Guides, Hints, Tips: Metroid Prime 2: Echoes
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In-game reset: Hold Start + B + X for three seconds.
Hard difficulty: Successfully complete the game under the normal
Promo gallery: Complete 40% of the logbook scans.
Character gallery: Complete 60% of the logbook scans.
Creature gallery: Complete 80% of the logbook scans.
Boss gallery: Complete 100% of the logbook scans.
Rough Sketch gallery: Successfully complete game under the normal
Storyboard gallery: Successfully complete game under the hard difficulty
Samus Body Suit FMV sequence: Collect 75% of the items.
Dark Samus ending sequence: Collect 100% of the items.
Dark Echoes multi-player soundtrack: Successfully complete the game.
Darkness multi-player soundtrack: Successfully complete the game.
Luminoth multi-player soundtrack: Talk to U-Mos.
Pirate Fear multi-player soundtrack: Restore energy to Agon Temple then
talk to U-Mos.
Sanctuary multi-player soundtrack: Restore energy to Sanctuary Temple
then talk to U-Mos.
Torvus Bog multi-player soundtrack: Restore energy to Torvus Temple then
talk to U-Mos.
Pipeline multi-player arena: Restore energy to Torvus Temple then talk to
Spires multi-player arena: Restore energy to Sanctuary Temple then talk
Defeating the Alpha Blogg: To defeat the Alpha Blogg, you must first scan
him if you want a good ending. However, this is optional. Once you are
fighting him, make sure you always have him locked on. Sometimes he will
shoot air bubbles at you, then charge at you. When he is charging, charge
the Power Beam. Just before he hits you, fire the Super Missile. Do not do
this too soon or late or you will hit his side. You will still get hit,
but it will not do much damage if you have the energy tanks. Keep doing
this until he is defeated.
The Alpha Blogg can be eliminated the same way you would take care of the
normal Bloggs. The only differences are that you can move freely with the
Gravity Boost and that the Alpha Blogg shoots sonic waves which will stun
you and your gun for a few seconds. To kill it, charge your Power Beam and
wait until it rams you. When it gets close to you, it will open its mouth.
At that point, shoot like mad. The Super Missile will damage it the most.
After you shoot, strafe and dash using Left or Right and B. Repeat this
about four to five times to win.
After obtaining the Gravity Booster, you will have to face Alpha Blogg.
While fighting this giant Boss, keep an extremely far distance from it.
When attacking, Alpha Blogg can do one of two things. It can shoot blobs
of goo which causes you to lose sight and lower your gun, or it can charge
at you like regular Bloggs. If it starts shooting you, side-dash to dodge
it. It will most likely charge at you afterwards. While charging, it will
open its mouth just before it hits you. You can shoot a charged Power Beam
shot or a Super Missile into its mouth. After shooting it, immediately
side dash to dodge it because it does not stop charging after it gets hit.
This Boss is not difficult if you keep a safe distance away from it.
Defeating Amorbis: There are two stages where you will encounter Amorbis.
In one stage, Amorbis will leap into the air and back into the ground,
where its impact will damage you if you are close to it. Use your radar
more often to see where Amorbis is located. Stay inside the Light Crystals
to avoid being damaged by the atmosphere. As it leaps up into the air,
shoot it with the Power Beam, Light Beam, or missiles. After several hits,
it will be time for stage two. On stage two, it will stay at the center of
the arena and will use its physical attacks. Be careful, as Amorbis will
also disable the Light Crystals. Move on to the next one if that happens.
It will also shoot multiple blue energy beams on the ground. The best way
to dodge these is to morph into a ball inside the Light Crystals and hover
around the energy beams. Blast Amorbis down with the Power Beam, Light
Beam, or missiles. Its head will explode and it will try to suck you in.
Quickly form into a ball and let it suck you in, then drop some bombs
inside it. The battle repeats both stages again, but with two, then three
worms and it gets tougher. Once Amorbis is defeated, the Dark Suit is
Defeating the Bomb Guardian: The fight will begin with you fighting an
Alpha Sanddigger for a brief moment. First, when the Alpha Sanddigger is
not infected by the Dark energy, shoot it in the face with a few Power
Beam shots (like a regular Sanddigger). In a few seconds, the Alpha
Sanddigger will get infected by Dark energy, transforming it into the Bomb
Guardian. The Bomb Guardian is fast -- never stand in one place. It also
has a variety of attacks. As you might expect, the Bomb Guardian uses your
morph ball bombs against you. It will throw bombs at you, leave some
behind as it slithers across the arena, and hurl some out of its mouth.
The easiest way to evade the bombs it throws is to keep your reticule
locked on to it and strafe. Its other attacks include charging at you, and
biting you if you get too close. You should also lock on and strafe to
avoid these attacks Note: When you avoid the Bomb Guardian's charge
attack, it will get behind you, making you lose your lock-on. When this
happens, quickly turn around and lock back on to it. During the battle,
you will notice a purple glowing thing on its tail. Lock on to it and
shoot it when you get the chance while avoiding its attacks, until it is
red and not glowing. Two Charge Beam shots should be sufficient. When you
shoot it, the Bomb Guardian will prepare its attack. While it is doing
this, shoot it in the head to whittle down its health. Be careful, as it
will soon hurl some morph ball bombs from its mouth. It is practically
possible to avoid this attack -- do not get hit more than one time. Repeat
this process until it is dead. When you kill it, you will obtain your
morph ball bombs again. Note: When the Bomb Guardian throws bombs at you
or charges at you, its weak spot on its tail will stop glowing. Ignore
this, as you still cannot damage it until you make it stop glowing.
Defeating the Boost Guardian: In this battle, your energy will slowly
decrease because of the Dark atmosphere. There are no Light Crystals to
help you. There are four pillars in the room, and each contains the Ultra
Energy Unit when broken down. They are essential to your survival. The
Boss will take two forms, normal and liquid. When in its normal form,
blast it down with a Super Missile, as it will damage him the most. The
Boss will then form into a morph ball and start spiking through the room
randomly. Jump over it, or form into a ball to get out of its way. Also
watch out for its minions. After three to four spikes, it will follow you
on the ground in maroon liquid form. Quickly form into a ball, roll
around, and drop bombs behind you. It will repeat spiking and forming into
liquid again. Repeat this and it will finally revert back to normal form.
Blast it with the Super Missile and repeat the entire process until it is
dead. Once it is defeated, the Boost Ball upgrade is yours.
Before you enter the hole to the Boss' chamber, switch to the Light Beam.
By doing this, you will start with it when you are out of morph ball mode.
When the battle begins, you will automatically change out of morph ball
mode. Either scan him or begin charging your Light Beam (which will be
your default) and try to get two or three shots on him before he starts
glowing. When he glows red, he is temporarily invincible. When he is in
ball form, switch to morph ball mode. This will make avoiding his minion
Ing easier. If you can, drop a morph ball bomb in front of him before he
charges off -- look for the line down the middle of his ball form. He will
charge in one of those two directions. If the blast hits him while he is
in ball form, he will instantly turn into his liquid form, in which case
he will follow you around. Drop M.B.B.s to damage him. If he starts
boosting around before you hit him, roll around, dropping morph ball bombs
and try to avoid him. If he hits the bomb blasts while he is moving, he
will stop and turn into his liquid form. After about three bombs in his
liquid form, he will change back to his solid form. Change back to your
gun mode and repeat those steps. He should die after about three
Defeating Chykka Larvae: This first part is actually very simple.
Basically, just stay in the center and fire. The larvae just swims around
in a circle, then dives down. Get ready, because it will jump out of the
water, allowing you to cause some damage to it. However, when it crashes
into the water, make sure you jump over the shockwave or it will knock you
into the poisonous water. Occasionally, it will send some Dark Shredders
against you. Just shoot them with charged shots or missiles. They are
mainly there for refills. Eventually, the larvae will emerge from the
water, exposing its front. Use Light Beam charged shots as many times as
possible. You should leave this battle with almost all of your health
intact. You will also be constantly healing due to the Light Crystal
field. Eventually, it will "die".
Defeating Chykka Adult: The field is divided into three platforms, each
separated by nothing but a grappling point and poisonous water. The Chykka
Adult has a projectile attack that easily blasts you off the platform and
into the deadly water. The Chykka Adult must first be stunned by shooting
it up front. Then, you must grapple onto a platform behind the Chykka
Adult and shoot its wings (preferably with Super Missiles to just hit each
point one by one). This can prove to be very difficult if you have not
mastered the Grappling Beam. The Chykka Adult will not stay stunned for
long -- be quick about it. After destroying all four weak points on the
back of its wings, the creature will fall into the water and mutate into
the Dark Chykka Adult. The only thing you can do to this creature is shoot
its pouch. Take out the Light Beam and blast away. Charged Light Beam
shots work the best. It may sometimes launch a group of small creatures at
you (mainly to kill and get some refills). After defeating the Dark Chykka
Adult, it will revert back to the normal Chykka Adult again. You must
repeat the same process again; stun the creature, grapple behind it, and
blast the back of its wings with missiles. It may sometimes try to run
into you, but usually fails. Then when it turns into the Dark Chykka
Adult, use the same strategy and hit its pouch with charged Light Beam
shots. This battle could take a while, so be prepared. For all your
efforts, you are awarded the Dark Visor.
Defeating Ing: After getting the Annihilator Beam, any Ing you encounter
will be easy to defeat. Shoot an inactive Luminoth Light Crystal with the
Annihilator Beam. This will cause any Ing to seek the light given off. The
Ing will walk into the light and die. This is an easy way to conserve
ammunition and energy.
Beam Effects on Luminoth Light Beacons: Different beams have different
effects when shot at a Luminoth Light Beacon.
Power Beam: Charges beacon and offers protection from Dark Aether
Atmosphere for a short amount of time.
Light Beam: Charges beacon for an extended amount of time.
Dark Beam: Temporarily extinguishes beacon. Note: Only the Light Beam can
change it back, or you can wait for it to change back by itself.
Annihilator Beam: Supercharges beacon for an extended amount of time and
causes any surrounding Ing to walk into the light causing it to die. This
is very helpful if you are low on energy or ammunition.
Light Suit: After restoring all the power to the Agon Wastes, Torvus Bog,
and Sanctuary Fortress Temples, talk to U-Mos and he will give you the
Light Suit. The Light Suit enables you to teleport from temple to temple.
The Light Suit also takes away the damage taken from walking in the Dark
See Samus' face: Walk to a wall and face it. Charge up your beam and
shoot it to reveal Samus' face reflecting off her helmet.
Action Replay Codes
This Code Must Be On!
Max Energy Tanks
BEAM WEAPON CODES:
Have Charge Beam
Have Dark Beam
Have Light Beam
CHARGE COMBO CODES:
Have Super Missile
Have Sonic Boom
Have Combat Visor
Have Scan Visor
Have Dark Visor
Have Echo Visor
Have Varia Suit
Have Dark Suit
Have Light Suit
MOVEMENT SYSTEMS CODES:
Have Space Jump Boots
Have Grapple Beam
Have Gravity Boost
Have Screw Attack
Have Seeker Missile
Have Morph Ball Power Bomb
Have Beam Ammo Expansion
DARK TEMPLE KEYS:
Have Sky Temple Key 1
Have Sky Temple Key 2
Have Sky Temple Key 3
Have Agon Temple Key 1
Have Agon Temple Key 2
Have Agon Temple Key 3
Have Torvus Temple Key 1
Have Torvus Temple Key 2
Have Torvus Temple Key 3
Have Ing Hive Temple Key 1
Have Ing Hive Temple Key 2
Have Ing Hive Temple Key 3
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