Note:- This game is
also known as - Super Mario Advance 2
Alternate Look To change the game's look, complete all
96 goals in the game. Change Yoshi Coins To Princess
Coins In each level, collect all 5 Yoshi Coins.
Then watch the in-game movie to see the coins change.
New Intro Defeat Bowser and complete the game. Play As
Luigi At the Level Select for the World Map, press
R. Unlock Star Road Levels Complete all the alternate
exits on all the Star Road Levels. This will unlock
levels that are only accessible from the mountain
located in the middle of the main Star Road map.
Extra lives: Go to star world three and pick up a block,
yoshi or a P button. Run with one of the following items
into the finish line. you will get a red mushroom. Do
this again to get another red mushroom if you do not
have any in storage. Every other time you will get a
green mushroom. Do this as many times as you like.
Play as Luigi - At the world map, press R.
Ending bonuses - Successfully complete all 96 goals to
get another color scheme for the world map, alternate
enemies, a new introduction sequence featuring Yoshi,
and other changes. You will also be able to start at any
location on the map. Press Select at the main screen,
then select a level at the status screen. Press A to
start at that level instead of moving to it on the map.
Alternate opening sequence - Note: This can only be seen
if you have completed the entire game. Turn on the Game
Boy Advance, allow it to idle and watch the opening
sequence. After the part where Mario/Luigi have flown
with capes over the dolphins, the screen will go blank.
It will then show a new scene where Peach rides a green
Yoshi with a yellow one following.
Alternate Yoshi message - Successfully complete the game
and go to Yoshi's House or go to Yoshi's House with
Yoshi.
Alternate Yoshi colors - Use the following trick to get
yellow, blue, red Yoshis in levels other than Star
World. Get to the Star World and get one of the Yoshis.
You will now be able to get those types of Yoshis in
other worlds, and they are fully grown. Note: This does
not always work and sometimes you will still get a green
Yoshi. After unlocking the red, blue, and yellow Yoshi
(feed young colored Yoshi five enemies), you can pick
the color you want. If you are Fire Mario/Luigi, you
will get a red Yoshi. If you are Cape Mario/Luigi, you
will get a blue Yoshi. If you are Big or Small
Mario/Luigi, you will get a random color Yoshi (usually
either yellow or green). This trick works well with the
Top Secret Area.
Instant large Yoshi - In the Star Road levels, grab and
hold a baby yoshi then immediately feed it a Star (the
item that makes Mario invincible for a brief period of
time). It will instantly grow into a big Yoshi. This is
especially useful when you need to act fast and you do
not have time to feed it six enemies.
Flying Yoshi - When Yoshi eats a multicolored shell, he
will be able to fly for a short time.
Running Yoshi - Remain idle at the "Choose a game"
screen and watch Yoshi. After awhile he will start
running then start walking.
Music from Mario Brothers - Enter any of the special
levels and remain on the world map. Leave the game idle
until the music changes.
Change coins from Yoshi to Princess - Collect all five
Yoshi Coins from each level. An animation will appear
showing them change from Yoshi Coins to Princess Coins.
Replay castles and fortresses - After you defeat Bowser,
all of the castles and fortresses you defeated will be
reopened so you can go back to them. Note: This was done
by defeating Bowser before completing all seven castles.
Save best scores in special stages - Once you complete
the special stages, you will be able to save your best
scores on them. The bottom of the screen appear like:
BEST (score) M or L (which character set the best score)
(current score).
Stars for points - For every million points, one star
will appear on the "Choose a game" screen on top of the
type of game.
Super Mario Brothers remix If you sit at one of the
levels in Special World for about 5 minutes, you'll
start to hear a Super Mario Brothers remix.
50+ extra lives - Go to the secret level Vanilla Secret
2. Go all the way to where the Gray switch appears.
Carry it back to the mid-way point of the level, step on
it, and then run all the way to the left. All the koopas
at the beginning will become Gray Coins, which will give
you points and lots of 1-ups, 2-ups, and 3-ups as you
collect them.
Re-enter Castles and Fortresses you have already beaten
- When you beat a castle or fortress, you normally
cannot enter it again. Go to the castle or fortress you
want to play again and Press L+R at the same time.
In-game reset - Hold Start + Select + A + B during game
play.
Easy mode - Press Select at the main title screen for an
easier game.
Play as Luigi - Press R at the world map.
Ending bonuses - Successfully complete all 96 goals to
get another color scheme for the world map, alternate
enemies, a new introduction sequence featuring Yoshi,
and other changes. You will also be able to start at any
location on the map. Press Select at the main screen,
then select a level at the status screen. Press A to
start at that level instead of moving to it on the map.
Retro stage - Clear all the five levels on Star Road by
finding the hidden keys and locks in all of the levels.
When you do this on the fifth level, a warp star should
appear on the hill in the middle of the map. This will
take you to the Special Zone, where you can play on 8
retro
levels.
Blue Switch Palace in World 5 - Pass the half way mark.
If you lost your Cape Feather, Fire Flower, and/or
Mushroom, press Start and choose "Save And Quit." Then,
head back to Super Mario World. Once there, go to Yoshi
Island 4 and pick up the Mushroom and Fire Flower. Go to
Donut Plains 1 and pick up a Feather. Go to start and
press back on both of these levels once you have them
all. Return to Forest Of Illusion 2, and you will be at
the halfway mark. As soon as you find a Rip Van Fish
sleeping on the bottom of your screen, pass that sleepy
fish. There is a good chance that you will get hurt. You
will find a key. Pick it up and head for the nearby key
hole. You will complete that level and a path will show
you where the Blue Switch Palace is located.
Chocolate Island 1: Extra life - Carry the Jumping
Spring located near the goal to the goal as you pass
through it. The spring will turn into a 1-up Mushroom.
Chocolate Mountain 2: Easy completion - Have a Yoshi and
run through the first part until you reach the warp
pipe. Enter it (you should - have blue Yoshi). You will
ow be at a place with hills and flying turtles. Eat a
turtle, then fly to the top of the screen. Keep flying
until you bump into the wall. Then, go left and enter
the warp pipe as you can. You will be at a place with
Chargin' Chucks that throw baseballs at you. Go to the
end of that to find a key and keyhole.
Donut Plains 1: Get Caped Mario or Luigi fast - Jump on
the first red caped Troopa. Once you get the Feather, do
not step on the shell-less Troopa. Return to where you
saw the caped Troopa. It will be there again. Step on it
to get another Feather.
Donut Plains 1: Chased by birds - From the half-way
point, go forward until you reach a blue pipe coming out
of the ground. Go inside this pipe. Once there, you will
notice a stage with many coins in the air. First, hit
the big coin in the beginning of the stage to reveal a
counter telling you how many coins there are. You must
collect all of the coins in this level. You can do so by
gliding through the air with caped Mario or Luigi. Once
you get all 600 coins, you will get three lives and a
flock of colored birds. Anywhere you move in that stage,
the
birds will follow you, even in the air.
Donut Plains 1: Quick completion - As you begin, run to
the first caped Koopa and stomp on it. A Feather will
appear. Get it to get the Cape and fly -- run, then leap
but keep holding B. You will soar high into the sky.
Then, press the D-pad in the opposite direction that you
are facing. Keep pressing the D-pad in that direction
until you reach the tape.
Donut Plains 2: Secret exit - Duck into the second green
pipe, then press R to smash down and reach the shell.
Toss it up at the highest yellow block to reveal a vine
to Green Switch Palace.
Donut Secret 2: Extra lives - Unleash the Starman at the
start of the level at the top of the vine. Get it then
run very fast to the right. Near the end will be another
block, all alone. While still invincible, hit the block
and another Starman will appear. Plow through the long
line of enemies. They will produce points, then extra
lives.
Forest Of Illusions: Extra lives - Enter the first level
of Forest Of Illusions and go through until you reach
the block with the changing power-ups. Hit it when it
changes to a Feather, and grab it when it changes into a
Star. Run through the next part, hitting as many enemies
as you can. You will receive about at least 15 lives.
Exit and repeat as many times as desired.
Forest Of Illusions 4: Extra lives - Complete the level,
then go into it again. There will be a cloud with a
Koopa holding a 1-Up Mushroom. Get the Mushroom, press
Start, then select the "Back" option. Repeat this to get
as many extra lives as needed.
Forest Secret Area: Extra lives - Go to the Forest
Secret Area with a super cape equipped. Jump onto the
first set of flying blocks and move in between the first
and second block. When you are there, start spinning
(press B rapidly). You will eventually hit a red turtle
that will keep hitting your cape as you spin, giving you
points and eventually lives. Note: The position of Mario
may have to be adjusted slightly to get all 17 of the
lives.
Ghost House 1: Top Secret Area - Two Feathers are
required for this trick. Go to the first Ghost House,
then run and jump while you are Caped Mario. Fly to a
ledge. Run forward then run back toward the entrance.
Jump to reach the ledge. Run right and you will fall and
find four yellow blocks and a door. Break the four
blocks to get extra lives, then go through the door. Go
through the goal and you will go to a happy hill and the
Top Secret Area. You can get one Yoshi, two Fire
Flowers, and two Feathers here. You can return here as
many times as desired.
Sent in by: Joe Gamble
Gameshark Codes
(M) Must Be On
9687210BC275FAFA C24652CFB083124D
Invincible Mario Brothers Classic 8BDFB3607B580F35
Inf Lives Mario Brothers Classic 83D24D8F7C84FD2B
Max Score Mario Brothers Classic 565D0A8B854E34EF
Phase 50 Mario Brothers Classic 598FD46FCE1133C4
Phase 99 Mario Brothers Classic 13067C2208D883AA
GS Button For Mega Jump Mario Brothers Classic
NOTE: You must hold down thr GS button while you press
the jump button. EC423AA113B097D9
Inf Lives Super Mario World 9363EC1300EDB208
Inf Time Super Mario World BC622F4514E92BFE
Always Small Super Mario World BDB1A787F6F37968
Always Big Super Mario World 3DF9EB6A0B8686A5
Always Fire Power Super Mario World B01020C11D5B15E4
Always Cape Power Super Mario World 9FFEA16CF4FACBE2
Inf Mushroom Reserve Super Mario World
12627495F278C3B8
Inf Flower Reserve Super Mario World 3F8884DCD8DCB9F4
Inf Star Reserve Super Mario World EC5A829E08C0484D
Inf Feather Reserve Super Mario World
DCE266611CDD64F4
Inf 1up Reserve Super Mario World DCB3600B0FE4A34F
Invincible 7E5632E7A265EF89
GS But Hover NOTE: Press and hold the jump button and
while in air pres and hold GS Button.
A194D528349DBBD6
Always Mario DFD8C2C0274D9DF5
Always Luigi 7A21C152B1CF670A
Always Star Power DE5E0C6A8336978D
Quick Speed Up NOTE: Press the B button whle walking
to instantly speed up. 28308B77D5F8DD16
1 B. Star For Bonus B9DF69BAAC106B96
1 Coin For 1up A5921E3EF2F588EC
Always Start level with Yoshi F7336DDAB33801B2
Light Yellow Yoshi With Flight Ability
009E380C27D3C225
White Yoshi With Pound Ability 4B23EF2EA8D1ED0A
Yellow Yoshi With Pound Ability B81E20C03F842532
Blue Yoshi With Flight Ability F103BDF3BF17089E
Red Yoshi 12845CAE1B5090E9
Green Yoshi 6061519E1144C056
Grey Yoshi With Pound Ability 6871FB87B47E68B4
Light Blue Yoshi With Flight Ability 69BDA5CB810881F5
GS But For Dragon NOTE: Press GS Button for 4 Dragon
Coins collect just one more to have all in level.
6EF3D29D8D57CBC3
Zero World Time C404EFC691C557A5
Crazy Eating Yoshi NOTE: Do not eat the berry just let
yoshi's mouth on the berry and he will keep eating it
until he has eaten enough for a bonus.
29704C1765C1E8A9
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