Defeating Norman Soth ~.~ After you have climbed up the elevator cables
and have gotten on top of the other elevator, crawl through the hole in
the wall. Norman Soth and two other mercenaries are on the top pathways.
While in the hole, there will be one guard on the top path, slightly to
the right. You should be able to shoot him in the head. Then, a timer will
start and you will have one minute to kill Norman Soth and his other
mercenary. When you shoot the first mercenary, drop out of the hole onto
the first pathway. The second mercenary will go to exactly where the you
shot the first mercenary. Shoot the second mercenary in the head. Note ~.~
The second guard will be aiming at the hole, so he will not see you if you
drop out of the hole. The last person to kill is Normon Soth. Start
running down the pathway and turn left on the second to last walkway on
the left. Look up and turn on your thermal vision. You will see Normon
Soth. Get a clear shot and shoot him in the head. After that you must
retrieve the smallpox box from the top pathway. If you are on the second
to last pathway on the left, go up the ladder. There will be another
ladder; use it to climb up. Drop off the ledge onto the pathway. Run down
the middle pathway to find the smallpox box.
Capturing Suhadi Sadono ~.~ After killing off all of Sadono's guards, lure
him into a dark corner then shoot him with a Ring Airfoil. Then, run up
behind him and grab him. You can now force him to use the retinal scanner
and complete the mission.
Easier aiming with pistol ~.~ To aim better with the pistol, press B to
pull it out. The crosshair should appear normal. Then, press Up on the
D-pad and the crosshair should become a laser sight. This makes it very
easy to aim, since the laser sight is smaller and thinner than the normal
crosshair. This allows fast kills and head shots. Note ~.~ If you are in
dark corners and have the laser sight on, the enemies will notice and
attack you.
Easier aiming with SC-20K ~.~ Click the C-stick to zoom in the sniper
scope, then press L to hold your breath. You should be able to get a good
shot while Sam remains still.
Knocking out guards ~.~ To knock out a guard without using a Sticky
Shocker or a Air Foil, shoot a Sticky Cam at their head. Note ~.~ It must
hit him directly in the head for the guard to get knocked out.
Television Free:
Drowning your victims ~.~ In Television Free (mission 8), you will have a
chance to go down into the sewer. When you knock out a guard, drag their
unconscious body into the water then click into thermal view. You can
watch the life slowly slip out of their bodies.
Stealth ~.~ To move quieter, crouch down and walk slower. This will make
your steps softer, and keep you undetected to a limit.
Shoot without fear ~.~ When you are at a point that you can only use
non-lethal attacks, make sure that you have the SC-20K and at least one
Sticky Cam. Instead of waiting to sneak up on a person, shoot them in the
head with the Sticky-Cam. This knocks them out without using "lethal
methods". Aiming high is the key to knocking the person out because the
Sticky Cams have a short range. After the attack you can pick your cam up
and use it again.
Bypassing motion detectors ~.~ Before passing by a motion detector, pick
up the body of a dead or unconscious guard. Then, proceed to walk past the
motion detector. The motion detector should not go off, due to it seeing
the guard on your shoulders, thus making you invisible to it.
Find mines easily ~.~ In order to find mines in the camp mission, turn on
the thermal vision.
Prince Of Persia references ~.~ On the mission when you are on the train,
look in the second car where the guard is located. Knock him out then go
behind the fenced door. Look down you will see a magazine featuring Prince
Of Persia.
Various references ~.~ On the first half of the Jerusalem level, there is
a book store directly behind an alley with a swinging lamp. Next to it is
another smaller alley with a swinging lamp. If you look inside the large
window you can see many different picture references to The Punisher, Ubi
Soft's XIII, an anime, and a picture of the infamous "Sniper Kitty" among
many other things. Use the binoculars to get a much better look.
Level select ~.~ When you complete the game under the normal or hard
difficulty setting, when you go back into the game make sure you go over
towards the level select instead of checkpoints. You could lose your data
and have to do it over again if the wrong choice is made.
Programmer credits ~.~ In the Jerusalem mission, get to the part where you
are following Dahlia Tal and can go up onto the roof and through an
apartment to avoid being seen in the open area while she continues on.
When you go through the apartment, you must sneak past two Israeli men
watching television. If you zoom in on the television, you can see that it
continuously scrolls a message in French from the development team
thanking two people for their help with the game.
Ubisoft reference ~.~ In the intermission sequence where you see two
ShadowNets neutralize the ND133, when Lambert picks up his coffee cup, you
can see it has the Ubisoft logo.
Sent in by Anthon B_H
Sabotaging Sadono's plane: Get to the part where DP Brunton
tells you that you should be close to Sadono's plane, and Fisher replies,
"Really?". Look to your left. You should see a fence. Climb over this
fence to find a drain pipe. Climb up the drain pipe and shimmy along the
edge. Pull yourself up onto the ledge above. Enter the door and go to the
right. You should find a switch. Hit the switch to turn the lights off.
You can now dispose of the two soldiers guarding the plane. An alternate
way is to get up onto the previously described ledge and shoot a Div Cam
in front of both the guards. Press Y to knock both of them out.
Dili, Timor mission: After locating the first prime target, and just
after you get the PDA information, use your optic cable to see through the
door almost directly in front of you. You will see the room of hostages
that you had to pass by unseen. Go into the room, stay low, then knock out
the guard. Pick him up, then take him to the room directly in front. Shoot
out the lights and put the body on the side of the bed. Double back then
take out the guard left on the second floor on the balcony behind the door
you started out by. Shoot out the overhang light above the stairwell, then
the light in the stairwell hallway. Take out the guards one by one
downstairs. Put them in the small room in the corner. This will take you
to the next checkpoint, after you walk though the small hallway.
LAX: Extra supplies: When you have reached the airport car park in
the back of the truck, kill the two guards and the dog. Then, face the
truck again and turn left. On the left hand wall should be a door. Open
it, and inside are some Sticky Shockers, Ring Airofoils, Sticky Cameras
and a Med Kit.
Television Free: Drowning your victims: In Television Free (mission
8), you will have a chance to go down into the sewer. When you knock out a
guard, drag their unconscious body into the water then click into thermal
view. You can watch the life slowly slip out of their bodies.
Escaping elevator shaft: In LAX, there is a part where the elevator
stops. Blow out the top and jump to climb out. Then, climb on a pole that
gets you to the catwalks. Jump until you reach a landing and use the
"Climb Out" interaction. Climb up and over, then jump down to another pipe
that leads to an opening and a checkpoint. Then with a running start, do a
split jump over the two pipes and drop. Jump up on the ledge and pull
yourself up. Shoot the vent and jump across. Go through it and come out
the other side, then jump down and cling to the pole. Move over and climb
up the ladders. You will reach a place where there are three poles to
rappel from. Choose the middle one and crawl through the opening. This
will take you to a save point and to Soth.
XIII reference: In mission 3 (The Train With Soth), in the car with
the cabins, go into the first cabin (with the open door). On the table
there will be a comic book of XIII.
Programmer credits: In the Jerusalem mission, get to the part where
you are following Dahlia Tal and can go up onto the roof and through an
apartment to avoid being seen in the open area while she continues on.
When you go through the apartment, you must sneak past two Israeli men
watching television. If you zoom in on the television, you can see that it
continuously scrolls a message in French from the development team
thanking two people for their help with the game.
Ubisoft reference: In the intermission sequence where you see two
ShadowNets neutralize the ND133, when Lambert picks up his coffee cup, you
can see it has the Ubisoft logo. |