Note: This game is
also known as Agent Under Fire & James Bond Agent Under
Fire
Multi-player mode:
Using the Q-Claw - If you turn the Q-Claw on, you can
claw on to almost any surface. You can also use it to
escape if you are being shot at. You can use your Q-Claw
as a weapon. Shoot it at an opponent as if you were
using it correctly. If you hit him or her, it will do a
small amount of damage. Hit them about twenty times to
kill them. Remember to hold Gadget.
Castle level easy kills - Get a Grenade Launcher
(G-Launcher) or an SSR400. If you have either of these
guns, take out your Q-Claw. Use it on the walls of the
castle until you get to the very top of the level. If
you have the SSR400, use the zoom feature to snipe your
opponent every time he walks into the bottom of the
level. If you have the Grenade Launcher, use its
secondary fire and shoot down cluster grenades that
spread on impact. Both tactics work very well.
Dungeon level secrets - Face the three jail cells, then
turn to the left and shoot the brick that stands out
from the wall with the wood frame around it. After doing
that, the middle cell should open, allowing you to
enter. If your character gets locked inside, shoot the
block to get out. To make a wall explode, go to the
middle of the arena by going up the first set of stairs.
Then, look at the large wooden door. Look to the left
and walk over to the wall. You should see two brown
barrels and some body armor. Stand back a bit and shoot
the barrels. The wall will explode, allowing the your
character to get the body armor. Note: The wall will
stay open for the remainder of the match.
Dungeon level flying - Select the Dungeon in
multi-player mode and leave the weapons to the default
setting. Go to the door at the top of the stairs. Use
your FSU4 and switch functions to get the bombs in the
gun. Then, go over to the door, step back so that you
are at the top step of the stairs, and fire one of the
bombs at the door. If done correctly, you should go
flying backwards to the bottom step on the bottom
stairs. You can also try this with another method.
Get run over by a train - Select multi-player mode and
choose combat training. Select a character and options
as normal, then go to the Escort level. Go to the train
station and move on the rail. Wait and you will hear a
train sound before getting struck.
Easy win - Select the Town level, set your first weapon
as an SSR4000 (the sniper rifle), and put on the Q-Claw.
Use the Q-Claw to go up to the tallest cone on the
tower. When up there, hold B to stay up, then shoot at
people (or bots). Zoom up with L. To zoom extra, press
C-stick Forward. To zoom out, press C-stick Back. You
will have a guaranteed one hit kill if you shoot them in
the head.
Jump high as possible - Make sure you have jet packs and
rocket launchers on. Look at the floor with the camera.
Jump while looking down. While in the air, shoot the
rocket launcher to the floor under you. You will get
even higher. Then, use your jet pack to get higher
still.
Sent in by Hurst
<>
Killing white snowsuit armored men - In the level where
you are supposedly a journalist, use a shotgun blast to
kill the people with white snowsuit armor. If it misses
their face, it penetrates their armor anyway.
Destroying helicopters - If there is a helicopter
shooting you, a regular gun takes a long time to destroy
it. However, if you have a Sniper Rifle (SSR 4000), use
it to snipe the man's head in a helicopter. For example,
Mediterranean Crisis has two helicopters to be
destroyed. Use an SSR 4000 on one, and the machine gun
on the second.
Turn off alarm - If a guard trips an alarm, you can turn
it off by pressing any of the alarm buttons.
Using Regenerative Armor - After getting the
Regenerative Armor, the only way for it to be used is if
your armor is blinking. It will then regenerate up to
where it will no longer be blinking.
Goldengun/P2K rapid fire - While using the gun, press Z
to go to its secondary function. While the gun is
changing, hold R to fire. It will fire rapidly and will
unload the clip.
FSU-4 grenade launcher - Press Z (secondary function) to
turn the FSU-4 into a grenade launcher.
FSU-4 rapid fire - Turn on the secondary function, then
press Z and hold R until the ammunition is spent. It
wastes lots of ammunition but has very fast fire rate.
MRL-22 homing capability - In multi-player mode, take
out the MRL-22 and press Z to use its homing capability.
When you fire, your missile will go to wherever your
cross hairs are pointed.
Easy Gold and Platinum ranks - On all levels with Gold
and Platinum points higher than 90,000, just set the
difficulty to "Agent" or "00 Agent" instead of
"Operative". The higher the difficulty, the more Bond
points. For example, the Poseidon level is basically the
same on any difficulty and you get more Bond points.
This trick is worthwhile on levels from Night Of The
Jackal and higher.
Invincibility:- To get Gold Bond, shoot a man and keep
shooting in the same spot until your ammunition runs
out. Then, shoot his gun once with your PP7 and pick it
up. You will see Q and Monnypenny walking around. Shoot
them to get Gold Bond.
Golden gun:- Successfully complete the Trouble In
Paradise level with a "Gold" rank. To do this easily,
get as much accuracy as you can, take as less hits as
you can, and do all the Bond moves (shooting barrels to
explode, shooting vital enemy characters and find secret
areas).
Golden gun in multi-player mode:- Successfully complete
the Precious Cargo level with a "Platinum" rank and all
007 icons.
Golden CH-6:- Successfully complete the Precious Cargo
level with a "Gold" rank. To do this easily, aim
carefully and shoot the men out of the helicopters to
get the gold medal. Also shoot the gasoline tanks at the
roadblocks and shoot the gas station's pumps.
Golden accuracy power-up:- Successfully complete the
Bad Diplomacy level with a "Gold" rank.
Golden clip power-up:- Successfully complete the Cold
Reception level with a "Gold" rank.
Golden grenade power-up:- Successfully complete the
Night Of The Jackal level with a "Gold" rank.
Golden bullet power-up:- Successfully complete the
Poseidon level with a "Gold" rank.
Golden armor power-up:- Successfully complete the
Forbidden Depths level with a "Gold" rank.
Unlimited Golden gun ammunition:- Successfully complete
the Evil Summit level with a "Gold" rank.
Unlimited car missiles:- Successfully complete the
Dangerous Pursuit level with a "Gold" rank.
Rocket Manor multi-player level:- Successfully complete
the Trouble In Paradise level with a "Platinum" rank and
all 007 icons.
Stealth Bond skin in multi-player mode: - Successfully
complete the Dangerous Pursuit level with a "Platinum"
rank and all 007 icons.
Guard skin in multi-player mode:- Successfully complete
the Cold Reception level with a "Platinum" rank and all
007 icons.
Alpine guard skin in multi-player mode: - Successfully
complete the Streets Of Bucharest level with a
"Platinum" rank and all 007 icons.
Cyclops Oil guard skin in multi-player mode:-
Successfully complete the Poseidon level with a
"Platinum" rank and all 007 icons.
Poseidon guard skin in multi-player mode:- Successfully
complete the Mediterranean Crisis level with a
"Platinum" rank and all 007 icons.
Carrier guard multi-player skin:- Successfully complete
the Evil Summit level with a "Platinum" rank and all 007
icons.
Rapid fire power-up:- Successfully complete the Fire
And Water level with a "Gold" rank.
Regenerative armor power-up:- Successfully complete the
Mediterranean Crisis level with a "Gold" rank.
Calypso gun in multi-player mode:- Successfully
complete the Fire And Water level with a "Platinum" rank
and all 007 icons.
Full arsenal in multi-player mode:- Successfully
complete the Forbidden Depths level with a "Platinum"
rank and all 007 icons.
Gravity boots in multi-player mode:- Successfully
complete the Bad Diplomacy level with a "Platinum" rank
and all 007 icons.
Viper gun in multi-player mode:- Successfully complete
the Night Of The Jackal level with a "Platinum" rank and
all 007 icons.
Lotus Esprit car:- Successfully complete the Streets Of
Bucharest level with a "Gold" rank.
Sent in by Lee Yung
Platinum and Gold Rewards
Level 1: Trouble In Paradise
Gold - 50,000: Golden Gun
Platinum - 50,000: MP Map - Rocket Manor
Level 2: Precious Cargo
Gold - 50,000: Golden CH-6
Platinum - 50,000: MP Game Mode - Golden Gun
Level 3: Dangerous Pursuit
Gold - 70,000: Unlimited Missiles
Platinum - 70,000: MP Model - Stealth Bond
Level 4: Bad Diplomacy
Gold - 70,000: Golden Accuracy
Platinum - 70,000: MP Powerup - Gravity Boots
Level 5: Cold Reception
Gold - 90,000: Golden Clip
Platinum - 90,000: MP Model - Guard
Level 6: Night Of The Jackal
Gold - 90,000: Gold Grenades
Platinum - 90,000: MP Weapon - Viper
Level 7: Streets Of Bucharest
Gold - 100,000: Lotus Esprit
Platinum - 100,000: MP Model - Alpine Guard
Level 8: Fire & Water
Gold - 100,000: Rapid Fire
Platinum - 100,000: MP Weapon - Calypso
Level 9: Forbidden Depths
Gold - 110,000: Golden Armor
Platinum - 110,000: MP Modifier - Full Arsenal
Level 10: Poseidon
Gold - 120,000: Golden Bullets
Platinum - 120,000: MP Model - Cyclops Oil Guard
Level 11: Mediterranean Crisis
Gold - 130,000: Regenerative Armor
Platinum - 130,000: MP Model - Poseidon Guard
Level 12: Evil Summit
Gold - 130,000 Unlimited Ammo
Platinum - 130,000: MP Model - Carrier Guard
Sent in by Glen Heath
Precious Cargo: Quick helicopter kill:- After the part
in which Zoe says "James, we're surrounded!" and you
drive to the right after eliminating the enemies, you
will pass through an alley. At the end of the alley you
will reach a park setting. Fire a missile straight ahead
and slightly upwards as you exit the alley. The missile
should explode on the face of a building, yet destroy an
incoming helicopter without taking the time to aim at
it. You can now concentrate on shooting out the tires of
the car that is after you.
Streets Of Bucharest level: Destroying tanks:- You will
encounter two tanks at the end of the level. Fire your
missiles at the train that passes over head. Aim for the
red tanker car, and it will explode and also destroy the
tanks.
Poseidon level: Alternate intermission sequence:- In
the room that has the switch for the Auto-Guns, punch
out the guard to get a card key. It will be on the end
of the table on the right, facing the main room. Then,
complete the level. The intermission sequence will show
Bond having some fun with Zoe instead of getting knocked
out with the gas . You will also start at a different
point in the Mediterranean Crisis Level.
Trouble In Paradise: Avoid security cameras:- When you
have to get into the Identicon complex, use the Q-Claw
on the pipeline, as R explained, to avoid security
cameras and get a clean shot at the guard's head in the
first room.
Trouble In Paradise: Enter the Armory: - Use the Q Claw
to get up on to roof at the start of the level, Move
right along the roof to the entry hole. Drop down the
entrance, turn and face into the inside of the building,
then hold L to crouch, and move forward with L still
held until you drop down and are facing the guard with
his back to you. Move slowly towards the guard, and once
behind him, punch him. He will drop the keycard for the
Armory. Inside the Armory are four grenades, armor and a
rocket launcher.
Trouble In Paradise: Easy gold medal: - To achieve the
Golden Gun bonus, get the gold medal on the first level.
To do this, get as much accuracy as you can, take as
less hits as you can, and do all the Bond Moves
(shooting barrels to explode, shooting vital enemy
characters and find secret areas).
Killing white snowsuit armored men: - In the level
where you are supposedly a journalist, use a shotgun
blast to kill the people with white snowsuit armor. If
it misses their face, it penetrates their armor anyway.
Bond moves:- When you see a helicopter, destroy all
surrounding enemies. If you have a sniper rifle, take it
out and hide until it stops firing its missiles and
machine gun. Then, snipe him out to get a Bond Move.
If you are having trouble finding all the Bond moves,
complete the game and keep watching. The game will go
through all Bond moves.
Bond Moves Video
To see this secret video after you beat Evil Summit
(level 12) you must get at least a Bronze Medal in every
mission.
Sent in by Killer Points
Evil Summit:
Unlimited Bond Moves - At the location where you have to
use your Q-Remote on one of the towers, you can
continuously get a Bond Move from it. Therefore, you
will keep getting points for it.
Go to the beginning of the bridge on the right, near the
green boxes. Shoot out the glass on the first window of
the bridge room. You can slide down the slope and jump
in. It is difficult to execute, and you will miss some
Bond moves.
When you first come up from the elevator when you have
to fight Bloch, if you have saved some SSR 4000
ammunition, fire one shot into his head. He will run
away. Go up to the second floor then follow the normal
steps for the rest of the fight. You have now skipped
the first part of the fight.
Extra ammunition - Walk through the only door you can
open. Kill the guard and use your Q-Laser to open the
box with the sniper rifle. Use it to pick off the
snipers. Use the P2K if you do not have enough
ammunition. Then, go up the towers and get the
ammunition. Use the elevator to go back down. Do not use
the tram cable. Kill the few guards around the heli-pad
and make sure to pick up the D17 that they carry. Then,
walk back to the towers that the snipers were at. Walk
back to the heli-pad. More men will now be there for the
killing. Get their ammunition. This can be repeated as
many times as needed to get large amounts of ammunition
for one of the best guns in the game.
Survive towers - Go across from the tower where you can
ride to the other tower. When you land, do not ride the
other one or you will probably get killed. Instead,
snipe the guards or ride the elevator down and use the
boxes for cover. After about fifty are dead, they will
stop appearing. Get the ammunition and go back up the
elevator (or if you sniped, ride it down). Make sure the
door does not open. You must be good at head shots or
you will be killed. Either way, you will get a Bond
Move.
Defeating Bloch - After you shoot Bloch enough with your
D17 to make him use his jet pack and get onto the
highest level, fill up your own and follow him. There
are four platforms, all connected by stairs. Get on one
of the higher two and wait for Bloch to get on one of
the adjacent lower platforms. If you are standing in the
correct position, you will be able to see Bloch's head
but not his MRL22. This means you can shoot him in the
face with your sniper rifle (SSR4000), but his rocket
launcher will hit the bottom of the platform, not doing
any damage to you. A few quick shots to the face and he
will go to the pipe on the top floor. Use your Q-Jet to
get on the catwalk in the middle that Bloch blew up,
then use your Q-Claw to get to the pipe. Go through the
pipe, pick up his MRL22, and kill him.
Sent in by Night Hunter
Fire And Water:
Hidden weapons - At the starting position, turn to the
right and jump on top of the boxes (by the armor). Scale
along the boxes until you are on top of the orange
barrel, then turn toward the other two orange barrels
located in front of the white tanks. Next, jump to these
barrels from the boxes. While on top of the barrels,
take out your gun and look down. Jump and shoot the
barrel. You should be propelled upwards. Use the Analog-stick
to land on top of the two white tanks. Once you are on
top of the tanks, select "Use". This cheat will give you
two frag grenades and an SSR 4000. You can now snipe
patrolling guards on the rig platforms.
Shortcut- In the second part of this level (where the
giant pumps are located), instead of having to turn on
the pumps, dealing with killing everyone else, then
getting the timing correctly when jumping onto the
pumps, just refuel your jet pack. Stand on the platform
as close as you can to one of the them and use your
Q-Jet to get through the opening in the ceiling.
Quick objective - Once you use your Q-Laser to open the
door lock and the lock that leads to the ladder, go up
the ladder and kill the men that are in your path. If
you do not want to kill the men below, quickly run over
to the door and press Action. You will now have
completed your objective quickly.
Killing snipers - When you are in the oil pumps room,
take out your sniper gun and fire at the sniper's feet.
They will die instantly. When you get out of the pump
room, use the Q-Remote on the green signals.
When you get to the part where there are two snipers on
two platforms with green signals (or red, depending on
if you got the green signal at the start of the level),
take out your Q-Remote and put it on manual aim. Click
on the green signals. The two snipers will stay on the
platforms, still trying to eliminate you, and fall to
their watery grave.
Sent in by Martin & Penny
Forbidden Depths:
Hidden messages - At the first station you stop at,
there is a scrolling message which says "World
Domination Seminar".
When you first stop, look at the green scrolling message
bar at the top. It says "Fishing is prohibited while on
duty".
Destroying automatic machine guns:
To destroy the automatic machine guns, aim at the
turret, or if you have the shotgun, blast them and the
platform holding the gun.
CH-6 Rocket Launcher - Shoot out all four of the blue
rectangular lights at the first tram station where they
ambush you. You will get the rocket launcher as you exit
the room.
Sent in by Silent Ghost
Mediterranean Crisis:
See Zoe's underwear - When you quickly save Zoe, she
will crouch behind some boxes. Zoom the SSR 4000 in
under her legs to see her underwear.
Night Of The Jackal:
Killing Carla - Use the following trick to kill the lady
at the end of the level with a Bond Move. Start shooting
at the lady until she is standing in front of the
machine. When she is there, move to the right wall
behind the boxes. Next to you is a green action button.
Press A on this to knock her in a ventilation shaft with
a fan blades on the top, which will chop her to bits.
You will then be credited for a Bond Move.
Use the following for an easier way to kill her. When
you open the doors that leads to the room where she is
located, do not enter the room yet. Instead, shoot the
gas barrels behind her to give her some damage. Then,
enter the room and position yourself under her, so that
you can shoot her through the grid floor. Just keep
shooting at her, and when she is in front of the lift,
go behind the crates near the right wall of the room and
activate the button. The lift will then push her into
the fan. By doing this, you can easily kill her without
getting hurt, and you will also be credited with a Bond
Move.
Women in the shower - Before you enter the shower room,
kill the sniper and jump over to steal his gun. Enter
the shower room slightly, then aim and look through the
sniper rifle at the shower.
When you enter the house through the balcony, there is a
shower scene. To get a better view of the "hologram", go
out to the balcony. Over to the right (when exiting the
house) is a balcony with a sniper that you shot earlier.
Carefully make your way to the balcony he was in and
jump in. You will pick up a SSR4000 or another sniper
gun. Go back to the shower, without getting close enough
to get the cut-scene. Press L to zoom in and the C-stick
to zoom closer.
Avoiding guards in kitchen - When you have to run
through a kitchen and you will always hit something onto
the floor. A guard or two will rush in to investigate.
You can avoid knocking those things over by pressing
Triangle to jump over them.
Destroying helicopter - At the end of the level, after
you have killed the lady in the green suit you will have
to face a helicopter. At the bottom of the left hand
corner on the rooftop is a a MRL-22 rocket launcher.
Shoot it four or five times at the helicopter and you
will have an easy kill. You may have to shoot a few
machine gun rounds at the helicopter if you were not
successful.
Armor and weapons - In the first part, after killing all
the enemies, break the shop windows to find armor and
weapons inside.
Items - Walk around on the streets to find items such as
a Frinshi shotgun and some body armor. If you are trying
for a platinum medal, there will be one or two 007 icons
in the windows.
SSR 4000 sniper rifle - Get to your first Q-Claw
location on that stage and jump to your left onto a
platform where there was a sniper.
Double FSU-4 - When Carla runs in front of the
mechanical arm, do not push the button and knock her
into the fan. Instead, shoot her until she dies. When
you go up the ladder to get to the roof, you can find
two FSU-4s there.
Fluffing pillows - When you enter the bedroom, go to the
head of the bed. Aim and shoot at the pillows. Some dust
will fly out of them and you will fluff the pillows.
Sent in by Jayda Hunter
Poseidon:
Computer screens - All the computer screens show the oil
rig from The World Is Not Enough.
Hidden weapons - Go through the small vent (use the
Q-Laser to open the door) when you enter the level.
Shoot the man pacing the room, then use the laser to
open the vent again. Next, use the Q-Decrypter to open
the door to the right. Shoot the man standing there and
pick up his gun. Then, move to the sides of he room.
There will be a PS-100 on one side and two grenades on
the other side.
Double Bond moves - Reach the room where the auto guns
are located, and at each booth where you download
information into Poseidon to make it crash. Quickly tap
B, B, (Default "Setup 1" for gadget) to get two Bond
Moves for each booth.
Quick helicopter kill - After the part in which Zoe says
"James, we're surrounded!" and you drive to the right
after eliminating the enemies, you will pass through an
alley. At the end of the alley you will reach a park
setting. Fire a missile straight ahead and slightly
upwards as you exit the alley. The missile should
explode on the face of a building, yet destroy an
incoming helicopter without taking the time to aim at
it. You can now concentrate on shooting out the tires of
the car that is after you.
Destroying tanks - You will encounter two tanks at the
end of the level. Fire your missiles at the train that
passes over head. Aim for the red tanker car, and it
will explode and also destroy the tanks.
Alternate intermission sequence - In the room that has
the switch for the Auto-Guns, punch out the guard to get
a card key. It will be on the end of the table on the
right, facing the main room. Then, complete the level.
The intermission sequence will show Bond having some fun
with Zoe instead of getting knocked out with the gas .
You will also start at a different point in the
Mediterranean Crisis Level.
Sent in by Nick & François
Trouble In Paradise:
Avoid security cameras - When you have to get into the
Identicon complex, use the Q-Claw on the pipeline, as R
explained, to avoid security cameras and get a clean
shot at the guard's head in the first room.
Hiding behind crates - When you shoot the chain holding
the crate, and keep going straight. An intermission with
four men approaching will begin. They will look at the
crates with the body armor behind them. You go over to
the crates, then crouch and hide behind them. The four
men will just run right by you without knowing you were
there.
Enter the Armory - Use the Q Claw to get up on to roof
at the start of the level, Move right along the roof to
the entry hole. Drop down the entrance, turn and face
into the inside of the building, then hold L to crouch,
and move forward with L still held until you drop down
and are facing the guard with his back to you. Move
slowly towards the guard, and once behind him, punch
him. He will drop the keycard for the Armory. Inside the
Armory are four grenades, armor and a rocket launcher.
Easy gold medal - To achieve the Golden Gun bonus, get
the gold medal on the first level. To do this, get as
much accuracy as you can, take as less hits as you can,
and do all the Bond Moves (shooting barrels to explode,
shooting vital enemy characters and find secret areas).
Key card - There is a locked armory to the left if you
entered through the front door. It contains grenades and
a bazooka. To get the key card, enter by using the
Q-claw on the vent outside. At the end of the catwalk
you will drop down and see a guard facing away. Drop in,
get directly on top of him, and hit him with your fist.
He should go down with one or two hits and you will get
the key card if you are close enough.
Sent in by Quentin |