Level passwords:
Level - Password
2 KIEJSC
3 VNNNPC
4 IYVPTC
5 RWSWWC
6 GONWUC
7 DEFNUC
8 SVZMSC
9 DBJRPC
10 MZFYSC
11 BRAYQC
12 UUGTPC
Jafar battle LRARUC
Classic Prince Of Persia mini-game - Successfully
complete the game to unlock the classic Prince Of Persia
game in the "Extras" menu.
Classic Prince Of Persia 2 mini-game - After getting the
second sword that can break walls (approximately one
third of the way through the game after the "Above the
Bath's" area), you will reach a large location where you
must pass through a door with Farah and activate a lever
to open another door to a hallway filled with scarabs.
There are three positions to this switch (open door into
room, open door to hallway with scarabs, and open secret
door to the classic Prince Of Persia 2). The switch is
located at the end of the room, near the save point and
near a large piece of rubble. There is a wall opposite
to that lever that appears to be unbreakable, and does
not look like other wall areas that can be manipulated.
When you hit this secret area on the wall, it will not
spark as expected. After setting the switch to unlock
the door to the mini-game, keep hitting the non-sparking
section of wall until it breaks. A message will appear
to state that the classic Prince Of Persia 2 has now
been unlocked.
Automatic health regeneration - Use a link cable to
connect to a Game Boy Advance with its version of Prince
Of Persia: The Sands Of Time.
Unlock Original Prince Of Persia Room - You will need
two controllers to enter this cheat. Plug one controller
into slot 1 and the second controller into slot 4.
Start a new game and while on the balcony, hold B on the
controller in slot 4 and on the controller in slot 1,
enter A, B, Y, X, Y, A, B, X.
3D Prince Of Persia level - Insert a controller into
port four. Start a new game and stay on the balcony.
Hold B on controller four, then quickly press A, B, Y,
X, Y, A, B, X on controller one. You will then enter the
first level of the original Prince Of Persia, redone in
3D. Note:
There is no end to the level. Once you get your sword
and see a picture of the developers, that is all there
is. Do not think that you are stuck; they just did not
have time to finish it.
A Prisoner Seeking An Escape: Hangman - When you reach
the bottom of the chamber in the A Prisoner Seeking An
Escape level, kill all the sand creatures and then enter
the cell to the left when looking at the save point. In
the left corner of the cell is a little joke on the
wall. Take a
closer look in first person view at the drawings you
find there. Obviously the prisoners where playing
hangman here.
Baths:
Magic Fountain - After earning yourself the second sword
which can break the walls, gain access to the secret
corridor. Stop halfway through the corridor and on the
right wall should be a wall with a crack that someone
has hastily concealed. Break the wall to find
another Magic Fountain.
Courtyard:
Magic Fountain - After completing the trap corridor
where you had to race to the slowly closing door, you
will battle some Sand Monsters in the courtyard. After
this has been successfully done, climb up the courtyard.
When you are in the section where you have to climb up
the ladder which appears above the spikes, continue
until you find a Sand Cloud. Near the sand cloud is a
hole in the wall. Climb up the rubble
and run among the wall to grab on the ledge. Go through
the hole to find yourself in a mystery area. Keep
walking on the bridges until you reach a fountain.
Drinking from this fountain will raise your life bar.
Daybreak:
Avoid battles - When the Prince and Farah attempt to
cross the drawbridge you have lowered, many sand
creatures will appear to battle you. Just run past them
on the left and into the open doorway with the switch
inside. They will not follow, and you will not have to
fight them.
Underground Reservoir:
Swinging on ropes - When you are swinging on the ropes
(by holding R) and you are at the end of a swing and
close to the object that you want to swing to, press A,
then release R. When you hit the rope, press A. Note:
You should make it most of the time.
Easy fights - Use the dagger to stab the enemy so that
he becomes frozen. Then, hit him once with your sword so
that he floats in the air. When he lands, he will be
lying on the ground. Stab him with the dagger to take
his sand.
Repeatedly drink:
Hold R when drinking from a fountain or pond and you you
will drink repeatedly.
Farah's attitude - When near Princess Farah, switch to
first person view and look at her for a long time. At
the beginning of the game, she will soon tell you to
stop staring at her. Later in the game, she will tell
you that your eyes are green and you can look at her if
you want.
Defence system puzzle - When entering the room with the
defence system in it, follow these steps to complete the
puzzle.
Step on the glowing "full moon" panel to retrieve the
first axle. Approach the levers on the middle of the
platform, and turn it on these steps:
right, up, left three times, and up two times. Step on
the glowing New Moon to retrieve it.
Next, turn the levers up, right two times, and up two
times. Then, step on the half moon panel to gain the
third axle.
A "quarter moon" insignia marks the last axle. Turn the
levers right and down. Step on the quarter moon to
receive the last axle.
To bring the entire platform up, move the levers up,
left and up.
Tomb doors puzzle - Near the end of the game, you are in
a tomb with infinite doors. You have to find the correct
series of doors to progress. Go to the landscape view.
Always start at the door with the face above it and go
clockwise. The order is:
1. Fourth door from the entrance
2. Seventh door from the entrance
3. Third door from the entrance
After you have successfully done this you will be taken
to the second level of this room. It is almost the same,
just with more doors. The order is:
1. Fourth door from the entrance
2. Ninth door from the entrance
3. Fifth door from the entrance
An intermission sequence will then follow.
In the circular room you find in the tomb, there are
doors that you must enter in the correct order, or be
teleported back to the start. One way to make sure you
go through the correct door is to listen carefully. When
you are in front of the next door that you need to
enter, you will hear the sound of trickling water. This
indicates that you are standing in front of the correct
door. Repeat this until you
have solved the maze.
When you are almost at the end of the game, you will be
trapped in a room with a lot of doors. Every time you go
in one, you end up back where you started. An easy way
to find the correct doors is to run by the doors until
you hear a splash of water. As soon as you do, stop and
go into the door. Repeat this three more times and you
will be at the second set of doors. Do the same thing
four times and you
will pass the level.
Sent in by Jules Kay
Cheating Device (System) Codes:
(m)
6HMW-42WN-51J9H QF64-TDY7-MJCGU
Infinite Health
TMQE-2ZX6-QNW5V XAP3-K86E-HUN0M TTRA-H5D0-H3B3Q
RV9X-3BXF-6PF6C
Max Sand Tanks
FZFJ-NYC4-FU15U AHN7-4A99-FMGPU ZQ4M-VH2V-YQVQ7
HGV4-1EAK-A0G14 9EG9-CUJP-RDVCB
GM57-4RB2-ZK6CZ
Infinite Sand Tanks
7ZFZ-10N7-Z9VQP QY9Z-97CJ-CCTMB JEAH-61F8-8GH9D
XUEP-R9B5-AHQGE HBTK-33ZZ-QBAW1
Infinite Slow Mo Time
3NM1-0QNF-CH6V8 TDX4-RUJQ-W2NQD
Infinite Power Bar
QYH1-DC4K-KUMKE 33DW-W02M-X5YA9
Quick Power Bar Gain
YKMN-YWV3-GUDK4 58J7-3A8W-QRZ9G
Infinite Health Farah
U5BW-51T5-GTCPA 7KB6-VCUZ-RG0Q0 1VPR-ZKWT-WCB0R
Unlock Prince Of Persia 1
9ZP8-3A0V-E8EWT ANZA-JK65-3KCJ6
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