Another way of quick beans - When you get your Nimbus
2000 you can fly above hogwarts and go through rings. A
blue ring is 10 beans a yellow ring is 1 bean and a red
ring is 3 and a green ring is 2.
Beat Proffeser Quirrel - After you've gotten past
Fluffy, The Devil's Snare, The Winged Keys, Beat the
Giant Chess set and gotten Past the moving potions. When
proffeser Quirrel is standing on the balcony go into the
door and let him talk when he is finished talking enter
the super jump code get the four chocolate frogs and go
into the next room.
Quick Wizard Cards - You can find fast wizard cards in
the Burrow and Diagon Ally. Look for chests. And a very
fast way is doin Neville's games. Mostly Broom racing.
It costs beans for Racing and Gnome Tossing but it
doesn't for Gnome Dunking.
Sent in by Tommy Parson
Basilisk Hint - First go into battle with the
Basilisk use spells in this order: Vermildilius Trio,
Skurg Trio, and (CC) Blast Curse and Beat it. Then start
a new game on that file and you well be invincible.
Bertie Botts Bean Bag - Use the Skurge spell on a
chest covered in ectoplasm behind a tapestry on the
third floor, by the Defense against the Black Arts
classroom.
Bertie Botts Bean Bag - Gather every item for the
students around Hogwarts. You have to actually find the
people. The final person will give you a key to the
confiscated items room. In there are six Wizards cards
and the biggest Bertie Bots Bean Bag.
Defeating the Giant Spider - To defeat the Giant Spider
in the Dark Forest, circle around him and cast
Rictosempra. He will not shoot any spider webs at you.
Easy Bertie Blotts Every Flavor Beans - When you exit of
the Gryffindor Tower notice the object in the corner.
Hit it with Flipendo and three Beans will appear. Go
around the corner and walk at least three steps away.
Return and cast Flipendo again to get three more Beans.
Repeat this to get as many Beans as needed.
Extra sickle - In the dormitory go a little to the left
and at the wood wall look for a real dark wooden block
and press the action button and there it is.
Find the crystals and batle the Giant Firecrab - Some of
the crystals are in icicles.So use the flipendo spell to
get it.Some are in carts, so use the B button. Also some
you must destroy the creatures or beast.The last one you
must open a little deathtrap. There is a boulder or rock
you must roll it under the deathtrap and go to the lever
and mush the rock and the last crystal will be there.Now
go to the hole by the goblin and you will see a giant
crystal and the vault will open and you will battle a
giant firecrab.To defeat it you will use a full blast of
Flipendo 6-10 times.
How to get alohamora: Get all 25 wizard cards:
Nimbus 2000 Broomstick - On the second day of school, go
to the Quidditch practice. Complete the training with a
"B" or better rank to get the Nimbus 2000 flying
broomstick. You can now fly anywhere around the school
during the day. Note: You can only land on grass and
cannot fly inside the school.
Sneaking around at night - When sneaking around at
night, you need to get by many of the prefects. When you
need to get by them, simply crawl under the bookcase to
the left of the portrait that leads to the Griffondore
common room. It leads through a secret passage that
takes you to the fourth floor.
Trade - Start in diagon alley in the quidditch shop.Buy
Chudley-cannons shirt. You give it to Ron when you have
bought it. He will give you a baseballcard.Give it to
the boy in the card shop.He gives you a wrongprinted
card. Give it to a paint on the 6th floor in
Hogwarts.The paint gives you a little spider.Give it to
hagrid.He gives you a necklace. Give it to Filch and he
will give you a lockhart photo. Give it to a girl on the
3rd floor.She will give you a flashlight.Give it to a
boy in a classroom on the 5th floor.He will give you a
mouth organ.Give it to a boy in the musicclassroom.He
give you a whistle.Give it to prof. Binns and he will
give you the best armor in the game.
Unic card - Go to the library right to madam Pince and
press A on the bookcase and you will find a unic card.
Send in by Tribal King
Gemstones to open the door:
Gemstone 1: In the first chest box near the slugs.
Gemstone 2: Defeat all three Fire Turtles.
Gemstone 3: In the box next to the switch that activates
the crushers.
Gemstone 4: In gem cart near were the mine carrying cart
that takes you out is located.
Gemstone 5: In boulder. To get out, turn on crusher, put
the boulder under it, and turn the crusher switch.
Sent in by Jrakcoon23
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