfully complete Solo mode on any difficulty
setting to unlock the Elite difficulty setting.
Bonus equipment - Successfully complete the indicated special
objectives in Solo mode to unlock the corresponding item:
Electric Lock Pick: Primary objectives in JBA HQ 1
EMP Device - Enhanced: Primary objectives in JBA HQ 1
EMP Grenade: Secondary objectives in the Iceland Assignment
EMP Grenade - Attachment: Secondary objectives in the Cozumel
Assignment
Explosive Sticky Camera-Attachment: Secondary objectives in the
Iceland Assignment
Frag Grenade - Attachment: Primary objectives in JBA HQ 3
Gas Grenade: Primary objectives in JBA HQ 1
Gas Grenade - Attachment: Secondary objectives in the Cozumel
Assignment
Hacking Device - Force Hack Upgrade: Primary objectives in JBA HQ 2
Hacking Device - Software Upgrade: Secondary objectives in the
Shanghai Assignment
Night Vision - Enhanced: Primary objectives in JBA HQ 3
Shotgun Shell - Attachment: Secondary objectives in the Okhotsk
Assignment
Smoke Grenade - Attachment: Secondary objectives in the Shanghai
Assignment
Sonic Grenade - Attachment: Primary objectives in JBA HQ 2
Ultrasonic Emitter: Secondary objectives in the Ellsworth Assignment
Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment
Wall Mine - Stun: Secondary objectives in the Ellsworth Assignment
Ending A - Good: Have your NSA trust above 33% and save at least two
of the three targets (Crouse Ship, Hisham, Lambert).
Ending B - Normal: Have your NSA trust below 33% and save all three
targets (Crouse Ship, Hisham, Lambert). Alternately, have your NSA
trust above 33% and destroy two of the three targets.
Ending C - Bad: Destroy all three targets (Crouse Ship, Hisham,
Lambert). Alternately, have your NSA trust below 33% and destroy two
of the three targets.
Getting back to cell in Ellsworth Penitentiary - When you sneak out
of your cell by crawling under the bed and getting the
walkie-talkie, you must get back within the time limit. When you are
up on the grating, instead of taking the pipe down drop off. You
will knock out a guard. Then, go back to your cell and act normal.
The grating is the only way down.
Bomb defusing in Okhotsk, Russia Part 2 - In Mission 6: Okhotsk,
Russia Part 2, after talking with the Captain he will reveal that he
has rigged the bombs to go off. Emile Dufraisne will tell you that
they are in the machine room. Look for a crawl space near you. Go
through it and down the ladder. Once you are in the machine room,
disrupt the light near to the ladder with your OPC and the camera
that you will find nearby. Then, go to the first bomb (you will
recognize them by a green light) on the same level as you are on.
You can defuse them by cutting the wires in a particular order. The
wire you have selected for cutting will be highlighted in green. You
will know which wire to cut by a short vibration from the
controller. When you select the wire the Captain will say that you
now have three minutes. The rest of the bombs are located in the
machine towers (two of them) and one is upstairs roughly opposite of
the first bomb. Note: There are three guards in the room. It is
recommended to quick save the game before attempting to defuse your
first bomb so that you have an idea of how it is done.
Disposing Hisham's body - If you are going to kill Hisham, wait
until he is down in the parking space. Kill him and pick up his
body. Walk to the back of the red car and put him in the back. Press
Place Charge and stand back. Detonate it and the "Opportunity
Objective complete - Dispose of Hisham's body" will appear.