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GC: Walkthrough, FAQs, Guides, Hints, Tips: Hobbit, The
Request Game Cheat Codes or Guide | Add Game Cheat Codes or Guides
USA>  The Hobbit: Official Strategy Guide
Europe>  The Hobbit: Official Strategy Guide
Canada>  The Hobbit- Official Strategy Guide

Bottled In - When your in Lake-Town you have to get to a thieves lair, this is how to get in. Go to the cellar in the Cider Inn the combination for the bottles is Yellow,Blue,Red,Black,and Purple.

Carrier upgrades - At the end of each level, you will be taken to the vendor. Here, you can buy upgrades for your rock bag and medicine chest. Each affects your carrying capacity. The upgrades are as follows:

Rock Bag:

First upgrade - +10 rock carrying capacity; total of 20 rocks.
Second upgrade - +10 rock carrying capacity; total of 30 rocks.

Medicine Chest
First upgrade - +5 antidote and health potion carrying capacity;
total of 10 each.

Second upgrade - +5 antidote and health potion carrying capacity;
total of 15 each.

Easy Courage Points - On the last level when you meet Liana, she will start fighting the Goblins. There will be an unlimited amount of them. If you need to level up, stay there for awhile and collect all of the courage points.

Exterminating the rat house - Early in the game you will meet a man that says his house is infested with rats.Go to his house and immediately go to a hole in the wall. Inside the rats hide when you go near if you hit where they hide they come out after that. After that room go to the back and get the rats there go to the middle room and get them. Now your done.

Fighting spiders - When fighting the spiders, stay up on one of the rocks. Throw rocks at her minions. If you run out of rocks, just slip on your ring and sneak [or she will hear you and attack], over to some rocks and get
them.

Goblin Cave Gaurd - Once you get the WartStone from Crumpet Give it to the gaurd but then he will fight you, just make sure you have a potion because he is hard at the time because he can dodge attacks.

Health - Go to the floodgate and shut off the water go behind you and you will see a little piece of land jump on it and you will see another piece of land jump on it and you get a sack of powder.

Killing bigger spiders - When your in the Flies and Spiders level you'll match up against some big and nasty spiders. The trick is to use your jump slash attack to knock them over and when the stomach is open let it all out.

Mirkwood Forest:

Defeating Smaug - Stay behind the debris until all of the fire is gone. Even though he stops, some fire is still there and it will kill even if you take one step out. The ring will not help you at all.

Obtaining equipment - There are three items you can acquire throughout the game - the walking stick, throwing rocks, and Sting. The walking stick can be found in a chest in Bag End at the Shire [first level]. The rocks can be found in a grove of apple trees in the Shire. Sting is obtained in the troll cave at the end of that level.

Overhill and Underhill scroll - The Overhill and Underhill scroll is directly in front of the firewood hanging on the cliff.

Pass the stone on the bridge - To pass the stone in The Wild, when you approach it a black screen appears with several letters; just put in ELROND and the stone will drop.

Roasted Mutton. Easy Beat - After the rocks cave in behind you go to the right .You'll see the 1st OGRE walking back and forth. Wait until he walk's toward the fire (his back will be turned) then go toward the steps you see and climb up them. Then you'll get to a treasure chest. Once you get there the 1st OGRE will start walking from the rock to near the 2nd OGRE. Wait until the 1st OGRE starts to walk away then go strait to the small rock that you see. Once there make sure that the 1st OGRE can't see you (or you'll be caught for sure). Then when the 1st OGRE walks away go through the small path behind the 2nd OGRE, VERY SLOWLY OR YOU'LL BE CAUGHT! After that get all the stuff on top the rocks. Hug the wall tothe pile of rocks. When you get there OGRE #2 will move. go back to the spot where OGRE#2 was at at first. Hide behind the big round rock, Wait for OGRE#1 to walk to the fire, Then walk to the next rock, do this a few more times then get the wallet and you've beat that level.

Saving Beorn - In order to save Beorn on the last level, you must push four different blue barrels located around the area. Follow the courage crystals and do not stop to fight. Use the ring when you encounter enemies, because you are timed.

Save regularly - It is very easy to die quickly in this game, whether it is from accidentally falling off a ledge, a severe poisoning, or being caught sneaking around. Save regularly to prevent jumping back a quest or more.

Sting - The Sting is located in the troll treasure cave at the end of the third level.

Throwing Rocks - The Throwing Rocks are located in a grove of apple trees on a hill in the first level.

Troll Hole scroll - The Troll Hole scroll is located down the path after the FMV sequence.

Walking stick - Until you obtain Sting, the walking stick will be used mainly for combat. Once you do obtain Sting, drop the combat aspect and only use it for jumping. When moving forward, quickly press L1 then X to use your walking stick to jump. Be careful -- using it on shorter jumps may result in over-jumping.
Sent in by Randall Kauri / Wayne Felt / Oman32781

Gameshark codes

[M] Must Be On
9817ACC8177E   2F98338D6C3C   92584CBC27F5
Infinite Health 71379404CD0B
Maximum Health C057A62BC56B
Infinite Lives 6177A405CD0B
Always Invisible 8E482AFB25F5

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